Final Kickstarter Update
Hello Backers, Supporters and Eon Altar Fans,
The Eon Altar Kickstarter has not trended as well as we had hoped, and based on our current progress we will not come close to hitting our targets. Today we will be cancelling our campaign and shift our focus to other strategies to get us into production as fast as possible!
Over the past weeks we have worked tirelessly to drive more attention to the Kickstarter Campaign, including reaching out to the journalists who have supported us in the past. We've had many great articles written about Eon Altar and have been invited onto podcasts. We have also tried to drive traffic as much as we can to raise our 'popularity' on Kickstarter and help more people see our amazing project! The unfortunate truth is that people are simply not seeing our project and none of our strategies will be able to rally people quick enough to get us where we need to be. As a studio, we have decided to focus on other ways to get this game moving as soon as possible! We love Kickstarter, and have seen it do amazing things for other projects, and whether it's something about this project, the way we are presenting it, or just trying to get press at the same time as PS4 and XboxOne launch, it's just not working for us at this time.
What does this mean for Eon Altar? We're not stopping! Some of you may have read that if the Kickstarter doesn't turn out well, we'll be forced to change a lot of our designs to work with a publisher. Well, we're still working hard not to have to do that. We have other investment opportunities, and other ways of closing up the budget to start. None of them would be as favorable in terms as working with you all here on Kickstarter, but there are still some great options. While the game may not look exactly like what we're pitching here, we think it will be something pretty close!
How can you continue to be involved? We'll continue to update about Eon Altar as we go, both on our website and our Facebook page, FlyingHelmetGames. We'll keep you all posted as we progress, and let you know of all the events we'll be at, as well as any upcoming Beta Tests, and we can all continue our conversations there in the Facebook Page Messages! And if we do a new Kickstarter campaign, you'll be the first to hear of it!
You can also join our mailing list and stay informed via our monthly production updates. send us an email at firstname.lastname@example.org with the subject line 'Updates,' with your basic contact info, name and preferred email address.
We'd love to hear your feedback about the campaign. What you liked, what you didn't, what you thought went well, and what we could do better if we go back to Kickstarter. Please share! We're also working on a cool new video of our Demo Gameplay that we'll try to get out to you all soon!
So thank you all for your amazing support and your efforts and spreading the word as far and wide as you did. We couldn't have gotten as far as we did without you all, and it lets us know that this game is worth finishing!
Thank you from all of us at Flying Helmet Games,
Edward J Douglas,
Creative Director & Co-Founder
Flying Helmet Games, Vancouver BC.