FlipTales is a party game for creative people! In FlipTales, you and your friends pretend to be different magical characters in a story, working together to advance the plot. It's like Mad-Libs meets Choose-Your-Own-Adventure.
We created FlipTales to bring more accessibility and inclusivity to the Dungeons & Dragons genre by focusing on simple design, light-hearted voice, and gender-neutral content.
It takes 30-60 minutes to play, for 4-6 players, ages 10+
Learn more on the FlipTales website.
Each kit comes with 8 species cards, 16 ability cards, and 24 strength, magic, and smarts coins (72 total). To start, the coins will be this chipboard material. If we reach stretch goal 1 they will be upgraded to plastic. The box shown in the video is a prototype that may change in the final production run.
The Making of FlipTales zine:
In FlipTales, you and your friends play different magical characters, working together to make your way through a wacky story.
First, pick one player to be the Wiz, they are the host for the game and control all the other characters in the story.
Then, all the other players choose your character. You get one creature card, and one ability card.
If you lose all your strength coins, you die. There's a lot of danger in the world of FlipTales so watch out!
If you'd like to see the game played, check out these videos and podcasts of real people playing FlipTales!
- FlipTales on OneShot (podcast) After a meeting for the local farming union goes disastrously wrong, three hapless workers are left with a hefty fine to pay. Can they find a way to escape this legal scrape?
- Team Fun Returns to FlipTales (video) Team Fun comes back for more! This time they play To Charm a Genie, the 3rd story in the game.
- Team Fun Interviews the Creators (video) Noah from Team Fun interviews Ryan & Caroline and talk about the motivations and history of the project.
If you would like to check out the game for yourself, there's a free sample available online:
See instagram for more quotes!
If we reach our funding goal, Sharang Biswas will write a story about "a kingdom where only boys are allowed to learn magic. You help a small girls’ school survive a visit from the superintendant."
Sharang Biswas is an artist, game designer, and writer based in NYC. His roleplaying game Feast won the Dark Horse Award at IndieCade 2017, the "Most Innovative" award at the IGDN Indie Groundbreakers 2018, and was featured at the Institute of Contemporary Art in Philadelphia in the exhibition "Tag: Proposals on Queer Play and the Way Forward".
Clio will write a story where the players try to stop a floral arrangement from reaching the empress of a neighboring nation because the incompetent florist accidentally arranged the flowers to convey a very insulting message that could start a war.
Clio is a game designer and interactive media writer working both with Janitor Interactive and as a freelancer. She is a graduate of the Interactive Telecommunications Program at NYU’s Tisch School of the Arts.
Daniel Kwan is a Toronto-based designer, educator, and podcaster. He is one of the co-hosts of the Asians Represent! podcast on the One Shot Network. He is one of the co-founders of Level Up Gaming, an organization that provides adults with autism and other disabilities opportunities to develop their social skill through tabletop gaming experieces. Through Dundas West Games, Daniel has published Zany Zoo and is currently working on Ross Rifles.
Lucian Kahn is the designer of Dead Friend: A Game of Necromancy, Grandma’s Drinking Song, and Same Bat Time, Same Bat Mitzvah. He is currently developing Visigoths vs. Mall Goths. Follow him on twitter: @oh_theogony.
Kat Kuhl is a storyteller, game designer, podcaster, voice actor, and witch enthusiast who has almost attained her childhood goal of being the strange woman who lives at the edge of town. She mostly showruns a family-friendly indo-ecuadorian fantasy actual play called AutoNomic.
Surena Marie is an actor, illustrator and voice over artist living in Chicago. She has studied and performed with The Annoyance Theater, IO Chicago and the Musical Conservatory at Second City. Currently she is a cast member on several actual play podcasts/streams including The Dungeon Rats and Rivals of Waterdeep. If left to her own devices, she would eat french fries for every meal.
DC is a ttrpg game designer from the San Francisco Bay Area. They are queer, non-binary, black, and mad as hell. Their goal is to make influential games for PoC and other marginalized communities.
More creators to be added soon!
Ryan Mather is a designer at littleBits, where he was worked on multiple award-winning kits including the Droid Inventor Kit, the STEAM Student Set, and the Code Kit. He is also a consultant for Anji Play. (RISD ID '15)
Caroline Brewer is an illustrator who recently completed work on the graphic novel LISSA, an award-winning ethnography. They’ve written science fiction for Autodesk, illustrated for some of your favorite publications and are currently art directing a new graphic novel with Simon and Schuster. (RISD IL '16)
We're working with Panda Game Manufacturing as our manufacturing partner. They have a lot of experience creating high quality games on-time.
In short, we need to order a large quantity of kits in order to produce the game at a quality that we feel good about. When manufacturing physical products, manufacturers have MOQs (minimum order quantities) that you might be surprised at how large they are! Ours is 1,500. The minimum campaign goal is how much money we need to produce that amount of games, and ship the games to our backers.
We hope that you will back the project. Sharing this project with your friends is also an incredibly impactful way you can help the project succeed. Let us know if you have any questions or concerns and we will do our best to answer them!
This project couldn't have happened without the help of some incredible people who playtested or offered constructive criticism. This is an incomplete list:
Emily Pan, Barron Webster, Sharang Biswas, Naomi Clark, Kate Neely, Ingrid Hong, Emily Kao, Cat Hong, Matt Bunday, Dennis Sarkozy, Ruth Willems, Bo Swarts, Jason Mather, Kimberly Flomerfelt-Puc, Jessica Lin, Dominik Huber, Elizabeth Goodspeed, Chris Licitra, Adrian Schaedle, James D'Amato, Ken Hu, Minü Han, Scott Austin, Sarah Woodard, Sky White, Stan Okrasinski, Nia Starr, Melina Smith, Adriana Young, Krystal Persaud, David Sharp, Anthony Galante, Anthony McNicoll, Joel Bergan, Lukas WinklerPrins, Victoria Wu, Kathy Wu, Brooklyn Strategist, The Uncommons, Louie Zong, Taylor Beldy, and many more!
Risks and challenges
FlipTales has already been designed in full. 24 different rounds of iterations of the rules over 8 years have resulted in a game that plays well every time. The art has all been completed, and we have kicked off the first stages of production.
There are always some things that can go wrong: production delays, mysterious delays at customs, ocean freight. Some of this is beyond the control of our team, but we've put some padding in the schedule so that you'll get your game on time or slightly early. We are working with an experienced manufacturing partner Panda Game Manufacturing (pandagm.com) who has worked on a large number of Kickstarter projects before.
The team for the project is very small, so we've accounted for that by giving ourselves a 9-month window to complete the project. 20 weeks for shipping, 5 weeks for US + Chinese holiday (Chinese New Year tends to take up all of February), and 3 months for shipping to keep costs low by shipping via ocean freight. These estimates are based on our experience working in hardware and the experiences of other folks kickstarting board games.
We've gone through getting advice from a number of experts. Reading all of James Mathe's documentation, discussions with Naomi Clark of Consentacle fame, and Max at Resonym (Monarch, https://www.kickstarter.com/projects/maryflanagan/monarch-board-game-vie-for-the-crown…) This shouldn't be taken as an endorsement from them but rather a sign that we're doing our best to learn from established creators.
Finally, we've already lined up a list of regional distributors who also have plenty of experience in shipping Kickstarter board and card games to backers.Learn about accountability on Kickstarter
- (35 days)