DE_dust2: Hacker's Wrath
DE_dust2: Hacker's Wrath
An animated parody of the game, Counter-Strike. The sequel to the very popular Counter-Strike: DE_dust2. Hacker is back!
An animated parody of the game, Counter-Strike. The sequel to the very popular Counter-Strike: DE_dust2. Hacker is back! Read more
About this project
What is this all about?
Since it's first release on Youtube in 2009, DE_dust2 has amassed over 36,000,000 views. Fans have been asking for more episodes so let's (finally) make this happen!
Hacker’s Wrath is the highly anticipated sequel to DE_dust2 which is based on the game Counter-Strike, by Valve. Hacker is back and stronger than ever! The players’ only hope, the Admin has been banished by Hacker and the other players join forces to find a way to survive the ensuing chaos and restore balance to the game.
This will be a full-length episode (6-10 minutes long) that features most of your favourite characters from the previous as well as 2 new characters.
Check out the Teaser Trailer:
Show me more!
Here are some character profiles and concepts for the movie:
Update #1: Added CAMPER:
More of the Characters Profiles will be unveiled soon!
Some Background Info
My name is Wei and I am the creator of Flashdeck Animations, and since 2003 I have been making short animations about the game Counter-Strike. Globally, the series has accumulated over 70 million views on Youtube. Fans have been asking for more but due to time limitations and a full-time job I am unable to deliver as much as I would have liked.
Truth of the matter is there are still bills to pay and for the last few years, I have been working full-time at various animation companies to make money and to gain experience.
The only reason I was able to make Counter-Strike: DE_dust2 in 2008 was because I was still a student at University and even then I had to work double time to complete it. Did you know that it took me 6 months to complete?
Where does the money go?
The funds will be used to pay for the work of the team. Obviously a portion of it will go towards making the rewards possible as well as 10% to Kickstarter and Amazon fees. At this time I am looking to need animators, voice actors, sound designers and music composers. I will be doing everything else in between as I have previously done.
In committing to this project, I am also having to quit my day job as an animator and work on this full time.
Who are the team?
Wei Xing Yong
Director, Lead Animator, Writer, Everything else
Wei graduated with a First Class Honors in BA Digital Character Animation and has worked in the film and games industry for 3 years. He has helped deliver high quality animations to projects such as Driver: San Francisco, Saint's Row 3, Battlefield 3, Gravity (feature film) and 47 Ronin (feature film). Linkedin profile here.
Lead Voice Actor
Fernando Zamora is the Lead Voice Actor for the Flashdeck Counterstrike Series, which means that he does lots of voice-related stuff and things for Wei. In the real world, his background is academic, having recently received his Master’s degree in Colonial American History (John Adams and Benjamin Franklin are some badass dudes). On the Internet, his trade is voice acting, having lent voices to animation projects for more than 8 years.
I am also currently looking to hire:
Music Composer and Sound Designer
How far along is the project now?
The project is currently in pre-production. I have already done most of the ground work - the story is set, the characters (players) are decided and we just need the funds to finish writing and commit time into starting production and animation.
Update 18/04/2013: SOME FAQs
You've been making these episodes for years and you never needed funding then. Why now?
DE_dust2 was my last big episode and that was done in 2008. That was back when I was still a student at University. I have since graduated and worked for multiple film and games studios to gain experience and make money to pay the bills.
The reason I've only been able to release shorts and outtakes (<2 mins long) for the last few years is because I squeeze in whatever free time I have left after work to do them. If you're a working artist, you will understand why working over-time like this can cause burn-out.
In order for me to complete this ambitious project, I need to dedicate a good few months to do this FULL-TIME. If we can't raise the funds for this film, then I'm afraid I simply cannot afford to make this episode happen.
Ok, so why do you need £10,000?
1. To have (just) enough to cover my expenses for working on this full-time for the next 6 months.
2. I would like to hire other professional animators to help out with the project. A good animation takes time. A great animation takes even more time and money. For the level of quality I am aiming to achieve, I am going to need help.
3. Let's not forget the voice actors and music composers! I want to pay people who do good work.
Still sound like a lot of money?
After we deduct approximately 10% off for Kickstarter and Amazon fees, and approximately 20-30% going back into making the rewards possible, and yet another 20% going to tax, the final amount we receive is far less than £10k.
Risks and challenges
The most likely obstacle would be production delays and as such we have extended the deadline to December 2013. We will try our very best to finish production by October 2013 though. We will keep you updated via emails and should the production be done earlier, you will be notified!Learn about accountability on Kickstarter
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