Designed by Jonathan Gilmour (Dinosaur Island, Dead of Winter, Wasteland Express, Kids on Bikes, etc) & Brian Lewis (Dinosaur Island, Dinosaur Island Totally Liquid), and developed by Justin Blaske (Mint Works, Mint Delivery) & Mel Primus (Penny Lane), Mint Cooperative is a refreshingly light cooperative game for 1 to 4 players with easy-to-learn rules and exciting strategic gameplay, all in about 15-30 minutes.
Its compact size makes it easy to put in your pocket and take anywhere. Coupling that with its approachable rules, Mint Cooperative is a great tool for introducing new players to the genre of cooperative gaming.
Mint Works is coming back for its THIRD REPRINT! Over 30,000 copies now in circulation for Mint Works with more to come! Mint Delivery is also available! Pledge the amount you plan to spend in the pledge manager.
To include an add-on, after you pledge, click on the blue "manage my pledge" button. On the next page, you will see your current pledge total. Add the amount of the add-on you want to the current amount, and hit "confirm". Once the campaign has completed, we will gather more information as necessary.
For example, if you choose the reward tier, "Periodontal Protector" to receive one (1) copy of Mint Cooperative, but would like to Add On Mint Works and Mint Delivery later, please adjust your pledge to $30. Each item is $10 with shipping calculated later and added on in the pledge manager.
***CHECK OUT THE NEW OFFICIAL VARIANT MENTIONED IN UPDATE #4***
1. Choose your Hero
2. Choose your Villain
3. Set up the map as indicated, place Hero Meeples, prepare the Stunt and Trouble Decks (Event Deck if playing a villain that requires it), set up the Regional Panic Track, place the Action Die Reference Card, Villain Card and dice. Each location starts with 3 mints on the Freshness Track.
4. Distribute 3 Stunts to the first 3 heroes in turn order.
5. Roll Dice - if 4, 5 or 6 is rolled, Trouble is afoot and you deal with the trouble effects indicated on your villain card. Each villain causes trouble in different ways, especially if double or triples are rolled!
6. Resolve Trouble Effects (remove mints on the locations as indicated by the Trouble card, then increase Regional Panic by the number of visible panic icons on the affected locations). Interspersed throughout the deck are 3 Mayhem cards. When Mayhem is drawn, you immediately count ALL visible panic on ALL locations and increase your Regional Panic accordingly.
7. Take actions cooperatively to mitigate the damage by choosing from the dice pool.
8. When one die is left, you discard the round's Stunts, redistribute 3 new Stunts & re-roll to begin the next round!
How to Win? Survive 3 Mayhem Cards from the Trouble Deck
How to Lose? Regional Panic increases to 27 or more
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The Mint Series was born of the 2017 BoardGameGeek Mint Tin Challenge where designer, Justin Blaske, submitted Mint Works, the Minty Fresh Worker Placement Game. Following the contest, he brought Mint Works to Kickstarter where it funded Day 1 and went on to become an evergreen product selling over 30,000 copies and still reprinting. Mint Delivery, the Minty Fresh Pick Up and Deliver Game, was a huge Kickstarter success, funding in Hour 1, raising almost $200,000 and expanded to the French market.
The Mint Universe has become its own licensed IP and we are having more and more industry designers submit designs to join our series where we make a singular modern board game mechanism approachable by being simple to play, easy to teach, and a quick play time.
We have continued the overarching narrative of Mort from the first game. Mort has had a lot of success with his mint making company and has branched out and provided mints to more than just the local neighborhoods. Now, villains from the Dominion of Halitosis have begun lurking, and the Mint Cooperative has come to protect the citizens of Mintopia from the threat of periodontal peril. It has been exciting to see characters and locations evolve to have more personality through the games' progression.
What could be next?
Watch this to hear how the world of Mintopia has unfolded and dive into the characters we are falling in love with.
Let's look back at Mort's debut and then his adventure into the world of supply and demand!
We are very excited to be able to bring Mint Works, Mint Delivery, and Mint Cooperative to the French market through our localization partnership with Lucky Duck Games. They have a concurrent campaign through the Game On Tabletop crowdfunding platform and we have combined our efforts to unlock Stretch Goals together! Unfortunately campaign add-ons are unavailable in French at this time.
Short, sweet & simple:
**These shipping prices are good for up to three tins total (three copies of Mint Cooperative, Mint Works, Mint Delivery or any combination of the three). If you are looking to ship more than three tins, you will receive a shipping total in the post-campaign manager, but if you need to estimate, use these numbers per three tins ($10 for 6, $15 for 9, and so on) - most likely it will be less than that, but it gives you an estimate!**
Countries Excluded: We are no longer able to ship to Brazil, Russia, Mexico, South America, South Africa or the Middle East due to high postage prices, lengthy delivery times, and lost parcels. If you live in one of these areas, we recommend you use a USA address and have the game forwarded to you via a relative/friend or postage forwarding company. We offer our Print n Play free because we believe in the inclusive nature of hobby gaming, and hope that if we are unable to ship to your location, you can still play the game!
We are working with warehouses globally to bring customs-friendly shipping to all major markets. With the low price of our games, the mailing should be well under the threshold for most fees, but there are always cases where that is a concern so we are doing our best to make shipping super affordable for everyone!
We plan to ship in 3 waves. The first will be to those who fill out their survey by our announced cut off date (which will be in an update). Wave 2 will follow shortly after, with a final Wave after that. Those who do not fill in their surveys by the Wave 1 cutoff may be subject to VAT and shipping fees, if incurred, outside the USA.
We would like to support retailers who are interested in getting Mint Cooperative, as well as Mint Works & Mint Delivery before the games make their way into distribution. If you're a retailer, please send me a message here on Kickstarter, or email firstname.lastname@example.org during the campaign for pricing information.
This project is promoted by Jellop, the ad tech power behind the best Kickstarters with 850+ successful Kickstarter projects with over $370M raised between them.
Risks and challenges
With an established Mint Series now, we feel like we have learned a lot about the process from start to finish. We've also built relationships that help me choose reliable partners for each stage of the process.
We feel like that experience will help to keep this campaign running smoothly from start to finish.
That said, this is still a production and things can fall behind or get off track, which could lead to the ever-present delivery delays. While we don't anticipate any problems that would through us off track, it's always possible. Remember, components, including art and layout is subject to change before the final product ships.
As you can see from our past campaigns, we're committed to full transparency and involving you with the project, so regardless of how everything turns out along the way, We'll be here to keep things on track and explain the situation.Learn about accountability on Kickstarter
- (25 days)