Quest for Arete (Are-a-tay) is a collectible card game with a secret identity. It is a game of magic and duels for players age 12 and up. However, the magic and history of the game are drawn from the concepts of modern chemistry. In the game, each player is a sorcerer’s apprentice charged by their master to make their way in the world seeking to increase their Arete – or excellence.
The secret identity of Quest for Arete is "hidden in plain sight" on the face of each playing card. The magical elements represented by each card are actually the same ones from the periodic table of elements. The symbols used to write the formulae can be found in every chemistry textbook.
The spell icons are modeled after the Department of Transportation’s hazardous materials marking placards.
And finally, the name itself provides a touch of Western Philosophy. Arete is a Greek word used in Homeric times meaning excellence.
The back story of the game sets it in the pre-history of modern chemistry when magicians and sorcerers were actually trained in the undiscovered properties of the natural elements.
As an apprentice, you must duel any other sorcerer you meet using magical elements (represented by the cards) that combine make potions and spells. Each duel, won or lost, increases your experience and understanding of the elements and therefore, increases your Arete.
With additional rules applied, the challenge increases as players contemplate element doubling, spell interactions, time constraints, character cards and special character abilities. Decks are custom built by the player to suite their style of play and the strengths of their chosen character.
Quest for Arete can range from a simple game to high levels of complexity that will satisfy even the most avid gamer!
Quest for Arete won’t turn a child into a chemist. First and foremost it is a game – designed to be fun. But it does provide what I call an “Educational Inoculation” that will make players more comfortable with chemical symbols, formulae, math and history.
Kids are going to play games. Why not provide them with one that is based on real, useful information?
When this campaign is successful, we'll be able to comission the remaining artwork, develop packaging, and launch Quest for Arete to the retail market. In planning beyond the goal set for this campaign, we also have plans (when budget allows) to create a comic/graphic novel about the Q4A characters and their adventures.
The greater the success of our Kickstarter campaign, the better our final development can be, and the bigger our launch into the CCG scene!
If you think Quest for Arete is a good idea, please take a moment to support it!
ShippingPledge amounts include shipping in the United States. Please add $10 to your pledge amount for international shipping.
How Pledging Works
If you haven't pledged to a Kickstarter project before, here are some tips:
You can pledge any amount. You don't have to stick with the pledge levels on the right. The levels are just the minimum for the various gifts.
After you pledge, Kickstarter will send you over to Amazon. Neither Kickstarter nor Quest for Arete will ever see your financial information.
Your credit card will be charged only if the project is successful, and only at the end of the funding period.
Once funded, we will follow up with you on the details of your rewards.
Once the funds are received from Amazon, we will use them to complete the game production. Your gift(s) will ship as soon as they are produced. We estimate February 2012.
The T-Shirts will be black with white lettering. They will have the Q4A logo on the front and the Title and Logo on the back. Once the project is successful we will start producing and shipping T-Shirts. If you would like to add a t-shirt to a funding level, just add $25 per shirt you would like. That even goes for the $25 t-shirt level. For example, if you select the $25 t-shirt level and make the donation value $75, you will receive three t-shirts!
Let Us Know!
We really want to know where this project goes in the world. We've met people all over the world while we have been developing the game, so now let's see where it goes next!
Tell us where you are and where you are sending the link. Your comments bring the project to life! Even if you don't sponsor us, we really appreciate you taking a look at the project (and sending it on to others!)
In particular, we'd like to know what educators have to say about our idea!
Unfortunately, only backers can leave comments here. Even if you don't back us, hit us up on Facebook! Or send out a Tweet and include @questforarete in the message :O)
Other Ways to Help
You can also help by leaving a comment on the website, following us on twitter, liking us on Facebook and– above all – forwarding this link to everyone you know!
Thank you very much!
- (56 days)