MOONSHOT - The Spaceship Racing and Wagering Tabletop Game (Canceled)
Wager; Gather, and manage fuel; Sabotage your opponents; Gain the most money...as you lead your squad to victory in a far off galaxy.
Players strive to earn the most Money (points) by skillfully piloting their squad of ships through the race to Yutera AND by wagering on the actual winner of the race.
Moonshot is played over 12 rounds. At the beginning of each round, players will take turns wagering on who they think will win the race. Players are limited to one wager per round and they cannot wager on their own squad in the early rounds of the game.
Beginning with the first player and proceeding clockwise, on your turn you will first collect fuel, by rolling the four 12-sided dice and recording the result in your command center, along with any bonus fuel you may have earned.
Using only fuel earned this turn you choose and move as many of your ships as you like along the track toward Yutera. Each ship uses one entire tank of fuel at a time to move and fuel cannot be saved from turn to turn.
As your ships pass the planets in the race you earn points toward your final score. You earn the most points when a ship finishes the race.
If your ship lands in a space occupied by another one of your ships, they will link together and travel as a team.
If your ship lands in a space occupied by an opponent's ship, you will bump that ship, sending it back to start. When you bump a ship you earn a bonus roll to be used right away, and the owner of the bumped ship draws a Tactics Card.
Tactics Cards give players who have returned to the start a one-time tactical advantage. There are 4 types of cards in the game that will help you get an edge over your opponents:
- Cards that can be played on your turn
- Cards that can be played on an opponent's turn
- Cards that can be played at any time
- Cards that must be played immediately
Each player starts the game with one card, with a hand limit of 3 cards. Cards will be placed in your hand when drawn, except "immediately" cards which are played as soon as they are drawn.
Your turn will continue until you have expended all earned fuel for the turn, then you will pass the dice to the next player. After each player has completed their turn, the round ends and you begin the next round with the wagering phase.
The game ends when one of the following occurs:
- All of a player's ships have finished the race
- The 12th round of play ends
At the end of the game, players add wagering winnings to their total score according to the finishing positions of their chosen factions.
The winner is the player with the most points!
Risks and challenges
Moonshot is the second tabletop game project for Fisher Heaton Games. My first successful campaign funded in November 2017 and delivered to backers in January 2018. Based on the positive feedback I have received about component quality and expedience in the campaign for Intelle, I feel confident in our ability to provide a top quality product and to deliver before the deadline. This is a more component rich product and we are dealing with components that are new to us like neoprene mats and custom dice, but I believe in our manufacturer in China and their ability to deliver top quality on our behalf.
We have been play-testing and honing the game since 2016. Your support will help us to finalize the game, finish artwork, manufacture the game and deliver it to backers.
As was the case with Intelle, I welcome comments and suggestions from the community. I believe they will ultimately help to elevate the Limited Edition of Moonshot to being its best self.
Moonshot has been a lot of fun to create. It has been played by hundreds of people of varied ages, backgrounds, gamer levels, and in varied environments. I am proud of the experience it offers. I am looking forward to sharing it with you. -David AbelsonLearn about accountability on Kickstarter
- (26 days)