Festival is an exciting new team game designed by Caroline and Jeremy Mosdell. The teams go around a music festival site where they have to collect backstage passes in a variety of ways, all guaranteed to make everyone laugh.
It is easy to learn, quick to set up and different each time played.
What is in the box?
4 Playing pieces
4 Key cards
How do you play?
You roll the dice and move in any direction you want, apart from in the Market Place. You need to obtain your Camp (Fire Wood, Sleeping Bag and Tent) and obtain the agreed upon number of Backstage Passes (depending on the amount of time you want to play) before going to the Main Stage. Winning a backstage pass involves acting out things, guessing and performing, all guaranteed to make your friends laugh. The teams are affected by the weather and other conditions on site. When the Main Stage prompt card has been correctly answered the game has finished and the points are added up.
The winner of this game is not known until the very end and it is not the most important thing. The focus is on having as much fun as possible and doing things together rather than on competition. Getting all the five backstage passes takes around 1,5 hours.
What is the game like?
Each game is quite different; it very much depends on who is playing. At first glance it looks like a very simple ‘roll and move’ game where a lot depends on luck. Festival is very different though; the essence of this game lies in the interaction and self-expression of the people playing. The game encourages spontaneous improvisation and creativity and it brings the free, uncomplicated, fun atmosphere of a festival right into your home. You can be as witty, outrageous and entertaining as you like whilst carrying out the prompt cards. This game brings friends together in an easy going, fun and playful way.
Basically; it is a really good laugh.
The game can be played with small children in a 'Snakes and Ladders' kind of way, but it is a little more fun as there are cards and bottles to collect. With small children you have to make sure they above 3 years old; old enough not to swallow the little bottles!
The length of the game can be changed by deciding beforehand how many Backstage Passes are needed before going to the Main Stage to finish the game. There are 6 Stages in total including the Main Stage.
The game you see here is a prototype and the appearance of the final game may vary slightly. We have considered changing appearance of the board with computer generated images, but every single person we asked liked the board the way it is.
This game was made on our kitchen table and we never thought it would go out into the world. Here is one of the first boards;
At that point we were making little stages, tents and playing pieces with Fymo, something that we found a lot of fun. You can see the hand-drawn cards on the table.
We then upgraded the first prototype, with Caroline doing all of the artwork. Here are a few examples:
The below video clip shows the acting out of a Dance Stage prompt card.
So, what happens with the money we get from your pledges when the Kickstarter has funded?
Most of it will go to the production of the games, part of it will go to the postage costs and part of it will go to outstanding bills for the making of the game. This will not be a profit making exercise. What this Kickstarter campaign will allow is to do, is to get the game out into the world, and specifically to 'Spiel' in Essen, Germany, at the end of October.
Spiel is the world's largest trade fair for toys and games and we have a stand booked there. We are very excited about that!
We will have a stand at the Latitude Festival and at the Womad Charlton Park Festival in July, to show the public our game.
Please feel free to contact us with any questions you should have.
We met Chris Difford, singer, musician, songwriter, record producer and founding member and songwriter of the British group Squeeze, he loved the game!
Billy Bragg also liked our game!
We met Guy Garvey, the singer, songwriter lead singer and principal songwriter of the rock band Elbow. He loved our game!
Risks and challenges
Risks and challenges
This game is in prototype form and is ready to go to press as soon as the Kickstarter has funded. Once funded, the files will go to the printer’s and the games will then take approximately 10 weeks to be printed. The boxes will then be shipped to the warehouse and processed as individual orders. If the printer and shipping companies stay on schedule, the backers will receive their rewards around the end of October. There are always external factors that can occur with such a new venture, such as shipping delays or manufacturer problems, but we will keep backers updated every step of the way.Learn about accountability on Kickstarter
- (28 days)