Funded! This project was successfully funded on October 13, 2012.

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We want to bring you Sword of Fargoal 2 for Mac/PC/Linux/iOS completely reimagined, reworked, and stuffed with awesome new features!

LAST FEW HOURS: We're so close! Please help us make Fargoal 2 a reality! Also watch Jeff live right now at kickathon.net (click the WATCH button in the upper right)

Update #19: Announcing our first-ever, 24-hour “Kick-a-thon” which will kick off Friday, October 12, 2012 at 3:00 pm PST. Because you — our fans & supporters — have given us so much, we decided to give back in a big way with a live, 24-hour celebration of Kickstarter and its projects, games, creativity, and other geeky goodness!

[FRI 3:00 PM PST TO SAT 3:00 PM PST — *LIVE* — FIND "WATCH NOW"]

UPDATE #16: We are swimming in T-shirt designs! Check out this update to see these preliminary designs and comment on your favorites…

>> Plus, consider upgrading to the “ROGUE” LEVEL, or “ADVENTURER” LEVEL and higher if you want one! >>

UPDATE #15: WooHoo! We just broke $33,000 — leaving $17,000 to go with T-30 hours for our final goal, thanks to you. Let’s try and reach our goal on Friday and go for stretch-goals on Saturday!! Also listen to over 20 guests on our Kick-a-thon for the last 24 hours!

UPDATE #14: Here’s a Sneak Peek at “Sword of Fargoal: The Board Game” — with box mock-up AND miniatures sketches by Charlie Canfield!

UPDATE #13: We’ve just added a new $1,000 “RETRO” LEVEL in which you will get all sorts of goodies, including one of only ten (10) original C64 systems & a copy of the original “Sword of Fargoal” on a new floppy disk!

UPDATE #12: Check out Installment #1 from our “the making of: Sword of Fargoal” hardbound book to learn more about the Fargoal 2 main interface.

Press Coverage:

Second only to our fans and supporters, the Games Press has been, and continues to be a *huge* help to our Sword of Fargoal 2 campaign! In fact, we are surprised and pleased to learn that many of the writers with whom we’ve spoken these past several days are indeed Sword of Fargoal fans!

JOSHUA VILLINES: “As inspired and addictive as [Jeff McCord’s] orginal creation…” (Former Gaming Editor, iPhone Life magazine)

BOINGBOING: “One of my favorite games for iPhone/iPad” (Mark Frauenfelder, founder of BoingBoing)

ROCK, PAPER, SHOTGUN: “I can see Fargoal sitting in a very desirable middle ground between the accessibility of Dungeons of Dredmor and the likes of ADOM and Stone Soup” (Adam Smith)

TUAW: “A really well-polished, well-traveled action RPG game” (Mike Schramm)

TOUCHARCADE: “This is a shining example of exactly how you should do a modern remake of a classic.” (Jared Nelson)

Full press coverage here! (29 to-date): http://far.gl/press-01 (a link great for tweeting — hint, hint)

We want to bring the next evolution of the 80s cult-hit retro dungeon crawler game Sword of Fargoal back — for Mac/PC/Linux/iOS — completely reimagined, reworked, and stuffed with awesome new features (which are detailed towards the end of this page, so keep reading!)

Hi, I’m Jeff McCord. Over 25 years ago I created the original Sword of Fargoal for the Commodore 64 (C64). It was an extremely popular “Roguelike” dungeon crawler game with random dungeon generation and tons of replayabily. Like a true retro game, Fargoal had a reputation of being extremely hard, and very few people were known to find the Sword and make it out of the dungeon alive! Computer Gaming World magazine even listed Sword of Fargoal as one of the “Top 150 Best Video Games of All Time.”

Original C64 version of "Sword of Fargoal"
Original C64 version of "Sword of Fargoal"

A few years ago I teamed up with ace developer Paul Pridham (a developer with 30 years of experience who created Saucelifter and the upcoming Punch Quest), Emmy award-winning animator Charlie Canfield, and noted British composer Daniel Pemberton (LittleBIGPlanet, BBC) to bring the game back for iOS and Mac OS. The remade Sword of Fargoal has won numerous awards, including “Best Retro Game (iPad division)” for the “2010 Best App Ever Awards” (“Sword of Fargoal Legends,” published by Chillingo/EA). Fargoal has even been recognized by the Guinness World Records 2012, Gamer’s Edition as “Most critically acclaimed ‘Roguelike’ for iOS.”

All new level types and dungeon textures — like this watery world — found in Fargoal 2
All new level types and dungeon textures — like this watery world — found in Fargoal 2

Now, a vocal contingent of Fargoal fans have demanded MORE. A reimagining of the game — with more spells. More monsters. More traps. Better graphics. More music. Animation. New characters types. New quests. A new dungeon-generation system, and much more. Basically to keep the fun and excitement of the original, but reinvent the game for 2012 & 2013, with more depth and rich gameplay; more adventure, exploration, mystery; plus new character classes.

That’s why we’re embarking on this quest to make Sword of Fargoal 2 — all new from the ground up.

Concept image for our new main menu — beautiful three-layer parallax panning effect
Concept image for our new main menu — beautiful three-layer parallax panning effect

While we have great relationships with major publishers, we really wanted to stay true to our indie roots and make the game the way the fans wanted. You guys have been giving us great suggestions over the years, and we want to be able to incorporate your suggestions. So, much like we did with the first version, we decided to keep our small team together and forge ahead. And so far, we’ve made great progress. 80% of the game is complete. We just need your help with the last 20%.

But I won’t sugarcoat it. That last 20% is very ambitious. It involves new animation, music, graphics, a new procedural map and item generation model, and new features like “Action Cards” — which allow you to mark your achievements and to save, export, and re-watch your adventure like a slide show, with an exciting Fargoal music track. Plus, there are hundreds of new weapons and items, with thousands of combinations. Once you’ve found a “bastard sword of troll staying,” we know you’ll be in love!!

Do you dare enter? Who knows what perils lie beyond this portcullis door!!
Do you dare enter? Who knows what perils lie beyond this portcullis door!!

Every piece of armor, weapons, amulets, etc. appear on your character in the combinations you choose as you explore the dungeon. Character classes — both male and female ― are customizable. Play as a Fighter, Ranger, Thief, or Magic User, with even more classes to come.

Many new monster types and character classes and more to come…
Many new monster types and character classes and more to come…

This Kickstarter campaign is only running for 30 days because if you tell us “go,” the team will need every minute to deliver the awesomeness of Fargoal 2 as soon as possible.

We plan to release the game in May 2013, as well as delivering all but one of the rewards by that date. (Super secret Fargoal "Project X" will follow closely behind in July 2013).

New Fargoal 2 image from the Dungeon Depths — deeper than the Sword Level itself!
New Fargoal 2 image from the Dungeon Depths — deeper than the Sword Level itself!

We’ve got some fantastic rewards (see right), including some amazing artwork by Charlie Canfield, music by Daniel Pemberton, backer-only forums (we want to hear your ideas!), beta access, plus (of course) iOS and Mac/PC/Linux versions of Sword of Fargoal 2 — and more, including a real-life Sword of Fargoal.*

*Evil wizard foe not included.

Concept drawing for real-life Sword of Fargoal — actual Sword will be even cooler!
Concept drawing for real-life Sword of Fargoal — actual Sword will be even cooler!
What's a Wumpus? Multiple 'Wumpi' pictured here!
What's a Wumpus? Multiple 'Wumpi' pictured here!

With your help, here’s what Sword of Fargoal 2 will be:

  • Mac/PC/Linux plus iOS versions: Sword of Fargoal 2 in all its glory on multiple platforms.
  • Everything rebuilt from the ground up!
  • Over 100 procedural dungeon levels: Different challenges and rewards every time you play.
  • New character types: Fighter, Ranger, Thief, Magic User, plus male and female versions of both.
  • New combat and ranged weapons, armor, magic, and effects.
  • More goodies: Potions, wands, rods, spells, rings, amulets, traps, treasures, and poisons.
  • Everything new about monsters throughout the dungeon: All new intelligent monster behavior, new monster types, and graphics.
  • New quests and side-explorations: You can explore in brand new ways throughout all-new dungeon levels and types.
New puzzles and side-quests in addition to seeking the "Sword of Fargoal"
New puzzles and side-quests in addition to seeking the "Sword of Fargoal"
  • New interactive dungeon environments: You’ll be able to pick locks, break containers, unlock items, burn items, create chain reaction explosions, ‘tinker’ to make your own traps, and change your environment in other cool ways.
  • New unlockable “Ruins of Fargoal” mode: If you manage to free the Sword and win the game, you will be able to return to the dungeon and see how it has changed. Hint: it will be even more dangerous and unstable, with new riches to be found.
  • New “Action Cards”: Cut scene cards to show you when you’ve achieved different elements of the game. You will have the ability to save, export, and re-watch you adventure like a slide show with music.
All new "Action Cards" to save and re-live your adventures! (concept art)
All new "Action Cards" to save and re-live your adventures! (concept art)
  • Plushies (Stretch Goal): What will they be? The Hero? The Sword? Ogre? Werebear? Dire Wolf? Wyvern? It’s up to you.
  • Super Secret Fargoal “Project X” (Stretch Goal): We can’t tell you about this — yet, but if we hit this stretch goal, we’re building a [REDACTED]. All we can say is that the “X” stands for extra-awesome.

We’re not asking for hundreds of thousands of dollars for Sword of Fargoal 2. In fact, we’ve put a lot of our own money into the project and it is already 80% done! So if, due to your kind generosity, you propel us beyond our basic funding level of $50K, we’re going to put *all* of the additional money back into the game via several cool stretch goals that you can directly enjoy...

Over $50K Stretch Goals:

At anything over our $50K base goal, additional funding will give us the ability to hire a second pixel artist for more dungeon tile types; to have Charlie create more “Action Cards” to add to the story-capturing (we currently have 40 “Action Cards” and can continue to add more as we get additional Kickstarter support); add additional new music tracks (we already have more than ten, but we want to add more for greater variety on different dungeon level types).

Our goal is to add as many "Action Cards" as we can to enhance your saved quest legends!
Our goal is to add as many "Action Cards" as we can to enhance your saved quest legends!

Over $87K Stretch Goals:

If we fund over the $87K level we are going to create plushies. Yes, plushies! You will vote for whether we should make the Hero? The Orgre? The Werebear? Maybe the Sword of Fargoal itself as a plushie? You will decide!

Plus — for the more serious Fargoal gamer — we will be creating primo deluxe “making of” game book, which will also contain a full-color illustrated version of the Sword of Fargoal legend that inspired the game! We will also be able to add at least two additional quests and/or game modes, including a “Retro” mode in which will emulate the original C64 graphics. By helping us meet our Kickstarter Stretch Goals, you will give us the resources to add even more advanced monster intelligence, additional traps, treasures, potions, rings, wands, rods, weapon types, monsters, foe, etc.

Concept cover art for "The making of: Sword of Fargoal 2" book (Kickstarter exclusive)
Concept cover art for "The making of: Sword of Fargoal 2" book (Kickstarter exclusive)

Over $110K Stretch Goal:

Over $110K we will finally be able to afford the resources to create the Android version of the game which we’ve wanted to do for a while.

Over $140K Stretch Goal:

For funding over $140K we have an amazing, knock your chainmail off, super secret Fargoal “Project X” that we can’t even talk about. Yet. (But there’s a hint in the video).

Look for super secret Fargoal "Project X" in the Kickstarter video for a clue!
Look for super secret Fargoal "Project X" in the Kickstarter video for a clue!

And Beyond?

If we *really* overfund, maybe I can convince Paul to add up to five-player, shared-quest multiplayer!*

*Paul will kill me for leaving this comment in...

>>> We have a great selection of rewards detailed at the right >>>

Obviously the best reward is the game itself, but who doesn’t want an actual, jewel-encrusted Sword of Fargoal??

Creepy Spiders and other creatures lurk in the shadows — which weapon will you choose?
Creepy Spiders and other creatures lurk in the shadows — which weapon will you choose?

Several projects (including Double Fine, The Banner Saga, and Drifter) have figured out that people in countries where it’s tough or impossible to donate directly to Kickstarter can use a prepaid Amazon cash card to make the pledge. You need to add $1 more than the pledge amount to make sure the donation goes through. More info in the Double Fine thread.

Thank you for having a look and thank you in advance for your support for Sword of Fargoal 2. See you in the dungeon!

PS: Feel free to ask us any questions and we’ll answer in the FAQs section.

Character playing as a Thief, making his way into an unknown part of the dungeon
Character playing as a Thief, making his way into an unknown part of the dungeon

Check out our Gallery of in-progress Sword of Fargoal 2 screen shots. Many more dungeon styles and textures to come!

Yes, there will even be Sewer levels in Sword of Fargoal 2. Yuck! and cool!!
Yes, there will even be Sewer levels in Sword of Fargoal 2. Yuck! and cool!!
We've refactored the way we use textures in Fargoal 2, enabling nearly limitless possibilities!
We've refactored the way we use textures in Fargoal 2, enabling nearly limitless possibilities!
Avoid challenging situations as you cross grates, avoid traps, and navigate your surroundings
Avoid challenging situations as you cross grates, avoid traps, and navigate your surroundings
Discover hidden surprises, like this HUGE Water Temple!!
Discover hidden surprises, like this HUGE Water Temple!!
Pits, you say? Pffff, that's nothing! What about an Abyss?! How will you cross?
Pits, you say? Pffff, that's nothing! What about an Abyss?! How will you cross?

FAQ

  • If you are interested in a certain reward level that says, "STRETCH-GOAL ONLY," one of two possible things will happen:

    1. If we *reach* the named stretch-goal (for example, $87K in the case of Plushies), then you will get that item listed for the pledge amount you've made — and in that case, the fun of voting on which Plushie we will make.

    2. If we *do not* achieve the stretch-goal for that named reward level, then we will automatically bump you up to a higher level — specified in the reward description — but you *do not* have to pay the difference in reward level costs.

    So as in the Plushies example, if you are supporting at the $35 level and we do reach our Plushie stretch-goal, then you will get a plushie sent to you. Which plushie you ask? Well, all the $35 supporters (and only the $35 supporters) get to vote on which plushie design we make and everyone at that level will get the most popular plushie. Plushie democracy in action!

    And if we *do not* reach the $87K stretch-goal, then you will be automatically bumped up to the $50 level and will not have to pay the cost differential…

    I hope this helps to clarify how the stretch-goals are set up to work. It may very well be a mute point if we do well enough to blow through ALL of our stretch goals. Then everybody will be getting *everything* that they want, and more!!

    — Jeff McCord

    Last updated:
  • Your wish is our command!

    We've just added a new $29 reward level called the "RANGER" level. For just $4 more than the "JOURNEYMAN" level it contains all the goodies from that level, plus you get BOTH iOS and desktop (Mac/PC/Linux) versions of the game.

    Plus, *if* (and I stress *if*) we reach the $110K stretch-goal to help us with the resources to also make an Android version of the game — which we have always wanted to do — we will throw it in as well.

    PLEASE NOTE: If you are after Android, and Android only, *don't* support at this level except to help us reach that stretch-goal, because if we don't reach it we are not guaranteeing that the Android version will be included within the "RANGER" reward level. Instead you might want to wait and see if we are getting close, and then consider supporting at this level or any new reward levels we may be able to add for Android at that time...

    But if it is iOS and desktop you are after? Have at it!!

    Thanks,

    Jeff McCord

    Last updated:
  • The short answer is: YES!!

    The longer answer is, scroll down in our Kickstarter page and you will see that we plan to make an Android version if we are able to reach the $110,000 funding level (a "stretch-goal") — which we actually believe we may have a fighting chance to do!

    The reason for making it is stretch-goal is that we will need every minute to spend on the base game to add all the *amazing* new content we are working on. Of course, the Android coding itself is only a small portion of the differential between our $87K and $110K stretch-goals. At each level we will be continuing to push the level of content, quality, and functionality on the *base* version of the game — which in turn adds to the Android version in the end. Having your support through Kickstarter will help us to achieve all that we want Fargoal 2 to be, and overfunding to the point that we can bring in additional coder support to do the Android version will be just great if it works out.

    So if you are Android-only and *really* want to see us reach the level where we can get it all done, most-certainly consider supporting us at some level, even if it is small. BUT, if you really want only Android and nothing else (no desktop or iOS, for example), then we'd advise you to *wait* and see if we are getting close to the $110K level, and THEN fund us to push us over the edge!

    At that point we will most-certainly consider adding some additional reward levels that will offer Android versions as their focus. But we *do* now have the $29 "RANGER" reward level that includes both iOS and desktop PLUS Android if we make it to that level. Only get that if you would be happy with iOS and desktop though, because Android is not guaranteed unless we reach our Android stretch-goal.

    Hope this helps!

    — Jeff McCord

    Last updated:
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    24 backers

    “VILLAGER” LEVEL. Our sincerest thanks because every little bit helps. We’ll also send you an exclusive Fargoal 2 wallpaper designed by Emmy award-winning animator Charlie Canfield. Plus a pledge at this level unlocks access to the Fargoal T-shirt shop where you can get an exclusive Kickstarter-edition Fargoal 2 design. And you’ll get early notification about Sword of Fargoal 2’s availability and a special thanks at our website fargoal.com.

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    201 backers

    “SQUIRE” LEVEL. Get the all-new Sword of Fargoal 2 mobile version for iOS (iPhone/iPad Universal). You also get a DRM-free version of the Sword of Fargoal 2 soundtrack featuring a score by Daniel Pemberton (BBC, LittleBIGPlanet). We’ll also send you the exclusive Fargoal 2 wallpaper designed by animator Charlie Canfield, plus our great appreciation for your support!

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    179 backers

    “ADEPT” LEVEL. Get the all-new Sword of Fargoal 2 desktop version (Mac/PC/Linux). You also get a DRM-free version of the Sword of Fargoal 2 soundtrack featuring a score by Daniel Pemberton (BBC, LittleBIGPlanet). We’ll also send you the exclusive Fargoal 2 wallpaper designed by animator Charlie Canfield. And our “Thank You” too!

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    323 backers Limited (677 left of 1000)

    “VANGUARD” LEVEL. Get in early and save! The first 1,000 earlybirds get everything at the $25 JOURNEYMAN LEVEL for less. Wow! What a deal!!

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    48 backers

    “JOURNEYMAN” LEVEL. For those who want to provide input on the last 20% of the game, this level gives you access to a special backer-only forum so you can make suggestions and get behind-the-scenes peeks into our development process. Plus you also get the PDF version of our lush Sword of Fargoal 2 game book with design notes, lore, photos, history, developer bios, excerpts from the game’s script, deep dark secrets, and other cool “making of” goodies. Of course you’ll also get the Sword of Fargoal 2 game (you’ll specify either the iOS Universal version for iPad and iPhone OR the desktop version for Mac/PC/Linux), the Sword of Fargoal 2 soundtrack, and the exclusive Fargoal 2 wallpaper.

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    201 backers

    “RANGER” LEVEL. By popular demand, we've added a way to target ALL of our game versions listed here in Ranger level! Now you can supersize the JOURNEYMAN level for just $4 more and get *both* versions of the game: iOS Universal (for iPad/iPhone) AND Desktop (Mac/PC/Linux). Plus if we hit our $110K stretch-goal and make an Android version, we'll throw that it as well (only included if we reach that level). Of course you also get everything else in the JOURNEYMAN LEVEL: Backer-only forum access, a PDF version of our "making of" game book, the soundtrack, and the exclusive wallpaper. That's a great range of rewards, Ranger!

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    16 backers

    “FUZZY WEREBEAR” LEVEL. Stretch-goal only. This is for people who want plushies and nothing but plushies (you know who you are!). And this level is only valid if we exceed our funding and make it to the stretch goal of $87K. If we do, we’re making plushies! And you’re getting the very first ones! Plus (as a group) you’ll decide which character will make it to plushihood. Will it be the Hero? The Werebear? The Dwarf? The All-Star Linebacker? (no, not that one). If we don’t achieve enough funding to make this stretch goal, we’ll automatically bump you up to the $50 level, so it’s a win-win situation. Note: international addresses please add $15 for shipping.

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    61 backers

    “ROGUE” LEVEL. Wear your love for Fargoal on your sleeve — or at least on your chest with an exclusive backer-only T-shirt design by Charlie Canfield. You’ll get the T-shirt sent to your US address free (or to international addresses for $15 more). Plus you’ll get BETA ACCESS to the desktop game as we develop it. And of course you’ll get all the other goodies: the Sword of Fargoal 2 game (both the iOS Universal version for iPad and iPhone AND the desktop version for Mac/PC/Linux), the Sword of Fargoal 2 soundtrack, the Fargoal 2 wallpaper, a PDF version of the game book, and access to the backer-only forum.

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    29 backers

    “DARK WARRIOR” LEVEL. Stretch-goal only. SUPER SECRET FARGOAL PROJECT “X” shall be yours! This level is only valid if we exceed our funding and make it to the stretch goal of $140K. If we don’t achieve enough funding to make this stretch goal, we’ll automatically bump you up to the $100 level (even if that level is sold out). Plus, you will be “first in line” on the list to pre-order SUPER SECRET FARGOAL PROJECT “X” if it gets funded separately at a future date (separate purchase will be required since your current support will apply to the $100 reward level). Note: international addresses please add $15 for shipping.

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    44 backers Limited (206 left of 250)

    “ADVENTURER” LEVEL. Only 250 backers can get in on this level. And those lucky few like you will get a limited collector’s edition 8x10 archival ink print of the Fargoal 2 game artwork (suitable for framing), signed by Charlie Canfield and Jeff McCord, plus you will be immortalized in the credits of all versions of the game. This is an amazing way to show the world that you helped Sword of Fargoal 2 happen. Plus you’ll get BETA ACCESS to the desktop game as we develop it. And of course you’ll get all the other goodies: the Sword of Fargoal 2 game (both the iOS Universal version for iPad and iPhone AND the desktop version for Mac/PC/Linux), the Sword of Fargoal 2 soundtrack, the Fargoal 2 wallpaper, a PDF version of the game book, a SoF2 T-shirt, and access to the backer-only forum.

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    20 backers Limited (30 left of 50)

    “MONSTER SLAYER” LEVEL. Want to be an Associate Producer of Sword of Fargoal 2? Only 50 backers can get in on this level. Why? Because those 50 will get a printed 24x36 super limited-edition retro-style Sword of Fargoal poster, as well as a limited collector’s edition 8x10 archival ink print of the game artwork, signed by Charlie Canfield and Jeff McCord. That’s not all. There’s more printed deliciousness with a lavishly-bound print version of the Sword of Fargoal game book. Plus you’ll get immortalized as an Associate Producer in the credits for all versions of the game, beta access, the Sword of Fargoal 2 game (both the iOS Universal version for iPad and iPhone AND the desktop version for Mac/PC/Linux), the Sword of Fargoal 2 soundtrack, the Fargoal 2 wallpaper, a SoF2 T-shirt, and access to the backer-only forum.

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    5 backers All gone!

    “HERO” LEVEL. We’re looking for five (and only five!) heroes to help out at this level. You’ll work directly with Sword of Fargoal founder Jeff McCord and co-creator Paul Pridham to come up with a name and description of a new monster, treasure, or weapon in the game. You’ll also get a rare mini Sword of Fargoal letter opener made just for this campaign. And of course you’ll get all the Associate Producer perks: a printed retro-style Sword of Fargoal poster, a limited-edition print of the game artwork, a lavishly-bound print version of the Sword of Fargoal game book. Plus you’ll get immortalized as an Associate Producer in the credits for all versions of the game, beta access, the Sword of Fargoal 2 game (both the iOS Universal version for iPad and iPhone AND the desktop version for Mac/PC/Linux), the Sword of Fargoal 2 soundtrack, the exclusive Fargoal 2 wallpaper, a SoF2 T-shirt, and access to the backer-only forum.

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    2 backers Limited (8 left of 10)

    “RETRO” LEVEL. Are you a RETRO Commodore 64 game lover? Always keeping your eye out for your own C64 system to play all the old games on? We have managed to do what is seemingly *impossible*: We've put together ten (10) original Commodore 64 systems, complete with the C64 computer and the 1541 floppy disk drive, PLUS a copy of the original C64 version of "Sword of Fargoal" on a new floppy disk. It will be packed professionally and shipped to you in the US at no additional cost (International shipping extra). This system *does not* include the original monitor, but we will provide you with a resource where you can purchase a cable suitable for viewing on your television set. In addition to this reward, you’ll be immortalized as an Associate Producer in the credits for all versions of the game, receiving the following perks: a printed retro-style Sword of Fargoal poster, a limited-edition print of the game artwork, a lavishly-bound print version of the Sword of Fargoal game book, beta access, the Sword of Fargoal 2 game (both the iOS Universal version for iPad and iPhone AND the desktop version for Mac/PC/Linux), the Sword of Fargoal 2 soundtrack, the exclusive Fargoal 2 wallpaper, a SoF2 T-shirt, and access to the backer-only forum.

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    1 backer Limited (4 left of 5)

    “LEGEND” LEVEL. Jeff and Paul want to speak with five people directly and you could be one of them. Backers at this amazing “Legend” level will spend 30 minutes on a Skype call with Jeff and Paul to talk about the game (or anything else you want to discuss). You’ll also get a custom portrait of YOU as a hero drawn by Charlie Canfield. And one of the songs in the official Sword of Fargoal 2 soundtrack will be named after you. You’ll also work directly with Sword of Fargoal founder Jeff McCord and co-creator Paul Pridham to come up with a name and description of a new monster, treasure, or weapon in the game. You’ll get the rare mini Sword of Fargoal letter opener. And of course you’ll get all the Associate Producer perks: a printed retro-style Sword of Fargoal poster, a limited-edition print of the game artwork, a lavishly-bound print version of the Sword of Fargoal game book. Plus you’ll get immortalized as an Associate Producer in the credits for all versions of the game, beta access, the Sword of Fargoal 2 game (both the iOS Universal version for iPad and iPhone AND the desktop version for Mac/PC/Linux), the Sword of Fargoal 2 soundtrack, the exclusive Fargoal 2 wallpaper, a SoF2 T-shirt, and access to the backer-only forum.

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    “EPIC HERO” LEVEL. There can be only one Epic Hero backer — just like there can be only one Sword of Fargoal. And if you pledge at this level, the real-life Sword will be yours. That’s right, an actual broadsword with semi-precious stones in the hilt, designed just for this campaign, will be bestowed upon you by Jeff McCord himself in person. Jeff will also make a personal appearance at dinner, a convention, or other event of your choosing in the USA (travel extra). In addition to the one-and-only true Sword of Fargoal, you’ll receive Producer credit in all versions of the game, the orginal artwork of the Fargoal poster, an extremely rare autographed boxed version of the original C64 Sword of Fargoal game. Plus an actual vintage Commodore 64 (C64) computer, 1541 disk drive, and monitor! If you’re our Epic Hero backer, you will also get a 30 minute Skype call with Jeff and Paul, a custom portrait of YOU as a hero drawn by Charlie Canfield, and one of the songs in the official Sword of Fargoal 2 soundtrack will be named after you. You’ll also work directly with Jeff & Paul to come up with a name and description of a new monster, treasure, or weapon in the game. You’ll get the rare mini Sword of Fargoal letter opener. And of course you’ll get all the Associate Producer perks: a printed retro-style Sword of Fargoal poster, a limited-edition print of the game artwork, a lavishly-bound print version of the Sword of Fargoal game book. Plus you’ll get beta access, the Sword of Fargoal 2 game (both the iOS Universal version for iPad and iPhone AND the desktop version for Mac/PC/Linux), the Sword of Fargoal 2 soundtrack, the exclusive Fargoal 2 wallpaper, a SoF2 T-shirt, and access to the backer-only forum. You basically get it all. Plus our undying gratitude.

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Funding period

- (30 days)