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We want to bring you Sword of Fargoal 2 for Mac/PC/Linux/iOS completely reimagined, reworked, and stuffed with awesome new features!
We want to bring you Sword of Fargoal 2 for Mac/PC/Linux/iOS completely reimagined, reworked, and stuffed with awesome new features!
1,163 backers pledged $50,161 to help bring this project to life.

Fargoal 2: We could not be more happy (and relieved) to post this update!


Dear Fargoal Fans & Supporters:

We are very pleased to be able to announce that we have *finally* been able to find the Developer resource we've been seeking! After a long search, and two or three close-to-completed arrangements with other Developers*, we found what we believe is the perfect match for Sword of Fargoal 2 in order to help us complete the game.

Meet our new developer, Anthony Salter

Please meet Antony Salter, an experienced developer who also happens to be a great fan of "Roguelikes," and who has developed a couple of his own! Anthony will be seeing Fargoal 2 through to its conclusion with a 1.0 release to iOS, PC/Mac/Linux. We will begin work almost immediately together, and will quickly begin to be able to show active results.

Anthony has his own Indie Dev company, Viridian Games, and has created and/or worked on several games you can explore at his site. You can check out Anthony's own "Roguelike" adventure called Inaria among others. Try his live demo!

Inaria version by Anthony Salter
Inaria version by Anthony Salter

Join the conversation:

Fargoal Forums, Facebook, & Twitter

Our goal is also to 'wake up' the official Fargoal Forums, as well as posting progress updates here on Kickstarter as well. We will also be much more active on our official Facebook page and on Twitter, so please Like and Follow us to interact in that way.

When will Fargoal 2 finally be out?

To be completely honest, we still don't know for sure. We don't have a specific release date that we can announce, but we can say that our goals are aggressive, and we hope to bring the game to you this year for sure in a 1.0 form, and in as few months as possible. We view this as a fresh start; an opportunity to introduce fresh creativity and technical talent that will bring Fargoal 2 to fruition.

We really feel encouraged by this fortunate turn of events, and we feel like Fargoal 2 will will finally begin clicking along at a much better pace. Please be patient as Anthony gets up to speed on the code. He has already taken a close look at it and knows his way around much of the coding techniques and routines.

I know we may have lost the trust of some of our supporters. We hope to do our very best to regain that trust over the coming weeks as you begin to see Fargoal 2 take shape much more rapidly.

Fargoal 1 (on iOS) to be FREE for three days!

As our sincere "thanks" for your patience, on Monday, May 5, 2014 we will be making Sword of Fargoal (version 1) FREE for three days on iOS. Though we know this won't reach all of our supporters, we hope this is a benefit to some of you. Plus, you can tell your friends with iPhones and iPads about our game! If you decide to download Sword of Fargoal on the iTunes App Store please also join @fargoal on Twitter and tell people about the FREE download days. Also Like us on Facebook and comment once you've had a chance to play.

[download here on iOS FREE starting Monday, May 5, 2014 for three days]

Please be patient with us about Fargoal 1 for PC/Mac/Linux. Presently Sword of Fargoal Legends is available on the Mac through Chillingo/EA, but not yet on PC and Linux. Though they are planned, we will be putting our best efforts toward getting Fargoal 2 completed. But please know that you too will have access to Fargoal 1 once it is ready.

Our "Sincere Thanks!" for your patience & support

Creating Fargoal 2 has been a monumental effort. What we've found is that, because the 'world of Fargoal' is so open ended, and because there are so many naturalistic behaviors and elements to the game; randomly-generated dungeons, monster behaviors, duel-stage traps, treasures, etc., it has proven extremely difficult to find the right development support that we've needed. With Anthony joining the team we feel we are finally there, and we are excited about being able to follow through with the quality and content that we know the game deserves.

This is a happy day for me personally to be able to enter this new stage. We know that it doesn't make up for our being late, but what we do know is that we will be able to deliver the quality, depth, and game-play fun that fans & supporters have come to appreciate about Sword of Fargoal as a whole.


Jeff McCord & the Fargoal 2 Team

*NOTE: We would like to sincerely thank a couple of developer/friends who were prepared to step up to the plate, knowing that they would be fantastic to work with as well! Due to schedules and other factors we knew that it would be stretching their resources to become involved. We think the world of you too!

Fargoal, LLC, Clint Bohaty, and 8 more people like this update.


    1. Creator Fargoal, LLC on May 21, 2014

      @Asa, you are definitely correct. It comes partly with the territory with the simple fact that I've lived with the game in one form or another for over 32 years now — probably more like 34 years if you go back to its conception as "Gammaquest II" when I was working on it on the Commodore PET computer after school in the computer lab!


      — Jeff

    2. Creator Asa on May 5, 2014

      Thanks for the update. I'm excited to hear that a new developer as been found, and look forward to hearing more details about Fargoal 2's development. I've always known the project was a labor of love, and I'm happy that you're making progress, no matter how long it takes.

    3. Creator Zesquonk on May 5, 2014

      That's a good new !

    4. Creator Fargoal, LLC on May 5, 2014

      @Jordan Starkweather:

      We *really* appreciate fans like you! We know we've let people down about how long it's taken us, but finally with Anthony joining the team we feel we are on a positive, corrected path toward completion of Sword of Fargoal 2.

      Thanks for your kind words!

      — Jeff

    5. Creator Jordan Starkweather on May 5, 2014

      Great to hear guys! Good luck! My brother and I are still super hyped for this.

    6. Creator Fargoal, LLC on May 5, 2014

      Yes! I'm happy to say that Anthony has expressed a personal interest to become more involved with the Fargoal Backer Forums here:

      He is just now cutting his teeth on Fargoal 2, so at first his interactions may be in 'learning' mode. None-the-less, please look him up by posting comments and questions for him there. I'll be granting him Admin access.

      PS: If you forgot your Backer Forums password please message me through Kickstarter and I'll give it to you again!

    7. Creator S.D. on May 5, 2014

      Cool! I look forward to some developer diaries in the coming weeks :-)

    8. Creator Fargoal, LLC on May 5, 2014

      Yes, Shaun, really nice to hear from you…

      It has been a long time in coming. But we are *soooo* delighted to find Anthony. We've already been talking about things that he can bring the the game to make it even better, and our working plan it being implemented right away. All I can say is that it is a *huge* weight lifted from our shoulders to have found such a great and talent resource to help us finish Sword of Fargoal 2.

      — Jeff

    9. Creator Shocon on May 5, 2014

      Great news Jeff!