FABberz (www.fabberz.com) and LaN (www.livearchitecture.net) are collaborating to organize a series of workshops for students and other interested parties to be held in multiple locations each year, leading up to the 2016 Olympics in Rio de Janeiro. While digital production tools have been commercially available for some time, the accessibility to these technologies can now reach far beyond factories and warehouses to our classrooms and homes. We are really excited to bring our idea to Kickstarter as a way to support the teaching and application of these technologies to student participants in Brazil.
The workshop will focus on the social and infrastructural issues facing Sao Paulo & Rio de Janeiro as they prepare to host the international games. This investigation will set the stage for the development of student proposals. The 2014 World Cup and the 2016 Summer Olympics are catalysts with the potential to create unique opportunities for architectural innovation in South America. This scenario serves as a testing ground to sustainable digital manufacturing processes.
The workshops will collectively form part of a long term, additive research scheme focused on the infusion of user participation in design processes. Participants will explore digital fabrication techniques and parametric design tools as a means to create their own architectural interface prototypes - ways for residents to become directly involved in design and building. We will begin with an intensive introduction to parametric design softwares such as Rhino Grasshopper and other Rhino based digital tools. Students will evaluate the user as a parameter for creating design interfaces, and mass customization techniques will emerge as the central strategy in connecting material and experiential processes. Fabrication will be studied as a complex process from the design stage to the construction stage, incorporating the participation of local residents.
DIA phase 1 will explore multiple fabrication techniques using laser cutting, including fabric forming and puzzle joinery. An introduction to these techniques will be followed by team development of customizable user interfaces and fabricated prototypes of different iterations of the proposals. Local residents will be invited to participate by customizing their own prototypes using the systems developed by students in the workshop.
The research and work done at the workshop will be disseminated through a publication by AA (Architectural Association) Adaptive Ecologies, as well as exhibited at the Architectural Association (in London) "Project's Review" and WOOD 2010 'Architecture of Necessities' exhibitions.
We think that the real potential of this project lies in the power of collaboration. With the involvement of many people from different backgrounds, and by layering diverse ideas in this incredible setting, we can collectively propose options for the future. Oh behalf of FABberz, LaN, and the workshop participants, we thank you in advance for your interest and support!
- (31 days)