Funded! This project was successfully funded on July 19, 2012.

    1. Missing_small

      Creator Ulysis 1 day ago

      Still waiting on a refund. I would like a refund for the pledge I made please.

    2. Missing_small

      Creator Dag Härdfeldt 3 days ago

      Have everybody got their refund yet?

    3. Fb_profile_picture.small

      Creator slashmastah 3 days ago

      I would like my refund on SRS. Thank you.

    4. Lain.small

      Creator Tory Republic on April 14

      I have not yet received a refund.

    5. Missing_small

      Creator Dag Härdfeldt on April 7

      I´ve got my refund like... three days after the project was put on hold. Are some of you having difficulties getting your refunds?

    6. 2014-03-23_14.38.50.small

      Creator James Rukstalis on March 28

      I support the work you've done and I know how hard it can be to put your soul into a project to not have the results you're looking for. Don't stop doing videos and making games. I love what you HAVE come out with so far and can't wait to see the other creative stuff you come up with.

    7. Fb_profile_picture.small

      Creator Adolfo Fdz on March 25

      I'd really like my refund too, or at least get contacted in some way... Been a week since i asked and still no news.

    8. Missing_small

      Creator Jason Ireland on March 23

      I've made mobile games in the past and I understand some of the things you guys are going through. I don't fault you, I always found your updates very honest and informative. This is what happens when you develop and to quote a painting I used to have on my wall "Sometimes the dragon wins." I don't need a refund. Keep my investment, hopefully you're able to pull something off down the road. If you end up with another campaign at some point please let me know. Good luck to you all.

    9. Missing_small

      Creator McClain on March 22

      I keep hearing about people getting refunds, but the only response I've received (through a youtube comment, of all places) is "We're working on a refund policy and will have it available soon." Since I asked for my refund the day this project officially was put "on hold," I would like to get mine ASAP. Thanks.

    10. Missing_small

      Creator Dag Härdfeldt on March 18

      Would just like to say that Jay have refunded me. Therefore i am no longer a backer, and thus have nothing bad to say about this project anymore. Anything that can be said is irrelevant, (from my perspective at least). The guy refunded me. It was not a scam. And in my particular case, they have handled this whole situation with uttermost honesty, integrity and respect for the backers.

    11. Fb_profile_picture.small

      Creator Adolfo Fdz on March 18

      Jay- I'd download any game you'd sell in the future, and I won't bad mouth your project or your efforts. I love SMBC and I think you would made a kickass game, but sadly i paid for a finished product, not for a good-on-faith project, and I don't believe I'm getting one ever.

      I'd like a refund whenever you guys could work it out.

    12. _cmc6922.small

      Creator Louis Castrogivanni on March 18

      Hey Jay and Exploding Rabbit. I just read the blog post, and although I am sad that the project is on an indefinite hold, I still don't want a refund. You guys tried your best and I appreciate the effort and the communication, though it's been lacking at times. Not all kickstarters succeed. I still hope that you eventually do complete this project, but if not, I look forward to seeing whatever you guys do put out in the future. :-)

    13. Explodingrabbiticon1000.small

      Creator Exploding Rabbit on March 18

      @Jeremy - Go to settings and click on the notifications tab. There is a section that lets you manage which specific projects you receive updates for.

    14. 21872acd2af14091a124489d760a57b316b7d2a1_full.small

      Creator Eric Masciotra on March 18

      I, also, would like a refund per kickstarters FAQ
      "Is a creator legally obligated to fulfill the promises of their project?

      Yes. Kickstarter's Terms of Use require creators to fulfill all rewards of their project or refund any backer whose reward they do not or cannot fulfill. This information can serve as a basis for legal recourse if a creator doesn't fulfill their promises. We hope that backers will consider using this provision only in cases where they feel that a creator has not made a good faith effort to complete the project and fulfill."

    15. Shezcrafti-shoop.small

      Creator Jaime Hood on March 18

      @Dag is starting to sound less and less crazy.

      Thankfully, I only pledged $15 to this hot mess.

    16. Missing_small

      Creator Jeremy Hamff on March 18

      Does anyone know how to unsubscribe from updates? I wish everyone the best for the project, but I've lost interest and don't care to hear about it anymore.

    17. Explodingrabbiticon1000.small

      Creator Exploding Rabbit on March 18

      @Dag - I'm sorry I disappointed you. I sent you a private message.

    18. Missing_small

      Creator Dag Härdfeldt on March 18

      I told you guys. I told you from the start. These guys were up to no good. They have now managed to waste almost 60 000. And what do they have to show for it? Nothing!!

      And Jay is the worst one of all. He blames everyone. Yeah, sure... he plays it safe by admitting he was the one to blame, but he plays this martyrcard that his only fault was having to big ambitions, to little experience, and all that crap. The real "crimes" he commited, he sweeps under the rug.

      First of all... it sickens me how you dare to quote me in your letter, pulling my words out of context and try to make it out a proof that "some backers were out to get you". The fact remains. You ARE illegally profiting on SMBC, you HAVE confessed that you needed the revenue from SMBC in order to work on SAS (that´s how you justified wasting time on that game).

      And this is what sickens me the most. It´s all about the money for you. And you DARE to blame others! Hanging out people with their names?! And you DARE blame the backers who felt that you have not delivered what you have promised. You try so hard to make everyone feel so sorry for you. Wah wah wah, it´s so stressful handling money. Wah wah wah. Well, what about the poor people who trusted you with their hard earned money? What about that poor guy who gave you 2500, only to have you schmucks waste his money? THEY are the one who we should feel sorry for. Not you. Where are your empathy dude?

      Well, you are not getting my money. I - along with others - DEMAND a refund. According to the Kickstarter contract, you guys are legally obligated to fulfill what you have promised. NONE of your promises has been met. No documentary, no game, no regular updates. Nothing. I WILL pull together a campaign to take you down, if you don´t refund me my money. I have plenty of flesh on my legs, and i know many who will support me.

      This farse has gone on long enough. REFUND ME!!!

    19. Fb_profile_picture.small

      Creator Erlend Aleksander Evenstad on March 17

      I won't say i am not disappointed by the canselation/hold of the game, but after i read the info on the page i get it. i feel bad for the team and the guilt tey must feel for not finishing the game, i would feel really bad but i guess it is the right choise as of now.

      I really hope this game wil be finished sometime, but take your time getting experience by creating other games first, then it will be easier.

      Wish you and your team well Jay.

    20. 60848_117560824963859_5363170_n.small

      Creator Alex Navas on March 17

      @Alex You won't be pleased for long. Check the update that came out today... :-/

    21. Missing_small

      Creator Alex on March 10

      Very pleased by the recent updates, and excited to see more videos when they become available.

    22. Missing_small

      Creator Dag Härdfeldt on February 11

      Great hearing about the update... but honestly. And i quote from the mail..

      "Kotaku recently posted an article mentioning that less than half of video game Kickstarters meet their release date, so we are not in the minority,"

      Are you serious Jay? Are you defending the incredible failure of finishing the project on time, by saying "Almost everyone else doesn´t finish in time!!" That´s... that´s pretty low man.

      I would also like to go on the record by saying, i have nothing to do with the blog. But i am quite curious... exactly what in that blog is false information? Is it not true that you profit from traffic and ad revenue that is related to SMBC 3.0, a project that 99% consists of other peoples copyrighted trademarks? And don´t give me that "the ad revenue comes from the site, not the game" talk.

      It´s like... when you´re game are finished. Do you think it would be ok if another guy launched a site where one could play your game for free, and profited from it from the traffic? Are you honestly saying, you wouldn´t take legal actions against that? Or if... when you launched your game, than i would use EVERY SPRITE AND EVERY SOUND OF YOUR GAME, in my own webbrowser game and made a good profit of it... would you be ok by that?

    23. 2014-01-05_14.19.38.small

      Creator Ameon Entertainment on January 16

      Hey Exploding Rabbit Team, would you like to join us for the Global Game Jam? Favis, INC is hosting locally in Sacramento, come on over and check it out! Register here: Jan 24-26th 2014!

    24. Missing_small

      Creator Dag Härdfeldt on November 6


      Haha, my bad :)

    25. Missing_small

      Creator motar on November 6

      @dag google sarcasm.

    26. Missing_small

      Creator Dag Härdfeldt on November 6

      Nice update! Glad to hear that things are going forward, and i appreciate the substantial and tangible presentation of the progress. Keep it up ypu guys!

      @motar Read the initial promise of updates, videodocumentation, stretch goals and such... and you´ll see what there is to "possibly require".

    27. Missing_small

      Creator motar on November 3

      @dag: They gave you an faq a couple months ago? What other info could you possibly require?

    28. Missing_small

      Creator Dag Härdfeldt on October 21, 2013

      Another 6 weeks, another lack of updates from this vaporware project...

    29. 2013_xmas_a.small

      Creator Reyd on September 18, 2013

      @Dag: You have been obsessively searching for ways to say that Exploding Rabbit is a bad company. How is that not strange after you've backed the project ?
      And like I said, SMBC is known worldwide. If they thought SMBC as a no-good, they'd have taken it down back at version 1.0 .

    30. Missing_small

      Creator Dag Härdfeldt on September 17, 2013

      Evilizing has nothing to do with it. Making money out of other people´s assets and trademarks has nothing to do with good and evil, it IS illegal however. Since the money comes from ad revenues, it´s a legal gray area. But since Jay himself have stated that this PLAN was to create SMBC 3.0 in order to make money, that it suceeded and that he USES the money made out of SMBC to fund other projects, the illegal aspect of this whole thing is crystal clear. I have provided Nintendo with all the details necessary.

      So, we will just have to let Nintendo´s lawyers decide what´s wrong and not wrong with this entire situation. I for one don´t approve of illegal activities. It is kind of strange how you define this moral position as a "strange obsession".

    31. 2013_xmas_a.small

      Creator Reyd on September 17, 2013

      @Dag: SMBC is a worldwide known game. People from all over the world go on (or tier sites hosting a copy of the game) to play that fangame, free of charge. The game itself doesn't have any revenue-giving ads.
      The ads are embedded to the website, not the game.

      You seem to have awaken just to try to shoot down this project. Expecting Kickstarter projects to be made by established companies is one thing, and trying to evilize a company is another one.

    32. Explodingrabbiticon1000.small

      Creator Exploding Rabbit on September 17, 2013

      @Dag - The money is all from ads on the site and from backers for Super Action Squad. If you can't see the ads, turn off your ad blocker. We don't make any money from SMBC, but we get money when people come to our site. You seem to have a strange obsession with trying to find negative things about us.

    33. Missing_small

      Creator Dag Härdfeldt on September 16, 2013

      I mean, the website CLEARLY states that SMBC is a NON-PROFIT game. Yet, Jay CLEARLY state in his recent FAQ that he made money of SMBC 3.0 update. Which is illegal, since he is working with other people assets and trademarks! I quote!

      " We're using the money from Super Mario Bros. Crossover (SMBC) to work on Super Action Squad (SAS).'"

      Or more elaborate..

      "I knew that the most important thing for us to do was to get ourselves into a financially stable position, so that's when I came up with the strategy to release SMBC 3.0. Without too much work, I could put out an update that would both inform people about SAS and get us more money. My plan worked, and we're now making about 2.75 times the amount we were making before"

      I for once don´t want NOTHING to do with these illegal activities and have sent out notifications to Nintendo, Kickstarter, Capcom and Konami. This scheme is becoming more and more immoral.!

    34. Missing_small

      Creator Dag Härdfeldt on September 16, 2013

      But your site doesn´t have any ads! I just checked! Honestly, what is going on here? Is this some kind of pyramide scheme?

    35. Avatar.small

      Creator Zach Robinson on September 16, 2013

      SMBC helps brings people to the site which makes us ad money, so we aren't directly profiting off of it by having ads in the game or anything.

    36. Missing_small

      Creator Dag Härdfeldt on September 16, 2013

      In your FAQ you say that you made SMBC 3.0 in order to make more money, that could go into the development for Super Action Squad. Isn´t this illegal? Are you really allowed to profit from SMBC, considering it consists solely of other people assets?

      Are Super Action Squad illegally funded?!!

    37. 2013_xmas_a.small

      Creator Reyd on September 11, 2013

      The newest Kickstarter udpate is set as Backers Only and cannot be unchanged.
      However, the information is meant to be public, so I'm leaving the link to the site post:

    38. Missing_small

      Creator motar on September 8, 2013

      Comments even.

    39. Missing_small

      Creator motar on September 8, 2013

      The comment here and in the updates are almost worth the 15 bucks I was swindled out of.

    40. Missing_small

      Creator John Gaines on September 6, 2013

      Gee Day-veey, the attempt to scam AT LEAST $50,000 out of backers after the $50,000 you already scammed was unsuccessful? I'm SHOCKED at this failure!?!?
      Jay probably would've spent it all on Funjuns and Mountain Dew and added in Master Higgins to SMBC as a "reward" instead. And then asked for another 200 K.

    41. Link%20square.small

      Creator Carlos Alexandre on September 5, 2013

      While I'm disappointed things didn't work out, I do get that things sometimes don't work out. Still looking forward to Super Retro/Action Squad in whatever form it takes.

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      Creator Jaryd Weiss on September 4, 2013


      I just read your newest update, and I'd like to make a small suggestion. If Super Action Squad is going to get a smaller Game 1 (or Chapter 1), with less characters, could we perhaps vote on which characters appear in this first game? I know I was looking forward to playing as certain ones, as opposed to others. Thoughts?

    43. Explodingrabbiticon1000.small

      Creator Exploding Rabbit on August 3, 2013

      @Dag - The tone of your first message was kind of rude, so I wasn't sure if you actually cared what my response would be. If you would have asked questions nicely, I would have responded to each one. Since you asked again, I will answer.

      To clarify, our new goal is actually $235,000. $50,000 is the first part of it. The rest of the goals are listed on the page under the "Goals" section.

      We never announced a release date for the game. I always said the date we put on Kickstarter was just a guess. It was a requirement by Kickstarter, and I would not have put a date if given a choice.

      I did not state the game was delayed because of the revamped art style. Where did you hear that? The game was always stated to have both 8-bit and 16-bit graphics, so that was always part of the plan. Also, the 16-bit art style most likely won't add development time to the game. I expect art to be done before programming.

      Yes, there has been work done on SMBC. We have a team of 7 people, and one of those people was brought on just for work on SMBC. That was always the plan, and it adds no additional expenses to us because the work he does gets people to keep coming to our site which helps us to generate money. I also did some work on SMBC because I implemented some things in the game to help promote Super Retro Squad and to get us money to develop the game faster. The amount of time invested by Super Retro Squad team members in SMBC is miniscule compared to the time spent on SRS.

      The funding did not go into buying a house. I don't know why you are saying this is a fact when it isn't. The downpayment for the house was provided by my parents as an interest free loan that we are paying back monthly. The money for mortgage is provided by Jessy and Catie.

      We did not run out of money, and I never said we did. The money will be used to get people to work full-time on the game so that it can be developed faster.

      I did not think you would take me seriously because the tone of your messages is rude and accusatory, and you are stating things as facts that aren't. It might be possible that you don't care about the truth, and you are just looking for things to be angry at us about. It is difficult to tell.

    44. Missing_small

      Creator Dag Härdfeldt on August 3, 2013


      Could you please explain how every point (except one) i state is incorrect and illogical? It´s quite unprofessional and rather rude to just dismiss a backers complaint as "illogical" without any further explanation.

      Your initial funding goal for this game was 10.000. Now it is 100.000. The release date have been pushed up by almost two years. One of the reasons behind this, as you yourself have stated, was the revamped art style. Were the original backers consulted in this decision? No. So... how is this point incorrect and illogical?

      There have clearly been work put into SMBC. Why was that time not put into finishing the game you guys have been paid to complete? How is that point incorrect and illogical?

      Part of the funding did go to buying a house. This is a fact. Now you have run out of money, but instead of selling the house which is an asset, and use that for funding the game. You beg for more money. How is that point incorrect and "very" illogical.

      And why do you doubt that i will take what you write seriously anyway? What kind of reason is that to deny me, a backer, a response about my points?

      Nope. This answer only proved my point further. Good work guys. Real classy.

    45. Explodingrabbiticon1000.small

      Creator Exploding Rabbit on August 2, 2013

      @Dag - Every point you state is incorrect except for one. We did keep the backers in the dark for several months at the beginning because we didn't have much news at that point. I apologize from that. Aside from that, your claims are very illogical, and I doubt you will take what I write seriously anyway, so I will not respond to them. Thanks for supporting the project and for sharing your thoughts.

    46. Missing_small

      Creator Dag Härdfeldt on August 2, 2013

      Beg for money to make a game : Check.
      Use that money to buy a house: Check.
      Keep the backers in the dark for several months: Check.
      Work on SMBC instead of financed game: Check.
      Apologize for the lack of updates and communication and promise to improve this: Check.
      Go dark and silent for months again: Check.

      And then all of a sudden...
      Announce a completely revamped project that MAYBE will launch in 2014, and beg for even more money: Check, double check and triple check!

      Honestly you guys, i know Kickstarter ain´t a pre-order buisness, and that all the backers should be aware of the risks of funding a project. But the way you guys handled this is completely unprofessional. You just don´t go a-wall, and change the scope of a funded game without consulting the "share-holders" and the beg for more money.

      On the new e-begging page, one of the incentives to donate towards this game is that it will go to one of the most dedicated game developing teams ever. Honestly? You honestly claim that you have put in your EVERYTHING in order to make this game ship on time? You honestly claim that you have done your ALL in order to communicate what is happening with the project?

      Word of advice. The most dedicated team in the world would NOT waste time making stupid dance videos, and devoloping side projects, and buying houses and stuff.

      You guys, are the new Ion Storm, Jay is the new John Romero, and Super Retro Squad is turning out to be the new Daikatana. I don´t care about a refund, and certainly don´t care about this game anymore. You guys, are everything that is wrong with the kickstarter foundation. And i will do my all, in order to prevent other people from being duped into donating more money into this black hole.

      Good bye.

    47. Explodingrabbiticon1000.small

      Creator Exploding Rabbit on August 2, 2013

      Hello again Noelix. We are already planning on releasing the game in parts. I just didn't announce it yet because I wanted to wait until we had a solid plan. It's the first thing we'll be focusing on when we get back to work (we're taking a short break after releasing the video because everyone was working overtime).

      Also, the problem we're facing is not project management. It's time/money. The first part of my plan was to get us into a more stable financial state that could potentially allow people that are working at other jobs to quit them and work full-time on the game. Now that that's taken care of, we'll be focusing all of our efforts on developing the game as efficiently as possible. We were already doing that before, but now we aren't distracted by worrying about running out of money.

      I will still contact you for advice about managing a development team. My experience is in producing films, so I do not have that much experience managing software development teams. I think we are doing reasonably well, but I'm sure there are things that can be improved.

    48. Bill_murray.small

      Creator Noelix on August 2, 2013

      Jay, I appreciate the heartfelt response. I'm not looking for a refund. I want you guys to succeed!

      What I was suggesting was that instead of working on all of these features for one gigantic release in the distant future, consider releasing the game as you go by reaching smaller milestones.

      For example, version 1.0 could be the 8-bit, single player edition of the game. Version 1.1 could add the 16 bit graphics, etc.

      To keep kickstarter backers involved you could post surveys about what features they want the most, then you can prioritize your releases.

      Lastly, it looks like you guys could benefit from a project manager's assistance. I can help. I work full time managing a small development department at my day job. Hit me up via email if you are interested (you should have it from the backing info).

    49. Explodingrabbiticon1000.small

      Creator Exploding Rabbit on August 1, 2013

      @Noelix - 4 player coop, 16-bit graphics and music, and unique level design were all part of the original plan, and they are all mentioned in the video. The only thing we changed was making the 16-bit graphics a little more detailed and make 16-bit the default look instead of 8-bit. Having more detailed graphics will not add a significant amount of time to development. The reason we did it is because we now have 2 artists instead of one, and we got the second one for free because she's married to one of the guys I originally put on the team.

      This is not a problem of scope. We couldn't do a simple reskin of Super Mario Bros. Crossover because that is a flash game, and building this game in Flash would limit our distribution options. I originally thought that porting that game to Unity would have been easy, but it wasn't, and we ended up canceling it. I was wrong about that, and I'm sorry.

      So I am telling you that we wouldn't have finished on time no matter what, and we also never said we would meet the delivery date. I was always very disappointed that Kickstarter made us put a date because I don't think people would have been as upset if we never put one originally. I wrote in the FAQ on the page that it was just a guess. Clearly we were wrong.

      I am very sorry that you are disappointed in us. But honestly, I do not regret any of the decisions we've made. If I could go back in time, the only thing I would change is the estimated delivery date. I know that I have done my best to keep everyone on Kickstarter happy, and I do not feel that we have done anything to let the backers down.

      I would refund your money if I could, and I have attempted to offer refunds by contacting Kickstarter, but they do not allow it, so I don't know what to do when people are disappointed other than tell them I'm sorry and that we are doing our best.

    50. Black_mage___.small

      Creator Daniel Lair on August 1, 2013

      It's been a few days, and I was disappointed.
      You'll be getting a lengthy email from me soon. ^_^

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    A special thank you dance video from Jay (just for fun), a desktop wallpaper for the game, and your name on the Exploding Rabbit website as a backer for the project.

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    A digital copy of the full game when it's released (DRM-free on Mac, Pc, Linux and Steam if accepted). Access to a private forum with inside info on the game. If our pledges exceed $50,000, you'll also get the documentary episodes. If it doesn't, you'll get monthly video updates from Jay. You will also get all previous rewards.

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    *This reward has been replaced by the $15 reward. Please ignore it.* Access to a special forum that will have inside info on the game like concept art, music, and gameplay info. Monthly video updates from Jay explaining the current status of the project and behind the scenes information. You will also get all previous rewards.

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    Jay will do a Let's Play video series for a game of your choice. Jay will play for a maximum of 10 hours of gameplay. You must confirm the game with him before choosing this reward. THIS DOES NOT INCLUDE ANY PREVIOUS REWARDS.

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