Flashing Lights: Police - Fire - EMS (Canceled)
Flashing Lights: Police - Fire - EMS (Canceled)
Flashing Lights is a multiplayer emergency services action-simulator focusing on firefighters, police and emergency medical services.
Flashing Lights is a multiplayer emergency services action-simulator focusing on firefighters, police and emergency medical services. Read more
Flashing Lights is an emergency services action simulator with both single player and online multiplayer. Choose to enrol with the police, emergency medical services or fire department and climb the ranks of each role to unlock new missions and rewards. Each department features its own variety of vehicles and equipment.
Flashing Lights strikes the balance between a realistic simulator and an exciting open world multiplayer action game. Players work together to tackle a variety of incidents taking place across a shared open world.
What we've revealed so far is very much a work in progress, and many assets seen within the screenshots and video are placeholders. We are working on perfecting the core gameplay elements and features first.
Flashing Lights will be available for PC and Mac.
Usually the first to respond to a criminal incident, the police are equipped with the fastest cars and use a variety of equipment. Their roles vary from handing out parking tickets to engaging with dangerous suspects. They will do everything they can to prevent criminal activity and put a stop to any crimes in progress.
Ranging from traffic cones, to spike strips, to speed cameras, you'll need to kit yourself out:
- Spike strips
- A variety of Weapons
- Traffic Cones and Police Tape
As a medical specialist, your job lies in keeping members of the public alive, treating patients for severe wounds, diagnosing injuries and more. Further to this, Ambulance Operators can also heal other players in multiplayer, which is vital in particularly dangerous jobs.
Life-saving work requires life-saving tools and equipment:
- Medical bag
The role of the fire department extends far beyond putting out flames, as they work closely with medical services on the scene, prying open crashed cars so that medical staff can get to the injured is vital, for example. The fire department won’t engage in the pursuit of suspects, but will handle the aftermath of an incident, including, of course, putting out fires.
Battling flames and freeing trapped civilians is going to involve some heavy duty gear:
- Jaws of Life
- Fire Extinguisher
Team up with fellow players online and divide your team between the three emergency services at will. Race around the open world to where you are needed. Work together to help civilians in accidents or clean up the trail left behind from a high-speed car chase.
You'll receive emergency calls to action, and successfully completing missions will earn you experience points within your department. As you prove yourself to the Emergency Services Division, you'll be assigned more dangerous and important jobs. But if you start to slip up, don't be surprised to see yourself falling back down the ranks.
While out on patrol players will receive calls through the radio, players can choose to either accept or reject calls to action. Players can return to their headquarters to equip the right tool for the work and then head out into the field. You must make sure not to leave any equipment behind otherwise you’ll lose credit.
Successfully completing missions will grant you respect points for your department. As you and your department expand and begin to make a name for yourself, the government above you will begin to invest further into your department. The respect points gained will be like an in game currency that players can spend to unlock new equipment or upgrade their current arsenal for use within the game and missions.
Flashing Lights features a thriving open world that will see emergencies break out through day and night. From bustling city streets to rural countryside mansions, this is an exciting and varied open world. Environmental physics make police car chases all the more engaging, with both you and the suspect leaving your mark on the world.
These screenshots represent a current work in progress depiction of the city we are currently building. The total world size is planned to be a lot larger with various different environments such as a beach, a more rural area with farms and a hilly upper class estate.
Watch the city and its citizens' behaviour change as you move from day to night. Types of emergency incidents change as the traffic dissipates and the bars open, making drunk drivers and fist fights more common.
We are looking for supporters who not only want to play the game, but would like to share their feedback with us. All tiers (except the lowest tier) contain an alpha code for the game and we hope that this will allow us to create the emergency services game that players want to see.
The funding for Kickstarter would allow us to continue working on the game full time and will also be used to further increase the visual quality of the game. It’s important to note that promotional activity like attending gaming shows and marketing is the responsibility of Excalibur Games and they are not receiving any of the funding from this campaign. The funding from Kickstarter is 100% development focused!
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Full release of the game is planned for towards the end of 2018 with an Early Access release around Q2 of next year.
Excalibur Games are one of the leading publishers of simulator games, handling boxed distribution for games such as Euro Truck Simulator, American Truck Simulator, Train Simulator and Microsoft Flight Simulator.
Flashing Lights joins the roster of several other 1st party games from Excalibur, which includes Jalopy, Shoppe Keep, Floatlands and Tracks - The Train Set Game. Excalibur also own publisher licences for PlayStation 4, Xbox One and Nintendo Switch. While we cannot confirm that Flashing Lights will release anywhere other than on PC and Mac, do let us know if you are a console player and want to see Flashing Lights on your platform. We take every piece of feedback into account!
Risks and challenges
Our biggest challenge has been to decide what kind of game mechanics and features the game should focus on. You can of course lead with car chases and arrests, but are players looking to perform the more day to day tasks such as intercepting speeding cars? Do players want to have intersecting roles that intertwine with their online friends in other departments? There are a lot of interesting questions that we've asked ourselves, and we believe we've come to a strong answer: an open world multiplayer simulator that incorporates multiple professions.
But this is by no means the end of our journey! Do not be afraid to talk with us about what you want and do not want to see in the game, backer or not. While the funding is important for us to create the best game that we can, a big element of Kickstarter is to foster a community to draw ideas and inspiration from.
And finally, while we already have the game functioning online with several players from different countries, online multiplayer will present some new and interesting challenges with regards to synchronization and physics. The bigger the audience we have to replicate many of these issues, the easier it will be for us to find a solution and fix them. This also transfers to other bugs and glitches where good reproduction steps can be vital to locate what is causing any issues.Learn about accountability on Kickstarter
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