Lockdown Is In Effect, Credit Cards to be Charged Nearer to February
Hey there folks!
The BackerKit has been locked down (this means that add-ons can't be added any more, but address changes can still happen), and the credit cards on file for those who had additional sums to pay for shipping and add-ons will get charged nearer to February, a.k.a., the start of our shipping window.
When we get to the card-charging time in a week or two, that'll be when the addresses will have to lock into place as well.
Stragglers (you know who you are) will still be able to respond after that point but may see a delay on their shipping, and International stragglers may have to be refunded or pay additional since we'll be past the time of using our cost-saving methods for shipping the games out.
Ah, you're back.
You said most of that already in the title of the post, and in prior updates.
That is true. That is a thing I did. I'm not ashamed of it!
... did you have anything else to tell us?
Not really. But I can say a few things.
We're in the long slow time of stuff shipping and, eventually, filtering through Customs. There are three destinations for the shipments right now: the USA, the UK, and Australia. Shipments to those locations are scheduled to arrive towards the end of January, and it could then make speedy progress to our shipping centers through Customs, or Customs could cause things to take up to a month longer to get over to us.
So while I'm targeting February as the start of the ship-out, it could be anywhere within February, possibly late into it, before we actually CAN start. (Canada may lag slightly because we've got to get its portion from the USA's portion on up to them, due to the vagaries of how much it made logistical and financial sense to ship to them from China vs. from our eventual US supply.)
This is no joke, folks: I believe this is the first time we've had a shipment come from China that even filled one shipping container — and all told, if I read the details right, all of the DFCO stuff is coming in three of those 40-ft-long suckers. By far this is the biggest product release we've ever done, and we're committed to getting it right. Getting it right will take time here & there, and I'll continue to (over)communicate about it as news comes in.
I'll send out another (short, I promise I'll try!) message when I'm about to charge those cards. In the meantime, sit tight and think good thoughts to the gods of the Pacific waters, upon which so many copies of this game now float. :)
And — of course — thanks as always for your support!