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Play Harry Dresden & his friends in this tense, strategic co-op card game from Evil Hat, based on Jim Butcher's NYT bestselling novels!
Play Harry Dresden & his friends in this tense, strategic co-op card game from Evil Hat, based on Jim Butcher's NYT bestselling novels!
8,616 backers pledged $549,486 to help bring this project to life.

What the what! Campaign midpoint report and California demoing

Posted by Fred Hicks / Evil Hat Productions (Creator)
47 likes

Wow! We're just past the halfway point in this campaign, with as much time ahead of us as we've got behind us, and SO MUCH has happened since my update late last week. Let's have a look:

  • You unlocked a free Ra, Sun God for Hire crossover character deck for every backer copy shipped for this KS. (I joined the Sentinels of the Multiverse digital app-makers, Handelabra, to play Sentinels online last night as a celebration of this — and their own Kickstarter — and the video will go up on their YouTube channel later today. Check it out!)
  • You unlocked Murphy's digital art
  • You unlocked Michael's digital art
  • You pushed the shipping discount up to $8

Not to mention our stretch goals are getting closer still: you're a little over $20k to the free-with-each-backer-copy-of-the-game MOUSE hero deck, and under $40k to unlocking the PEACE TALKS chapter one preview at the end of the campaign. Crazy stuff. I was sure those goals were going to last us longer, but noooo, you just keep on racing towards the finish line like you've gone and hopped on the back of Karrin's bike.

So that's all super exciting... and there's something else you did that really blew us away: you pushed the backer count up past 5000! 

That's a seriously big deal. 

Aside from providing funding, a Kickstarter also assesses demand for an upcoming game, and gives us vital data to make sure we're printing enough games to meet that demand. Without this Kickstarter, not only would we have produced a game with less varied art (thank you again for addressing that!) we would have also played it safe (if we printed the game at all) and shot for the minimum quantity with the manufacturer.

That minimum quantity is 5000 copies. So y'all've beaten that minimum handily. And when we see this kind of demand inside of a campaign, we know we can aim higher to meet the demand that follows — thanks to your help, we'll be printing thousands more copies than we could have otherwise. As a practical guarantee of a strong launch, especially when backed with the great word of mouth our print & players and demoers have been giving us, it's an incredibly exciting number to see. Thank you all!

More Demos?

Yes! Saturday I finished up my trip to Austin, Texas with a couple solid hours of demos at the magnificent Dragon's Lair. The experience remains consistent: big smiles, confident backers, and new recruits for the campaign. I'm so happy to get out there and demo this game!

I'm back in Maryland now, but not for long. This weekend I fly to California, and that means I'll have a chance to visit the freshly-opened Endgame Cafe in Oakland attached to the simply amazing Endgame Oakland gamestore. You can find me there 1pm-4pm this Saturday, May 7th demoing DFCO and talking Evil Hat. I'm sure I'll be there more than just that slot for general conversation and admiring Endgame's many fine features, too. 

Meanwhile in Davie, Florida, this Thursday night, May 5th, at 7pm, our legal counsel and fellow DFCO fan Justin Jacobson will be demoing DFCO at the Adventure Game Store

Justin and I both have the expansion drafts (with placeholder art) so if you're curious to give those a test drive, make sure to come on by!

Our Featured Add-Onseses: More By Vogel

While I've been making a grand old noisy time here on the Kickstarter and all around social media, I don't want that getting in the way of recognizing the super-vital role designer Eric Vogel has played in this process. (In a later update, we'll share Eric's prototype history of the game — what a long strange trip etc — for those of you who like digging into the guts of how this game came to be.)

Eric is an absolute pleasure to work with, and uses his varied career background to support his designs at every step of the way. Did you know he's the guy who did the music and video for the campaign? plus the learn-to-play video? How about the fact that he uses his experience as a clinical psychologist and psychology professor to ensure that the game upholds and incentivizes true cooperation and teamwork? Just an amazing guy. 

Whenever Eric brings us a prototype, he's already iterated heavily, making sure he's putting his best foot forward, and he rolls with all the curveballs we toss back at him. It's a strong partnership, and one we're keen to continue. It's also not the first time he's teamed up with us, and that brings me to today's featured add-ons!

Previously Eric has designed two deck-building games for us, each breaking the paradigm of your typical deck-builder. Whether you add on for them with your pledge here, or run to your favorite game store to pick up a copy, they're well worth your time!

Don't Turn Your Back, priced at $40, is a hybrid game — part deck builder, part worker placement, part area control — set in the phantasmagoric dreamworld of the Mad City, where Nightmares walk the streets and a good night's sleep can get you killed. Can you survive the politics and favor-trading of this dark dreamworld to escape the city? Perhaps — but only if you play at the Wax King's game better than your friends do. When looking to put the Mad City behind you, make sure you don't turn your back. You can learn more at Evil Hat's website, here, including a video tutorial.

Zeppelin Attack, priced at $20, breaks the deck-building mold in a different way. No huge piles of cards! The game is a lean, mean, pulp-villains-colliding-in-airships atomic machine, and it plays fast, just the way we like it. Deploy your zeppelins, order your minions, and defeat your rivals in your bid to conquer the skies. And, yep, we've got a video tutorial for this one too. Check it out!

Rest assured, Eric Vogel will continue to be a designer to watch.

Not sure how to add something onto your pledge? Never fear — it's one of the questions we've covered in the project FAQ. Make sure to check that out. 

And that's it for today! Thanks as always for your support, and we look forward to you hitting those final Circle of Gratitude goals in the coming days — the Mouse deck we have in testing is looking to be a big old dogpile of fun. Onward!

Work in progress. Woof!
Work in progress. Woof!

P.S. We just noticed our Dystopian Universe RPG partners over at Indie Boards & Cards are running a KSer for a LOVELY edition of Coup. Take a look at that gorgeous art! 

Alex Hanson, Weezoh, and 45 more people like this update.

Comments

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    1. Andrew Suarez on

      Totally understand that getting Jim Butcher to personally deliver each game to every backer is a very delicate negotiation.

    2. Fred Hicks / Evil Hat Productions 14-time creator
      Superbacker
      on

      Contractual negotiations have stalled the big one. I'll try to beat the already-written-but-not-postable update into a postable form when I get a chance, but my trip to California to support the Tabletop shoot for Fate Core has somewhat complicated the matter.

    3. Alexander Mills on

      When will we hear about the next set of stretch goals? We got the last ones done a few days back and we're already 15K beyond that point.

    4. Fred Hicks / Evil Hat Productions 14-time creator
      Superbacker
      on

      No schedule right now. We'll tweet and when possible update about opportunities that arise.

    5. Missing avatar

      RatSEAL on

      Is there an East Coast demo schedule available online somewhere? Thanks!

    6. Eric B Vogel on

      Rain in California and sun in France, clearly it is the end times.

    7. Missing avatar

      Carl Rigney
      Superbacker
      on

      The EndGame Cafe demo was well-attended and lots of fun, with 2 dozen or more people at 5 tables. After playing a game you want to play more, and it's easy to teach once you've played. Plus lovely snacks and drinks from the Cafe made for a very pleasant day inside from the rain.

    8. Fred Hicks / Evil Hat Productions 14-time creator
      Superbacker
      on

      Yeah, I just wasn't in control of the schedule on this one. :) We'll see each other at Origins!

    9. Eric B Vogel on

      Thanks for the props Fred! You have managed to come to the bay area the one week in the entire year I'm not gonna be there. ;). However tabletop shoot is a good reason for that. :)

    10. Fred Hicks / Evil Hat Productions 14-time creator
      Superbacker
      on

      @ Matthew Runyan: I said that in response to someone asking me if I would be going to a convention in July. I will certainly be at the Endgame Cafe this weekend.

    11. Missing avatar

      Matthew Runyan on

      Below you mention that you can't make it to this as it overlaps your sons birthday, "This weekend I fly to California, and that means I'll have a chance to visit the freshly-opened Endgame Cafe in Oakland attached to the simply amazing Endgame Oakland gamestore. You can find me there 1pm-4pm this Saturday, May 7th demoing DFCO and talking Evil Hat."

      Will someone else be there or is that event just not going to happen now? (And if so you may want to update your update.)

    12. Handelabra Games on

      It looks like the link in the update is broken so you can watch Fred play with us here: https://www.youtube.com/watch…

      Thanks again for joining us Fred!

    13. Rey Herrera on

      As a member of the "THE BLUE BEETLE WORKED!" table at Dragon's Lair, I salute you guys for designing a game that is incredibly fun and engaging and that really captures the spirit of the Dresden Files series. We had a great time, and we're glad to be backers.

    14. Fred Hicks / Evil Hat Productions 14-time creator
      Superbacker
      on

      "Why not come up to Seattle?" — Because my small # of days in CA are already heavily scheduled? Because I'd have to skip going to the Tabletop shoot? The reasons are abundant, man. :)

    15. Chris NKris on

      As long as you are in CA. Why not come up to Seattle? We've got some fantastic gaming places and you would be a hit!!

    16. Troy Lenze on

      Hopefully you can order enough to get a better price per unit than the MOQ would have gotten you!

    17. Fred Hicks / Evil Hat Productions 14-time creator
      Superbacker
      on

      I can't make it, as it directly overlaps my son's 5th birthday. Might be worth asking Justin Jacobson if he's going, though.

    18. Missing avatar

      Matthew Runyan on

      Kickass! I'll be seeing you guys on Saturday then. Looking forward to it : )

    19. Missing avatar

      Katharine Cahill on

      Speaking of demos, will you be coming to Dice Tower Con in July to demo the game?