What the what! Campaign midpoint report and California demoing
Wow! We're just past the halfway point in this campaign, with as much time ahead of us as we've got behind us, and SO MUCH has happened since my update late last week. Let's have a look:
- You unlocked a free Ra, Sun God for Hire crossover character deck for every backer copy shipped for this KS. (I joined the Sentinels of the Multiverse digital app-makers, Handelabra, to play Sentinels online last night as a celebration of this — and their own Kickstarter — and the video will go up on their YouTube channel later today. Check it out!)
- You unlocked Murphy's digital art
- You unlocked Michael's digital art
- You pushed the shipping discount up to $8
Not to mention our stretch goals are getting closer still: you're a little over $20k to the free-with-each-backer-copy-of-the-game MOUSE hero deck, and under $40k to unlocking the PEACE TALKS chapter one preview at the end of the campaign. Crazy stuff. I was sure those goals were going to last us longer, but noooo, you just keep on racing towards the finish line like you've gone and hopped on the back of Karrin's bike.
So that's all super exciting... and there's something else you did that really blew us away: you pushed the backer count up past 5000!
That's a seriously big deal.
Aside from providing funding, a Kickstarter also assesses demand for an upcoming game, and gives us vital data to make sure we're printing enough games to meet that demand. Without this Kickstarter, not only would we have produced a game with less varied art (thank you again for addressing that!) we would have also played it safe (if we printed the game at all) and shot for the minimum quantity with the manufacturer.
That minimum quantity is 5000 copies. So y'all've beaten that minimum handily. And when we see this kind of demand inside of a campaign, we know we can aim higher to meet the demand that follows — thanks to your help, we'll be printing thousands more copies than we could have otherwise. As a practical guarantee of a strong launch, especially when backed with the great word of mouth our print & players and demoers have been giving us, it's an incredibly exciting number to see. Thank you all!
Yes! Saturday I finished up my trip to Austin, Texas with a couple solid hours of demos at the magnificent Dragon's Lair. The experience remains consistent: big smiles, confident backers, and new recruits for the campaign. I'm so happy to get out there and demo this game!
I'm back in Maryland now, but not for long. This weekend I fly to California, and that means I'll have a chance to visit the freshly-opened Endgame Cafe in Oakland attached to the simply amazing Endgame Oakland gamestore. You can find me there 1pm-4pm this Saturday, May 7th demoing DFCO and talking Evil Hat. I'm sure I'll be there more than just that slot for general conversation and admiring Endgame's many fine features, too.
Meanwhile in Davie, Florida, this Thursday night, May 5th, at 7pm, our legal counsel and fellow DFCO fan Justin Jacobson will be demoing DFCO at the Adventure Game Store.
Justin and I both have the expansion drafts (with placeholder art) so if you're curious to give those a test drive, make sure to come on by!
Our Featured Add-Onseses: More By Vogel
While I've been making a grand old noisy time here on the Kickstarter and all around social media, I don't want that getting in the way of recognizing the super-vital role designer Eric Vogel has played in this process. (In a later update, we'll share Eric's prototype history of the game — what a long strange trip etc — for those of you who like digging into the guts of how this game came to be.)
Eric is an absolute pleasure to work with, and uses his varied career background to support his designs at every step of the way. Did you know he's the guy who did the music and video for the campaign? plus the learn-to-play video? How about the fact that he uses his experience as a clinical psychologist and psychology professor to ensure that the game upholds and incentivizes true cooperation and teamwork? Just an amazing guy.
Whenever Eric brings us a prototype, he's already iterated heavily, making sure he's putting his best foot forward, and he rolls with all the curveballs we toss back at him. It's a strong partnership, and one we're keen to continue. It's also not the first time he's teamed up with us, and that brings me to today's featured add-ons!
Previously Eric has designed two deck-building games for us, each breaking the paradigm of your typical deck-builder. Whether you add on for them with your pledge here, or run to your favorite game store to pick up a copy, they're well worth your time!
Don't Turn Your Back, priced at $40, is a hybrid game — part deck builder, part worker placement, part area control — set in the phantasmagoric dreamworld of the Mad City, where Nightmares walk the streets and a good night's sleep can get you killed. Can you survive the politics and favor-trading of this dark dreamworld to escape the city? Perhaps — but only if you play at the Wax King's game better than your friends do. When looking to put the Mad City behind you, make sure you don't turn your back. You can learn more at Evil Hat's website, here, including a video tutorial.
Zeppelin Attack, priced at $20, breaks the deck-building mold in a different way. No huge piles of cards! The game is a lean, mean, pulp-villains-colliding-in-airships atomic machine, and it plays fast, just the way we like it. Deploy your zeppelins, order your minions, and defeat your rivals in your bid to conquer the skies. And, yep, we've got a video tutorial for this one too. Check it out!
Rest assured, Eric Vogel will continue to be a designer to watch.
Not sure how to add something onto your pledge? Never fear — it's one of the questions we've covered in the project FAQ. Make sure to check that out.
And that's it for today! Thanks as always for your support, and we look forward to you hitting those final Circle of Gratitude goals in the coming days — the Mouse deck we have in testing is looking to be a big old dogpile of fun. Onward!
P.S. We just noticed our Dystopian Universe RPG partners over at Indie Boards & Cards are running a KSer for a LOVELY edition of Coup. Take a look at that gorgeous art!