Let’s dive into this board!
Last week I told you about some functional adjustments that we need to make to increase the playability of the board.
In case you missed the last update, here’s another look at the original board….
Now, I have always thought this board looked pretty damned impressive. It does. It’s a very cool board, but I’ll tell you something else I found when I started looking closely at the original PSD files for this board: the grey, washed out, primary look of the board is not actually what the original hand-drawn artwork on the board looks like --
This week, I got an update of that original piece of artwork that reflects the barricade adjustments I mentioned last week from our amazing artist, Dave Youkovich.
Take a look at the completely unfiltered art right here:
Let me show you some of these things a little closer up:
As you can see, there’s some amazing stuff and there’s nothing being duplicated. Every barrier is an original piece of art.
As we’re modifying the board over the rest of this week, I’m going to be making some adjustments to see some different ways we can highlight this artwork and emphasize it.
Once I have that finished, I’ll post images of the board exactly like it has been originally, but with the modified red zones and edits I mentioned last week, and also an image of a more modified board that will showcase this artwork a little better...THEN…
We’re going to let you vote on the two, and select the final 2029 board for this game.
I hope you’re into that. I think it’s a great way for all of us to have a voice in making sure that this game is the absolute best it can be.
Until next time, remember...I’ll be back!