About this project
Get yours today. Bad Actors is an inhibition-crushing character impersonation game. Your wicked imagination turns simple questions into hilarious experiences.
You might see your mom become a “Highly Successful Pimp” and answer “What's your New Year's resolution?” Or you could see your best friend channel their “Reddest Neck Trailer Trash” and answer “If you had one wish, what would it be?”
Sing, dance, lunge, scream, or spank your way to the highest score. Not happy with your ratings? Make your case with the judges for why you deserve a better score.
We’ve had a blast with the game and believe you will, too. Now we’re asking you to make Bad Actors a reality.
The mechanics of Bad Actors allows for many different styles of game play. You and your friends will undoubtedly come up with your own. The crowd favorites are:
- Voteless: Vote and don't keep track. Or don't vote. Just laugh at how funny and witty your friends are.
- Team Play: Partner up for team play and draw a character.
- Same Character Different Question: Everyone plays the same character and the Director draws a different question for each player.
- Pick Your Own Question: Pick your own question from the three that you draw.
- Guessing Game: Don’t disclose the character. You get a question and the other players guess your character.
- Secrets!: Make the voting secret by doing an anonymous ballot. Use the voting cards to make your vote anonymous.
We are happy to ship worldwide through our global shipping partners on each continent. We've subsidized a portion of the shipping/taxes in many cases. Our US backers will pay $5 flat shipping and receive free shipping $99 and up.
International backers in the Canada, Australia and New Zealand pay $15 shipping for one game and $20 shipping for two. International backers in the UK will pay $14 flat shipping for one or two games. Specific shipping charges for the rest of the EU have been calculated. The rest of the world pays $25 shipping.
Note: Bad Actors is now in a larger box to accommodate the additional game contents versus the prototype these fine folks played with.
"There's quite a bit of replayability. You have the ability to be as perverse or as friendly and funny in nature - you have that whole spectrum. Personally, I really enjoyed playing this game. It was a lot of fun, we got a whole bunch of different combinations. There is a lot of thought put into this game...for me this is a big get." - Michael, Unfiltered Gamer
Beer & Board Games played with famous Youtubers John Green, Hank Green, Wheezy Waiter, Greg Benson, Kevin Lieber from Vsauce, and Vidcon director Colin Hickey. They said "it's a party game that was comedy fun with funny friends and good times at Vidcon 2017." - Beer & Board Games
"This game is not appropriate for your little brother." -Your Mom
We are two energetic gamers who love to talk to strangers, hurdle past limitations, and laugh until we cry. Larry has the creative mind that constantly sparks ideas. On any given day you can find him nursing a pint of Pinkberry Frozen Yogurt. Evan is the make shit happen guy who could steamroll any project in front of him. And when the rhythm jives just right, he'll bust out in a freestyle rap. We are both successful in business and have decades of business experience between us that ensures we'll get this project right.
“Bad Actors” started as a game called “Crowned.” Players pretended to be in a variety of weird pageants, answered questions, and were rated on their performance. Because pageants are typically associated with over-enthusiastic mothers and glitter-coated daughters, we dropped the Pageant and the voting paddles. We decided on the name “Bad Actors” and got the game down to the base mechanics - character, question, and rating. We knew there was serious potential when we saw our friend Gary hump a banister.
We’ve played the game with more than 100 people and created more than a dozen versions.
The more we've played, the more we heard “this is unbelievably fun!” We’ve spent weekend after weekend playing the game. We’ve had a riot playing (even though we almost always get beat at our own game) and want you to get in on the action, too.
We think Kickstarter is the best way to get the game to the masses as quickly as possible. There’s no time to waste when we’re in the business of liberating inhibitions.
Once you successfully fund our campaign, the money will go directly to manufacturing and fulfillment. Back this project and let's get this party started!
Special thanks first and foremost to the amazing women in our lives, Lori and Paula, whose constant support has helped make this possible. Many thanks to the dozens of play testers and guinea pigs who enthusiastically let us perfect the game with their time, and whose honest feedback shaped the game.
Video by Thought Culture Productions
Graphic design by E. Stark
Risks and challenges
We’ve spent a lot of time watching, studying, and supporting Crowdfunding campaigns to see how product delivery occurs. Like other card games, production is straightforward and the biggest challenge would be a large number of orders. We are working with a manufacturer that has produced games for Hasbro and Mattel and have a team member with more than 30 years of experience in the game industry advising our campaign. All the designs/files are ready - we just have to click 'print'.
We’ve seen people fail. And we’ve seen people succeed. We’ve had so much fun playing this game that we have to have you rolling on the floor laughing as soon as possible.
Our campaign is simple: you support our project and we send you the game.Learn about accountability on Kickstarter
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