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Spine is a 2D skeletal animation tool designed specifically for game development. Bring your games to life quickly and easily!
1,533 backers pledged $67,569 to help bring this project to life.

Onion skinning available

Onion skinning is now available in v1.4.01+! It is actually called "Ghosting" and is accessed via the Ghosting button just above the dopesheet. The core of our vision for this feature is there, though it is very new and may see some minor tweaks. This is a powerful feature that has many uses. We will make a tutorial video in the next day or two detailing its usage. Enjoy!

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Comments

    1. Creator Esoteric Software on May 31, 2013

      We'll have a talk about it and see if it's feasible to push the documentation forward a bit. We want to make sure there isn't any major changes to the runtimes or how the new features will affect them before we do the documentation. Doing documentation at this point will also push features back a bit, but we see where you are coming from.
      - Søren

    2. Creator Paul McGrath on May 31, 2013

      Wow you guys are churning out the updates, im really enjoying animating in spine it's very intuitive and each update adds to it, as a animation tool it's great, but... And I really hate to say this, without the documentation to implement what I animate its really frustrating. Any chance that documentation can be moved up the trello list ?