Did you miss the Kickstarter? That's ok! You can still pre-order and learn more about Aerial Assault at the Escape Velocity Games website. THANK YOU for your support!
"Aerial Assault is a great simulation of the FIRST Robotics Competition, and I like that it does so with essentially just a set of cards." - Jonathan Liu, GeekDad
"If you like FIRST Robotics, then you should certainly check out the Aerial Assault Kickstarter campaign and consider backing for a copy." - Jonathan Liu, GeekDad
Aerial Assault is based on the real-life robotics competition presented by FIRST. Every year, FIRST (For Inspiration and Recognition of Science and Technology) develops an exciting new game. Teams only have six weeks to design, build, and test a robot to play the game. Aerial Assault is inspired by the 2014 competition:
With Aerial Assault, you can now work through a four-month season in 30 minutes by building a robot, training your drivers, and competing against other teams in matches.
In the build phase, players select robot parts and build their robot.
For driver training, players build their action deck and draft special capabilities.
Finally, the robots compete two on two (or three on three in the deluxe game) to drive, shoot, and block their way to victory.
Gameplay Overview Video
Complete game rules (not final version) are available here - Aerial Assault Rules.
The base game comes with everything you need for up to 4 players (2 teams of 2) to design, build, and compete in a game of Aerial Assault. The deluxe game comes with the base game, but adds the components needed to play up to 6 players (2 teams of 3).
Basic (2 to 4 players, 4 robots)
- 4 Team Cards
- 16 Basic Action Cards (4 per team)
- 52 Robot Part Cards (13 per robot)
- 24 Special Action Cards
- 6 Playing Field Zone Cards
- 2 Scoring Cards
- 4 Alliance Selection Cards
- 2 red ball tokens and 2 blue ball tokens
- 4 six-sided dice
Deluxe (Basic Game plus items below, 2 to 6 players, all robots)
- Extra Team Cards (depends on number of backers)
- 8 Basic Action Cards (4 per team)
- 26 Robot Part Cards (13 per robot)
- 12 Special Action Cards
- 2 Alliance Selection Cards
- 1 red ball token and 1 blue ball token
- 2 six-sided dice
Aerial Assault has a variety of pledge levels. All levels include a least one copy of the game and free shipping in the US. International shipping is available, but backer is expected to pay any applicable taxes/duties/customs/fees.
In addition to obtaining the game for your pledge, you have an opportunity to sponsor a robot to be in the game! If you pledge for the team kit levels, the FIRST robot of your choice will be pictured in the game as one of the playable robots:
Simply pledge at the team level and you will be contacted after the campaign is complete to provide a picture of the robot.
New Pledge Level!
Now, for $50 you can get Aerial Assault and Conquest of Orion together with no extra shipping charge! More information on Conquest of Orion available here.
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Aerial Assault was designed, developed, and prototyped by members of TechFire, a FIRST Robotics Competition team based in York, Pennsylvania.
Escape Velocity Games is an independent game publisher based in Baltimore, MD run by Steven Cole. Aerial Assault will be Escape Velocity Games' second successful Kickstarter project and published game. Their first game, Conquest of Orion, can currently be purchased on Amazon.
Months ago, Steven was approached by Peter to help bring Aerial Assault to life. After learning more about it, Steven agreed to help with development, printing, distribution, and other fun things like taxes.
We hope you enjoy Aerial Assault as much as we do!
Risks and challenges
Every project comes with its own risks and challenges, and this one will be no different. The artwork could be delayed (especially if backers don't send in their robot pictures on time), the production could be slower than expected, or errors could be found in pre-production proofs, delaying final production.
On a positive note, the game design is complete, the majority of the art is already finished, and this is not Escape Velocity Games' first game project. Conquest of Orion was run as a Kickstarter campaign in late 2013 and recently delivered to eager backers.Learn about accountability on Kickstarter
- (28 days)