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The Light of the Darkness - The Game's video poster
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The Light of Darkness is a beautiful indie side-scroller game, with action/RPG/plataform elements and based on a unique universe. Read more

Oakland, CA Video Games
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Funded!

This project was successfully funded on September 12, 2011.

The Light of Darkness is a beautiful indie side-scroller game, with action/RPG/plataform elements and based on a unique universe.

Oakland, CA Video Games
Share this project

Early iphone tests! / Primeiros testes no iphone!

Português

Há duas semanas decidimos começar o desenvolvimento de uma versão do Luz da Escuridão para iphone. Vejam os primeiros testes no vídeo abaixo:

Quem apoiar com $5 ou mais no Kickstarter pode garantir além da cópia pra PC a versão para Iphone!

Lembrando que este vídeo mostra apenas os primeiros testes, ainda faltando efeitos e muitas outras coisas.

Por enquanto não podemos dar detalhes das diferenças que irá existir entre esta versão e a versão para PC. O que podemos dizer é que a versão para iphone irá ter algumas diferenças no gameplay e nos gráficos a fim de se adequar melhor a essa plataforma. Será um jogo mais simples do que a visto no PC. Esperem mais informações em breve.

  • English:

A couple weeks ago we decided to start an iphone version of The Light of the Darkness. You can see the early tests below: 

Backers who pledge with $5 or more can get the iPhone version as well!

Remember that this video shows only the first tests, it's still missing effects and many other things.


We can not give details about the differences between this version and PC version yet. What we can say is that the iPhone version will have differences in gameplay and graphics in order to better adapt to this platform. It will be a simpler game than what you will see on the PC. Wait for more information soon.

Comments

    1. Creator Erick Mendonça on September 12, 2011

      Bacana! Curti a versão do iPhone, só tenho de sugerir uma adaptação para que o joystick não invada tanto a área de visão do jogo... quem sabe uma barra embaixo com outras funcionalidades e que empurre a tela do jogo mais pra cima! E haverá a necessidade das setas pra cima e pra baixo no gameplay?

    2. Creator Masa on September 1, 2011

      That's a good news and i just support you ;). I will write a ticket on my blog about your game.

    3. Creator Epifanica on August 30, 2011

      Vinicius , iphone version will not impact, in any way, the PC version. Fist, the PC version is the main platform for development the game. We have no plans to launch the game in both platform at same time. The professionals involved in the iphone version are others (we receive a lot of proposals for collaboration since we started the campaign). We are not removing resources from one project for another. Iphone version will have a different type of business model.

      So don´t worry. The objective by developing in iphone is maximize ours possibilities. Unfortunate, we have no guaranties we will rise the funds we need in this campaign, so this version is one way we could go with the project if any more goes wrong.

      I must remember that we really need the funds for we can go on with the main PC version. So don´t left us!

    4. Creator Vinicius Valls on August 30, 2011

      IMHO I think you guys should focus on finishing the PC version before trying to explore new horizons. People who are longing to play the computer version might be disencouraged to support the game by the time they see these news.