About
Haven't seen season 1? Watch it here.
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What if a zombie had a mind of its own?
Where would it go? What would it feel? Would it, in fact, feel anything at all?
What would the world be like without sleep, without touch — trapped in a body
that is slowly turning to dust?
In a future plagued by legions of undead creatures, both human and animal, the
earth is a dark and dangerous place — not only for the few remaining humans who
still cling to life, but for a unique group of zombies who remain mysteriously
self-aware, torn between their new-found cravings and a lingering moral
sensibility. Armed with reason, and impervious to death, their world is one of
darkness — a nightmare from which they cannot awaken. Will they resign to their
fate, wandering aimlessly, never sleeping, never dying? Or will they recognize
their curse for what it is: the gift of limitless power?
XOMBIE: Death Warmed Over is the second season in the series about our beloved zombie Dirge (voiced by Geoff Edwards), who struggled against his posthumous cravings--not to mention legions of the walking dead--to reunite a lost child with her family, aided by the help of his trusty undead canine, Cerberus. When a mysterious and powerful artifact falls accidentally into human hands, Dirge, Cerberus, and Nephthys must return to uncover its powerful secrets, and protect mankind from the epic, city-wide war it ignites. This continuing saga will consist of 9 Flash-animated episodes about 3-4 minutes each.
About the XOMBIE Series
A long, long time ago (2003), I, James Farr, wrote, directed and created the flash animated web series XOMBIE: Dead on Arrival, which you can watch these days on YouTube. In terms of web series, this was like 2001: A Space Odyssey. It was a twinkle on the interwebs of what would come, and to be honest, we rocked it. Seriously.
As we released episodes over the years (in our spare time), our viewership grew to more than 13 million views! We made comic books, a graphic novel, an illustrated novel (yeah, there’s a difference), skateboards, DVDs, you name it. By 2009, Dreamworks was interested and bought the rights to the series and film. Then Dirge and his XOMBIE crew sat on the studio’s metaphorical shelves….and sat there…and sat there. Which brings us to today, 2012, where Dreamworks finally returned the rights to us. And boy (or girl), is Dirge ever ready for some action!
Who is Behind XOMBIE?
XOMBIE is brought to unlife by creator James Farr, along with his good friends Cindi Rice & John Frank Rosenblum.
As James Farr, I am an artist, writer, and professional Transformer devotee. I can verify this as it’s all in the bio section just a click away. Dirge is a passion and long-time friend. Since he’s onscreen, he’s technically not imaginary. I’ve developed his character and Zoe’s for the past 10 years, and been fortunate to grow along with them. Through their story, I have become a better storyteller, artist and animator.
Cindi & John Frank spend their time making stuff for their fellow geeks, whether it be gamers, comic book fans or sci-fi nerds. Cindi began her career as an editor for the Dungeons & Dragons roleplaying game, and John Frank started off with the BBC on the classic Doctor Who series. They've had some great success recently with their BITE ME web series through Machinima.com and even launched a new original show SPACE GUYS IN SPACE, but their hearts are always with Dirge. They are very passionate about the web distribution model and love the fact that they can now interact directly with their audience, rather than filtering through the anonymous and uncaring studio system.
What is the funding for? Why Kickstarter?
We’re hoping to fund this project through the XOMBIE fanbase. You may not know this but animation is expensive. Once I write the script, we will hire artists to help me design characters and the sets that are seen in the background of each scene. We will need to hire actors to voice the characters, and animators to create the animatics (a moving storyboard to ensure that everything cuts together correctly and the story is understandable) and then animate the episodes. Each of the episodes requires music, and at the end of the day an editor has to compile all the moving parts together. Animation alone can cost as little as $2,000 per cartoon minute to animate (not including the character design, drawing, animatics, actors and everything else). We want to have 36 minutes of cartoon. That’s $72,000 by itself.
Why a web series?
A full-length movie is costly. It requires many partners. By making a smaller, consumable web series, we can tell you the story exactly the way we envision it and distribute it to you sooner than it takes to create an animated film.
How can I help?
Please contribute to our project. In so doing, you will receive some exclusive rewards that you can’t find anywhere else. Just scooch your eyes over to the right hand column and we’ve laid it all out. You can always contact us if you have any questions.
Where can I find out more about XOMBIE, you and the team, and your work?
Questions about this project? Check out the FAQ
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Funding period
- (45 days)