Use this space to cheer the creator along, and talk to your fellow backers.
Have a question?
@ Simon Taylor - no, just the items that relate to the Conquest title specifically. The Resurrection Packs are available on our online store (shop.elzra.com).
Just wondering, will other catacombs products be available in the PM? In particular the resurrection packs?
@ Elzra Games - I just received notification from Canada Post, so my questions have been answered. Thanks!
@ Checksam - the Pledge Manager has not opened yet. You will receive a link to it in an email and you will be taken to the Catacombs Conquest project's page on the Pledge Manager's site.
Hi! This is my first Kickstarter Project that I have pledged. I would like to order Add-on cardset too. But I don't understand the Pledge manager. How do I use pledge manager and where I can find it?
@Elzra Games - If my card was charged for the MASSIVE BUNDLE preorder on 8/23, does that mean it has shipped? Which carrier to USA? Tracking number? Thanks!
@ Manus - thank you for the feedback about the Monster Pit manual.
Read the rules for monster pit. Incredibly clear, almost too clear in some places! For example, I'm not sure if it's necessary to use a whole page (page 7) to determine who is the monster player at the beginning. I feel the whole page could be condensed to 'randomly select s player to be the Monster Controller'. This could fit in at the end of page 6, possibly in place of page 6's last paragraph (again, not sure if this is needed).
There doesn't seem to be any explanation as to what the symbols on the backs of the cards are. One would presume that the skulls publicise to other player how powerful your cards are, but a sentence would be nice.
Would love to hear your thoughts on where the strategy lies in the game - on the face of it, it seems fun but similarly light to Conquest.
@ Gordon Chia - Unfortunately, we cannot double side the reference card as we want all of the cards in the deck to use the same card backs.
Nice seeing the reference card. If it is a regular card size it does look a big congested tho. Maybe turn sequence on one side while shot types on the other side of the card?
@ Alex DeRosa - yes, limited copies of Catacombs and the new Wyverns expansion at the IGA (IndieGameAlliance) booth. Catacombs & Castles will *not* be for sale as our valued backers must get their copies first.
Hey @Elzra Games will you be selling anything at Gen Con? if so for how much? I have a friend going and he asked me to put in requests for him to buy stuff in the next couple days, thanks!
Excellent! Wish I could be there
We are confirmed exhibiting at SHUX 2017 - https://www.shutupandsitdown.com/shux2017/
@ Brandyn Treat - after we have fulfilled the Castles backers, so sometime later this month. We can charge your card now, if you like. Just contact us at firstname.lastname@example.org.
@ John - our project uses a Pledge Manager - addresses will be requested when we open it.
@john we'll be asked in the pledge manager.
Hi how can I change my address, or have we even been asked yet?
Do we have an ETA of when the pre-order bundles will ship? Curious for impatient and financial reasons, since it will charge when it ships. Thanks for all your work, I'm very excited to be immersed in the Catacombs world!
@Lance as far as I know it's an additional 42 card set on top of the 56 already in the base game.
what is this "beyond the event horizon addon" you are speaking of? :)
Also after trying Castles, I would say I prefer the wall system in 3e over the clip version in Castles. Would you consider having the interlocking version of 3e being used in Conquest?
@ Gordon Chia - I will look into that suggestion. Thanks.
Thanks for the update @Elzra as for the color blind issue may I suggest utilising contrast in terms of shade. For example Castles team as light yellow + dark green while Skull has light purple and dark blue etc. So each team has both a light and dark disc for easy recognition alongside the team emblem.
@Edward the Turn Tokens are double-sided and correspond with the color of the discs. When you finish your turn you flip the token to show the color of the disc that will be used on your next turn.
A belated "hip hip hooray!" for another successful campaign.
One small question I was thinking about, and couldn't remember if it was addressed in the rulebook: is there a way to track which piece you should be shooting next? Like a small token that you flip over after each shot?
I doubt it will be a problem - but if there isn't something in the box then I'll probably print out a little circular track and move a small pawn along so that we don't lose track.
@ Manus - regarding your first turn observation, I haven't found it particularly effective. Most of the time you will have a two or three shot sequence card in your hand that will enable you to push an Obstacle out of the way.
@ Alex DeRosa - thanks Alex, I will provide more detail about the add-on cards in a future update.
@ Manus - yes long nights, but definitely worth it as I enjoy working on these projects with their backer/customer focus. There are so many different and sometimes challenging problems to solve. I took a relaxing walk in the forest this afternoon, so that helped me relax post campaign.
@ Gustavo - thank you, Gustavo :). I'm keeping the RPG in mind :).
@ Dave (More human than human) - thanks Dave, I really appreciate that.
@ J Pierce - happy birthday J Pierce!
Quick thought about first turn strategy. Would you not almost always play your card, then look to see which disc your opponent will use next, and entirely block them into the corner with the obstacle that is nearest them? And then they do the same to you, as your next disc will also be the one that is so far unused and in the corner!
A new quest completed. Congratulations elzra. We'll be waiting for the RPG news :)
Happy bday J!
Happy Birthday to me and to Catacombs Conquest!
Congrats @Elzra! Once again a lovely campaign to be a part of, still really impressed with how you respond to every single person and are as honest and transparent as possible. The add-on sounds great, look forward to adding it on as and when it's available. Get some well deserved rest! I imagine a lot of long nights managing both this and Castles.
Just read about the add-ons! Really excited. Can't believe the card total would be 42, thats awesome! Thanks for the great work!
Congrats @elzra. I'm impressed with your love for this gsme and responsiveness to backers. I'll definitely be back for future projects. Well done.
@ Juster - thank you for the kind words. We will provide instructions for adding the add-on in a future update.
Wow! amazing the feedback between creators and backers. I've been following this campaign from the dark because my english is not that good, but in the future i will be more active :)
Sorry but it is not clear to me :S How should i do to unlock the add-on content?
I will issue a proper thank you update to you all - for now I'm going to get some rest. Thank you again, everyone.
@ Titus - my pleasure, Titus. Thank you :).
Great ending, and mucho thanks for unlocking the last two for us!...
Thank you everyone from myself and all of us here at Team Elzra!
@ Gordon Chia - yes, it's nice that it's official! Thank you for your support!
@ Redmick - have a nice holiday and play with some Catacombs with your family :). Thank you again for your support.
There we are. Cheers to all - and it's been a pleasure to be a part of this. Righto - I'm off.
Funded! It's official, more catacombs for everyone!
I do - staying near Bodmin. Should be able to go out cycling / lovely beaches nearby / plenty of old ruins and castles to look at. Plus swimming and pleasant walks - should be great in an exceptionally beautiful part of the country - even though I live in a leafy village just south of Cambridge.