$24,021
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backers
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Funding Unsuccessful
The project's funding goal was not reached on Sat, August 10 2013 4:00 AM UTC +00:00
$24,021
pledged of $40,000pledged of $40,000 goal
643
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Sat, August 10 2013 4:00 AM UTC +00:00

In Depth: Reynard + Stretch Goals

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As requested, today's character to be featured in depth is Reynard! Large, rugged, and the eldest among the six, he might look like someone you'd see as a sidekick or NPC instead of a playable one. As we often said jokingly to each other: "In old RPGs, if you're above 20 you can't save the world anymore." That doesn't happen here.

Also, thanks to the suggestions of some of you, we're revealing some of our stretch goals for the first time! :D

Reynard de la Forêt

If you're the best at what you do, wouldn't you want to live your life doing it? As the heir of a family which guards an ancient forest full of dark terrors, Reynard is born and raised for slaying beasts -- and that's what he believes his role in this world is, until he is sent to become a squire and learn about more than just fighting. This displeases Reynard who believes that the essence of knighthood is being a warrior and nothing else. Culture, politics and social graces simply do not interest him.

Playing as Reynard, you will see the world from the eyes of one of the greatest warrior of his generation. So great in fact, that even as a youth, his strength of arms could match those of a full fledged knight. As a young man he believes in his own invincibility and that might indeed makes right. He is a simple man from a simple world, one that is behind the times even by the traditional standards of the Old North. A knight is expected to be more than just a warrior but a leader of men, something Reynard has much to learn about. As the story progresses, Reynard's interaction with other people will either change his perspective, or enforce it.

As a prodigy in slaying beasts to protect his people, Reynard has the role of Slayer / Guardian. Not only does he deliver the highest damage output in the game, his heavy armor and high HP also keeps him very survivable. However, Reynard's arrogance in his own strength makes him more of a lone wolf and he offers little else to the team's synergy. His reckless fighting style also throws caution to the wind, delivering incredible offense while ignoring his own safety.

Reynard's character design is one of a person who stubbornly refuses change, even when the world is moving on around him, even when combat itself shifts in form. Accepting changes, maturing as a person and knowing the price of letting pride blind you will be key components of his story. We want to show him as a brutish, violent young man who grows up into so much more.

You can read about him and the other characters on our website.

What do you think about Reynard's designs? :D

Stretch Goals

As suggested by some of you, we'd like to show our stretch goals for Celestian Tales: Old North as a sign of seriousness in developing the project! Depending on how things go in the next few days, we might show more of them, but for now these are what we're going to do if we succeed more than the target:

What do you think about today's update? We'd love to hear back from you! :D


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Comments

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    1. Duncan A. Doherty
      Superbacker
      on

      Doesn't hurt to ask :). If Helena's thoughts are on the mark though (about saving the mystery girl for later), I'll also vote Cammile as well.

    2. Helena on

      FWIW, I'd like to see Cammile next. I assume the mystery girl is being kept secret for a reason.

    3. Duncan A. Doherty
      Superbacker
      on

      Even so, still a step up from the norm. I'll take any live instrument; they really do add so much, even when it's just a solo instrument.

    4. Ekuator Games 3-time creator on

      Positive feedbacks like yours are the kind of things that keep us happy making this game even in our spare time! :D

      Just to keep you noted: at $55,000 we'll only be able to afford live studio recording, a soloist for the instrument (perhaps a violinist), and the choir, so it doesn't mean we'll have a full-fledged orchestra yet. That kind of enhancement is for another level of stretch goal. :)

    5. Duncan A. Doherty
      Superbacker
      on

      I've said it before and I'll say it again. I LOVE these character updates! I really love how we basically get to choose how the character will grow (or not) as a person. That's the major selling point for me.

      Mystery girl next, pretty please? At least the silhouette looks female...

      First stretches revealed and one is a ringer! Now we need to get to 55k, because soundtracks that use live orchestra/ethnic instruments/choir always have the edge in my opinion. Let's make it happen, fellow backers!

    6. Helena on

      It'll be really interesting to see these characters interact with each other. I can imagine Reynard and Aria getting on like a house on fire... literally. ;-D

    7. Stefan Brauner on

      First of all, this game needs to be funded, as together with "Liege" my Suikoden-moments could go on and on......

      This cast promises an eventful adventure. Your characters have distinctive qualities and a rich background story as becomes more and more evident and I especially like the idea of developing attitudes/maturity levels.

      The stretch goals give a nice prospect although honestly I still wouldn't mind a longer development cycle ;-)

      Keep up the good work!

    8. Socrates on

      Enhanced audio using live orchestra and a choir oh please dear God yes.