Realms Beyond - Battle Concepts Pt. 1
This update comes out quite late from our usual three/four week schedule. Since the release of Howl of the Ravager, we've been working on several stuffs at once... Read more
Howl of the Ravager is live!
We're happy to announce that the Howl of the Ravager DLC is now live on Steam!
This DLC tells the story of young Severin Leroux and his first... Read more
Improving on Old North's Arts
On this update we'd like to continue sharing our process for retouching our arts in the Old North. We've gone over combat animations and building / interior areas, ... Read more
To the Realms Beyond, Part 3
We're a little late updating this time, but we'll make up for it with a huge chunk of development news today!
First of all, Howl of the Ravager ... Read more
To the Realms Beyond, Part 2
This update will be split into two parts: how far the Howl of the Ravager is into development and what we're working on for Realms Beyond.
Howl of... Read more
New Year, New Journey
Happy new year, everyone!
It's been a while since our last update, and that's because we're working on so many things right now -- both for the DLC and the... Read more
Decade 1 Soundtrack Released!
First of all, I apologize for the tardiness. This update should've been sent out yesterday, but due to one of our artists catching measles -- which in turn... Read more
In this update we're showing off the House Aramis! This includes the lore for the noble house, screenshots of the Aramis Mansion -- a pivotal place in both ... Read more
Awards from Game Developers Gathering 2015 !
Do you remember when we were awarded the Most Promising Game by Game Developers Gathering? It's one of the biggest (if not the biggest) gaming event in our country,... Read more
Going Forward: Unity 5.2.1 and Ravager news
Today we've got some exciting stuffs to share with you about what we're working on. Let's start with what we already have in store, Celestian Tales: Old North... Read more
Manual Book is Live!
Welcome to the Old North
This is it. The first of this three-game series is coming out very soon straight to your hands. Before the game is released, we'd like to clear some... Read more
Let's Have a Date!
Okay, that was one bad title. Moving on to the point...
It's official: the release date is 11 August 2015. That means the game will be available... Read more
We're very excited to present to you the Beta version of Celestian Tales: Old North! Today's update will focus on the game version we've uploaded and other stuffs... Read more
Extended Build Available!
We've just finished uploading the newest Test Build. Apart from having a lot of newly-enabled features, this Test Build is extended to not only consist of the usual... Read more
Levantine, Fjord, and a New Test Build!
First of all, let us apologize for staying silent for way too long. We've been terribly busy applying the rest of the features into the game. Before today,... Read more
New Forum, Test Build, and Opening Animation
We've launched a new forum so we can communicate our updates in more frequency, and combine the communities from Kickstarter and PayPal in one space. You can access... Read more
WIP Opening Movie and In-Game Screenshots
Hope you all had a great holiday! We've started working again on the project since two weeks ago. Here's a couple of things that has happened since then:... Read more
A few days ago we finished our last working days for the years! After three days of final burst of work hours, we managed to finish most of... Read more
Creating Events pt. 2 and a Happy Surprise!
We wanted to write this update before the weekend, but decided to hold it off because we had to attend an event. It was a great experience, and... Read more
On this update, take a look at how we're creating in-game events and putting together the many different pieces of Celestian Tales. To create a single event, there are... Read more
On our last update, we told you that we're making an animated trailer for Celestian Tales: Old North. In this one we're showing you the step-by-steps on how... Read more
Battle Backgrounds and Overall Progress
With most of the audio tracks and in-combat animations finished, we're moving quite well in development. Here's a quick recap of what we've done in the past weeks.... Read more
NPC Illustrations and Preview Tracks
All the main characters' illustrations have been shown, so we're going to put up the NPCs for a change. We're also showing off a 30-second preview of the... Read more
A Long and Huge Update
We know we're late in updating and we're sorry about this. We'll make it up to you by making this update a big one.
Illustrations: Alternate Costumes Coloured... Read more
It's a bit late than the usual once every two weeks update, we know. There had been some problems and national holidays which set us back. We did... Read more
WIP Screenshots and Tracks
It's been a somewhat smooth month, with all parts doing their respective jobs. We've got new coloured arts, new screenshots of the explorable areas, and some music tracks.... Read more
Two Months Post-Campaign
It's been two months since this Kickstarter campaign ended early April. Though many things just started to go full throttle by mid-late April (because of the fund transfer... Read more
Animations and Line Arts
These two weeks we've been working hard on every front. Some things are a bit behind schedule, but other fronts are moving faster than what we expected.
General... Read more
Sprites, Sketches, Line Arts
Work's been going quite smoothly here and there. Thankfully, now we do have stuffs for you to see instead of a boring wall of text.
First... Read more
Three Weeks Post-Campaign
It's been three weeks now since our Kickstarter project ended. Here are some of the things that have happened:
First Week: Fixing Pledges
Some backers may have had... Read more
Project Ends, All Stretch Goals Reached!
After a 33-day campaign, this Kickstarter comes to an end at last! Over $63,000 NZD has been pledged. We've passed all the stretch goals. With such great support... Read more
24 Hours to Go!
One day left until this Kickstarter campaign ends! Such tremendous support flooded us yesterday, and hopefully even more so today. Combined with pledges through PayPal, we're now at around... Read more
70 Hours Left -- Prototype Updated!
70 hours left until the Kickstarter campaign reaches its end, and we're stepping ever closer to the fourth stretch goal. Hope we can get a good surge these... Read more
Five Days to Go and Third Stretch Reached!
Five days remain until this Kickstarter campaign reaches its end. We have reached the THIRD stretch goal for enhanced environments! Everything's looking really good! :D
In this update... Read more
We Are Greenlit!
When we submitted Celestian Tales: Old North to Steam Greenlight, we thought it'd be a while until it goes through. We expected a few weeks, or maybe even... Read more
Steam Greenlight and Wardrobe Concepts
Two weeks to go and we've reached our first stretch goal. Thank you so much for your awesome support! :D
Kickstarter projects always have that slow... Read more
Less than two weeks - Fully Funded, Stretch Peek, and PayPal Opened!
FUNDED! Into the Stretch Goals!
This is Day 12, and we have passed through the target amount! Celestian Tales: Old North will be made reality, and it's all because... Read more
70% Reached! Stretch Goals Revealed!
It feels like a very long week over here, but an exciting, fulfilling long week. We've reached 70% of the target goal with still 27 days to go,... Read more
Second Day: 50% Reached, Prototype Fixed.
It's yet two days past the moment we relaunched Celestian Tales: Old North, and we have now surpassed HALFWAY our target! Thank you so much for the... Read more
Day One: 43% Reached. Prototype Available.
This has truly been a remarkable day.
Just 24 hours ago we launched Celestian Tales: Old North to the world, and you answered. The first hour picked up... Read more