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£2,418 pledged of £9,120 goal
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By Sam L. Jones
£2,418 pledged of £9,120 goal
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About this project

Updates:

Final Update - A failure, but a success (we will sell on Steam). Backers, pledge at the official Healing Process: Tokyo website here!

Update #25 - Final Week / Battle Animation / If we succeed KS, if we fail

Update #24 - Let's take a look at NOSEBOUND! A friend's game.

Update #23 - Day 16, nearly 17! Youtubers play Healing Process: Tokyo! + Write ups!

Update #22 - Charles' Nightmare Themes (#3 Sexual Frustration)

Update #21 - Various versions of collector's box art! Further write ups! (?)

Update #20 - Written up in PLAYBOY! Youtuber Eric Van Wilderman plays HP: Tokyo. 

Update #19 - Healing Process: Tokyo, GREENLIT! Thank you! Demo available on PC / MAC / LINUX!

Update #18 - Additional Rewards (Must read!)

Update #17 - A long post revealing more about the story!

Update #16 - Our sister project: A Credible Tale!

Update #15 - Fliff's Tale (Second game for free if you back Healing Process: Tokyo!)

Update #14 - Making friends + Healing Process: Tokyo Press Kit!

Update #13 - Sam plays the home theme on guitar! [Youtube Video]

Update #12 - Youtube video announcement, a friend's Kickstarter video.

Update #11 - Day 5.

Update #10 - Some articles about Healing Process: Tokyo!

Update #9 - The end of day 3!

Update #8 - Day 2 over!

Update #7 - Top 100 on Steam! Vote Now!

Update #6 - Fixing the demo bugs.

Update #5 - Day 1 over, charge on to day 2!

Update #4 - Day 1, FEATURED PROJECT! STAFF PICK!

Update #3 - Hello Backers! (Backers Only!)

Update #2 - Second update and demo feedback!

Update #1 - Here we are! Our campaign begins! 

All backers from the first tier upwards also receive our well-kept secret Fliff's Tale 「フリッフ物語」 for FREE upon release!

Fliff's Tale by Eclipse JP. Coming in the last quarter of 2016.
Fliff's Tale by Eclipse JP. Coming in the last quarter of 2016.

Official Press Kit Here: 

See the HD Trailer here on YouTube!

PLAY THE HP:T DEMO HERE

IMPORTANT: The demo for Healing Process: Tokyo was made by Sam, our director and composer. There are bugs. However, our new, extremely talented programmer Nick Howard (see below) has already started creating the official version of the game in Unity. This will be available to those rewarded with Beta access (coming December 2015). Please keep this in mind while playing this demo. 

Fixed Bugs:

1) These should allow you to talk to the homeless man without getting into any trouble, and see the extra scenes in the bar, which most people have not seen up until this point. 

 2) The bus actually takes you to where you want to go. It didn't before, after the first time visiting both places. Up until this point, these were hard to see if you tried to throw the ball inside the house, it was a problem in my debug setup (a foolish shortcut which changes some variables, causing a messup in the game's logic).

The demo should now prove to be a fuller experience, so by all means - please play it! 

Demo download links:

Windows 64 Bit: http://www.mediafire.com/download/v2ab4ha028cb3xa/HP-T_win64.zip 

(Windows 32 Bit coming soon, message me if it's important to get it now, keep checking back at http://healingprocessgame.com/ for all demo versions) 

Mac 32 Bit (UNTESTED!): http://www.mediafire.com/download/ato98u7plx0dlu6/HP-T_osx32.zip

Mac 64 Bit (UNTESTED!): http://www.mediafire.com/download/qo3bhlom1pfobt4/HP-T_osx64.zip

Linux 64 Bit (UNTESTED!): http://www.mediafire.com/download/4axwrvbieawis33/HP-T_linux64.zip

(Linux 32 Bit coming soon, message me if it's important to get it now, keep checking back at http://healingprocessgame.com/ for all demo versions) 

 Okay, please have fun! :) Mac and Linux users, this is a TEST! These have never been tested until now, they have only been tried out on the PC so please send your feedback to admin@eclipsejapan.jp if possible! In the next few days I am going to upload a video of the combat, so keep your eyes peeled people! :) keep an eye out for what happens! http://steamcommunity.com/sharedfiles/filedetails/?id=515113823

We are greenlit on Steam! Thank you! View the page by clicking HERE!

Like us on...

Extra Backing Rewards

You can add the following to ANY pledge level, by adding a certain amount:

Instructions:

1. Choose the tier you want to back (or just pledge 1 pound or above)

2. Add the additional cash amount for what you want to receive

3. We will message about your additional rewards once the campaign ends, so don't worry too much about it now. As long as you add on the amount you want for the additional reward, you will be covered. This is perfect if you want an additional CD or game, etc to give to a friend, or just to have for yourself! There is no limit on how many additional rewards you can add to your pledge.

At any tier, an additional...

£5 - will get you a signed postcard to anywhere in the world, with a message to you!

£13 - will get you the original soundtrack (Physical Copy (2xCD)! *signed

£18 - will get you the game! (Physical Copy (DVD)) *signed £50 - A 1 hour Skype call with me and one of the other team members, and a chance to have creative input into the game, anytime you like through Skype messaging too. (Of course, if we become good friends, you can probably get more calls with us).

We hope these rewards are... rewarding enough! If not, feel free to suggest more by getting in touch with me! We will be adding more rewards here later, so check back any time!

 Healing Process: Tokyo is a throwback to the interactive storytelling genre fused with more recent tropes from RPGs, sandboxes, and modern designs. It includes a nostalgic pixel art style that defines itself stylishly, featuring an extensive amount of voice acting and an immense world with a broad scope of areas to visit. The core concept takes a heavy amount of influence from the graphical adventures of Sierra Entertainment, but looks to expand upon the medium of interactive storytelling by adding numerous systems unfamiliar to the genre.

Healing Process tells the story of recovery from the mental illness that is depression and combating one's inner demons. Our protagonist Charles Russell, an experienced doctor and surgeon, has suffered the loss of his wife, causing a downward spiral in his life. After several surgeries resulting in failure, it becomes apparent that Charles' personal problems are affecting his professional life. Charles reluctantly decides to take a day's leave from his job in hopes of regaining his composure. This journey aims to explore a multitude of well developed characters and thought evoking themes that will be grounded in extensive real world research and interviews with doctors, and victims of depression.

KEY CONCEPTS 

  • Explore a massive world simulating and based off of the real life Tokyo. Only those who search diligently will find the countless areas and easter eggs lovingly hidden in the game.
  • Enjoy a game sporting a soundtrack that will exceed 2 and a half hours in length composed by none other than our versatile director Sam L. Jones as he captures the shifting tones and locales of Healing Process.
  • Experience a MAJORITY of in game scenes with a wide voice cast directed to give the game even more personality. Meet 100's of specially designed and developed characters.  
  • With a truly immersive experience in mind, pledge to become an actual character in Charles' world and have your likeness used in the game!
Day 2's Art: Charles, getting ready to combat his demons.
Day 2's Art: Charles, getting ready to combat his demons.

 KEY MECHANICS


  • The player will guide Charles through an open world Tokyo by climbing, swimming, running, and utilizing various means of transportation as he explores new areas in the search for peace of mind.
  • Charles' therapist will serve as a window to the bizarre world that is Charles' subconscious where his biggest fears and regrets manifest themselves as fearsome demons that you must slay. 
  • Making new friends in the real world will have a direct effect in this subconscious nightmare as a strong psyche lends to an empowered Charles, who will be able to defeat his inner demons with the help of his new-found companions.
New friends from the outside world help you overcome your subconscious conflict
New friends from the outside world help you overcome your subconscious conflict
Combat and overcome manifestations of Charles' depression.
Combat and overcome manifestations of Charles' depression.


Music

As well as the director and creator of Healing Process, Sam is also composing the music. Here are two tracks from the 14-track demo soundtrack.

'An Incomplete Abode' - Home Theme.

'Final Thoughts' - Piano Composition.


Stretch Goals

Explanation of Goals

$14,000 - Standard Game, PC (and Mac)
£9120 - €12,350 - 170,0000¥
The initial goal for the Kickstarter campaign.


$22,000 - 24 Hours of Gameplay
£14,250 - €19,400 - 265,0000¥
The game will be extended to at least 24 hours of story-oriented gameplay, we want to make a game worth playing, so this will probably be longer. But at least 24 hours of gameplay will be secured if we meet this goal.


$26,000 - Additional Orchestral OST
£16,850 - €22,900 - 315,0000¥
The best tracks of the initial soundtrack will be singled out, rearranged, and recorded by classical orchestra musicians. This will add an extra 60 minutes to the OST, and another CD. Making the base soundtrack a 3 CD soundtrack, not a 2CD soundtrack.


$30,000 - Complete animation re-haul
£19,400 - €26,500 - 362,0000¥
All of the animations and pixel art levels will be improved upon significantly, and extra frames will be added to all animations. The extra cash will be used to commission another pixel artist to work alongside Igor.


$40,000 - Double combat content 
£26,000 - €35,300 - 482,0000¥
The currently planned 10 dream dungeons will be increased to 20. That means double the enemies, items, weapons, support characters and double the bosses. While it says double combat content, this will actually require significantly more out of dream content too, so it's a great goal to meet.


Further goals.
Further goals such as other console versions, (Playstation, Xbox, Nintendo Wii, etc.) to be announced.



Current Condition of the Game, and how Kickstarter will help us.  

For the sake of our Kickstarter and providing a proof of concept to everyone, I- Sam Jones, the composer and director at Eclipse JP- have personally created the demo for Healing Process: Tokyo myself, despite not being a programmer. We will, however, upon a successful Kickstarter campaign, be able to afford to bring Nick Howard, my good friend and skilled programmer, onto the team to program the entirety of the game in Unity. I will then take a backseat with programming to focus on fine detailing our pixel art, creating the soundtrack, and directing our team.  

 Igor (Animator, pixel artist), Niho (Artist), and I have been painstakingly working over the last 8 months to bring the initial vision of Healing Process to you, our audience. In these past few months, we have recruited our extremely talented writer and editor Casey Mustain to ensure the quality of the game's dialogue for the voice actors as well as the narrative direction of the story remain topnotch.

BETA 

Anyone who pledges at least £17 ($26 / €23 / 3100¥) will have Beta access to the game (starting in December 25th), and a forum which allows discussions about the beta, bugs, and will act as a platform for us to include ideas from fans too.

As a whole

We are five guys, with a deep passion for video games, and respect towards both modern and retro aesthetics. We rarely fight, and any conflict that occurs in the group is purely creative. The team takes their queue from a strong leader, and each member pulls their weight 100%. At the end of the day, we are five gamers with various skills, who want to create a great game that we can share and enjoy with ourselves and you. If all five of us are enjoying the game, and pushing ourselves to improve in our areas, we can surely make Healing Process: Tokyo a game that resonates with other like-minded people.

Sam L. Jones

Role: Director, Composer, Original Concept 

Sam is an English gentleman, aged 24, living in Tokyo. He founded the company Eclipse JP, along with his wife, Kou in 2015 ( http://eclipsejapan.jp/ ). Eclipse JP specializes in video game composition and game development. While he is currently composing music for games such as Chickensword ( http://twitter.com/wtfmig ) , A Credible Tale ( http://overclockedgames.com ), Spooky Cave ( https://twitter.com/Polkm1 ) and various titles for Adam Tilley ( http://ajtilley.com ), in his spare time, Healing Process has been his second baby. From the concept's birth to the programming and export of the final demo, Sam has been putting in great effort to bring Healing Process to a stage presentable to you.

Sam's Most Influential Games: Cave Story+, Final Fantasy 8, Persona 2 / 3 / 4, Chrono Trigger and Breath of Fire IV.
Sam's Favorite Game Music: Persona 4 (Meguro Shoji), Final Fantasy 6 / 8 / 9 (Uematsu Nobuo),  Jade Cocoon (Matsumae Kimitaka and Matsumae Manami), Chrono Trigger (Mitsuda Yasunori ), Wild Arms 1 / 2 / 3 / 4 (Naruke Michiko).


Igor Green

Role: Pixel Artist and Animator

Igor Green ( http://grigoreen.tumblr.com/ ) is an extremely talented professional freelance pixel artist. Igor has a love towards the indie industry and pixel art in general, and has always aspired to work on a great game with good friends. With any luck, Healing Process: Tokyo will be that game. Most importantly, Igor is able to perform his duties as a pixel artist quickly and effectively, no matter when the deadline is.

Igor's most inspirational games: Dungeon of the Endless, Darkest Dungeon, Faster than Light, This War of Mine and Binding of Isaac.



Niho Ame

Role: Concept Artist, Promotional Artist

Niho is our own personal artist, and illustrates art for HP:T swiftly and effectively upon command. Niho is skilled at many styles, which becomes immediately obvious upon visiting his Deviant Art page HERE. Not only does Niho deal with all of the art for Healing Process: Tokyo, he also has provided some nice piano playing for the Healing Process soundtrack (yet to be revealed). Niho also has his own personal designer accessory company, Mi-roquinerie

Niho's Most Influential Games: Metal Gear Solid 4, Legend of Zelda: Majora's Mask, The Witcher 2, Doom 3 and The Elder Scrolls: Morrowind.

Casey Mustain

Role: Script and Story Writer, Editor

Casey has an incredible eye for detail when it comes to creating a flowing and natural script. As well as creating the majority of the game's script and story, he also has the ability to edit Sam's illogical stories into something that resonates with the player and actually works in a cohesive plot. Put simply, without Casey to write original stories and script, edit and arrange Sam's incohesive thoughts, the game would suffer greatly.

Casey's Most Inspirational Games: Indigo Prophecy, Conker's Bad Fur Day, Bioshock Infinite, Heavy Rain, and Red Dead Redemption.

Nick Howard

Role: Programmer

Upon successful funding, Nick will join our team and program HP:T in Unity. While the original demo was proof of concept by Sam, knowing Nick can achieve much better quality results in a fraction of the time, it would be suicide to not have him work on the game. Nick has some of his own games on display for sale at http://ikizami.itch.io/ so be sure to check these out.

Nick's Most Inspirational Games: 'Anything from the Touhou Project', Warcraft 3, Super Mario Bros. 3, Oblivion and To The Moon.

Digital Version of the Game DRM FREE!

Healing Process: Tokyo - DRM Free- Digital
Healing Process: Tokyo - DRM Free- Digital

Digital Version of the Demo OST 

(14 Tracks) Approx Date Of Delivery: October 30th 2015. 

Healing Process: Tokyo - The Demo Soundtrack
Healing Process: Tokyo - The Demo Soundtrack

Digital Version of the Full Soundtrack 

(Over 2 and a Half Hours of music!) 

Healing Process: Tokyo - The Official Soundtrack
Healing Process: Tokyo - The Official Soundtrack

Digital Version of the 'The Making of Healing Process: Tokyo' PDF. 

The Making of Healing Process: Tokyo (PDF Edition)
The Making of Healing Process: Tokyo (PDF Edition)

Digital Version of the 'The art of Healing Process: Tokyo' PDF. 

The Art of Healing Process: Tokyo (PDF Edition)
The Art of Healing Process: Tokyo (PDF Edition)

Beta Testing of Healing Process: Tokyo.

 (Starting December 25th 2015). 

Beta Testing - 25th December 2015
Beta Testing - 25th December 2015

Own character + Portrait in-game.

 

Our Video Narrator, and talented voice actor Joe Newberry as 'Dan', Charles' best friend.

Have your character assign Charles a quest to fulfill. 

Physical Version of the The Making of Healing Process: Tokyo Book. 

(Choose Black / White Version)

The Making of Healing Process: Tokyo Book (White Edition)
The Making of Healing Process: Tokyo Book (White Edition)
The Making of Healing Process: Tokyo Book (Black Edition)
The Making of Healing Process: Tokyo Book (Black Edition)

Physical Version of the The Art of Healing Process: Tokyo Book. 

(Choose Black / White Version)

The Art of Healing Process: Tokyo Book (Black Edition)
The Art of Healing Process: Tokyo Book (Black Edition)
The Art of Healing Process: Tokyo Book (White Edition)
The Art of Healing Process: Tokyo Book (White Edition)

Physical Version of the Game for PC / Mac! (DVD-R) 

Healing Process: Tokyo - The Game (DVD)
Healing Process: Tokyo - The Game (DVD)

Physical Version of the Soundtrack! 

(2xCD) over 2 and a half hours of music from the game. 

2xCD Full Soundtrack
2xCD Full Soundtrack

The Special 'Collector's Box' 

Includes the following

  • Both Books (Physical Copy, Signed)
  • The Original Soundtrack (2-CD)
  • A Physical Copy of the Game (DVD)
  • A Letter from the Director Sam in your name, with a message of your choice.
  • A special print of your character from the game, signed by Sam L. Jones.
There will be a vote upon funding to decide the design for the box, there will be several possible covers to choose from.
There will be a vote upon funding to decide the design for the box, there will be several possible covers to choose from.

Reference Sheet for Rewards

Get Fliff's Tale for Free when you support Healing Process: Tokyo at the first tier or above.
Get Fliff's Tale for Free when you support Healing Process: Tokyo at the first tier or above.

Risks and challenges

There aren't really any tangible 'risks' during the development of Healing Process: Tokyo, outside of unpredictable life events that plague us all. We have a diligent team who have been working hard for the last 8 months without any funding and who are dedicated to the project. Our philosophy at Eclipse JP is 'work hard at what you love'. Success can't be achieved without passion. Healing Process: Tokyo started out as a passion project with the goal of making a name for the company and it will end that way. But through funding, we'll be able to truly realize the scope of the game and acquire the assets necessary to provide a higher quality experience. Once such asset being the ability to hire on a dedicated programmer in place of Sam's... less than stellar programming.

Sam and I, Casey are working closely together to make sure his vision is conveyed coherently and masterfully. We are pitching ideas back and forth constantly to round out the already designed systems planned for the game. With Nick, Igor, and Niho helping us to bring them to life, there shouldn't be any trouble in the translation of ideas within the group. We will be working as a close-knit unit with Sam at the helm.

The real challenges of a game like this lie in the scope of the vision, especially when placed upon such a small development team. There are countless game assets and resources required; a hefty unique character amount, scheduling recordings for our voice talent, handcrafting a huge open world, and individualizing every quest-line, to name a few. We are all here, however, out of deeply seated ambition, and the burning desire to establish Eclipse JP as a name in the indie development market drives us onward. With your help and backing, you let us know that you not only have an interest in our product, but that you put your trust in our ability to create and deliver that product. That trust helps keep us motivated. We swear to not let you down.

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Support this project

  1. Select this reward

    Pledge £5 or more About $8

    The 'Gamer'.

    + Digital Version of the game on release!
    + Digital Version of the Demo Soundtrack! (14 Tracks) (Improved!)
    DRM FREE!
    + Free Copy of 'Fliff's Tale' (Date TBA)

    (*All awards described in the campaign to the left).

    Approx. $7.50 / €7 / 900¥

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  2. Select this reward

    Pledge £10 or more About $15

    The 'Good Listener'.

    + Digital Version of the game on release!
    + Digital Version of the Demo Soundtrack! (14 Tracks) (Improved!)
    + The Full Soundtrack on completion! (Estimated July 2016)
    DRM FREE!
    + Your name in the credits

    (*All awards described in the campaign to the left).

    Approx. $15 / €14 / 1800¥

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  3. Select this reward

    Pledge £17 or more About $26

    The 'Reader'.

    All Previous Awards.
    + Digital Edition (PDF) of the Art book!
    + Digital Edition (PDF) of the 'Making of' book
    + BETA TESTING

    (*All awards described in the campaign to the left).

    Approx. $26 / €23 / 3100¥

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  4. Select this reward

    Pledge £20 or more About $31

    The 'Participant'.

    All previous rewards.

    + Have yourself made into a character who meets Charles! (In-game pixelart character). And name, speech of your choice (within reason!).

    Approx. $30 / €27 / 3600¥

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  5. Select this reward

    Pledge £24 or more About $37

    The 'Quest Giver'.

    All previous rewards
    + Your pixel character will have their own portrait. (Base it on a photo of yourself, a friend, however you like!)
    + You can also assign Charles a quest to fulfill (length up for negotiation). Truly be a part of the world of Healing Process.

    Approx. $36 / €33 / 4300¥

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  6. Select this reward

    Pledge £25 or more About $39

    The 'True Experience'.

    + All Previous Rewards. (Yes, all).
    + A Physical copy of the game (DVD-R) and Physical copy of the 2-CD Soundtrack (CD) upon completion!

    Approx. $38 / €34 / 4500¥

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  7. Select this reward

    Pledge £55 or more About $85

    The 'Creative Reader Experience'.

    + Digital Copy of the game upon release.
    + Digital Copy of the Demo Soundtrack
    + Digital Copy of the Full soundtrack.
    + BETA TESTING

    + Physical Copy of 'The Making of Healing Process' book (+PDF). Signed by the founders of Eclipse JP, Sam and Kou Jones, along with a message of your choice.
    + Physical Copy of the 2-disc Soundtrack (CD).

    Approx. $84 / €75 / 9900¥

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  8. Select this reward

    Pledge £55 or more About $85

    The 'Artistic Reader Experience':

    - Digital Copy of the game upon release.
    - Digital Copy of the Demo Soundtrack
    - Digital Copy of the Full soundtrack.

    - Physical Copy of 'The Art of Healing Process' book (+PDF). Signed by the founders of Eclipse JP, Sam and Kou Jones, along with a message of your choice.
    - Physical Copy of the 2-disc Soundtrack (CD).

    Approx. $84 / €75 / 9900¥

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  9. Select this reward

    Pledge £80 or more About $123

    The 'True Supporter'.

    - All Digital Rewards. (Books, game, soundtracks).
    - A physical copy of the Soundtrack (CD) and Game (DVD) upon release.
    - A digital version of ALL FUTURE GAMES FROM ECLIPSE JP. Yes, that's correct. Provide us with an E-mail you are going to use until you die, and we will give you a digital version of all games we ever release in the future.

    Approx. $122 / €110 / 14500¥

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  10. Select this reward

    Pledge £115 or more About $177

    The 'Ultimate Collector'.

    Receive a Special Boxed Edition Package, featuring:

    All digital rewards. (Books, Game (DRM FREE), Demo + Full Soundtrack). Digital Delivery.

    - A Physical Copy (DVD) of the Full Game.
    - A Physical Copy (2xCD) of the Soundtrack.
    - The Physical 'Making of Healing Process' book.
    - The Physical 'Art of Healing Process' book.

    Approx. $175 / €157 / 20800¥

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  11. Select this reward

    Pledge £150 or more About $231

    The 'Friend'.

    - The Complete Box Edition, mentioned above.
    (Special Box, DVD, CD, Books x2).
    - All digital content.
    - A digital version of ALL FUTURE GAMES FROM ECLIPSE JP. Yes, that's correct. Provide us with an E-mail you are going to use until you die, and we will give you a digital version of all games we ever release in the future.

    Approx. $228 / €204 / 27000¥

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  12. Select this reward

    Pledge £400 or more About $617

    The 'True Friend'. (Let's hang out in Tokyo).

    - Let us know when you are coming to Tokyo!
    We can both speak Japanese and English, so we'll take you to some cool places, hang out in Karaoke, etc. and show you the places in Tokyo that nobody knows. If you so wish! We'll then go to dinner! We can hang out over the space of two days.

    - All Digital Rewards.

    - The Collector's Box!

    - A copy of all future games from Eclipse JP. Until we die!

    No flights, hotel or other fees included. The amount pledged is for the rewards above.

    Approx. $608 / €545 / 72000¥

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  13. Select this reward

    Pledge £1,500 or more About $2,314

    The Executive Producer.

    - Join us as an Executive Producer on Healing Process:Tokyo. (From January 2016 onwards).

    - You will receive all Digital and Physical Rewards (Including the Collectors Box). Digital and physical upon completion, Approx. November 2016.

    - You'll receive a copy of all future games from Eclipse JP.

    You'll be credited as the executive producer. You can have as little or as much input as you like.

    Approx. $2280 / €2040 / 270000¥

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Funding period

- (30 days)