Skulk Hollow: An Asymmetric, 2-Player Game with Epic Meeples
Over generations and generations, the ancient woodland of Børe prospered and grew. The spirit of the world lifted the animals to new heights, bestowing great gifts upon them. The Foxen race grew proud and true.
That is, until the Guardians rose. No one quite knows why they came, but these are not the kind, life-giving Guardians of spiritual legend. These are darker, more ferocious versions, and now they're wreaking havoc in the realm.
Skulk Hollow is a 2-player, asymmetric, tactical combat game where players take the roles of either a band of Foxen heroes or a towering behemoth of a Guardian.
- One vs Many Asymmetric Combat creates a fresh, fun, 2-player experience.
- Action takes place on the Board AND the Guardian. Not only does the battle occur on the Kingdom board, but the foxes must traverse full size, Guardian gameboards. Each guardian has unique routes and abilities to stop the foxen.
- Dual Purpose Cards give players a wide range of movement and ability powers while keeping them quick to pick and easy to play.
- Unique Foxen Nobles and Guardians creates a range of tactics and dynamics, adding depth and strategy that makes each game a new challenge.
Skulk Hollow is a 30-45 minute game for 2 players, aged 8 and up.
Keith Matejka of Thunderworks Games- renowned designer of Roll Player and collaborator on Herbaceous & Sunset Over Water - has created a dynamic, fresh 2-player combat game and Dustin Foust's (Atomic50) amazing art brings the world and characters to life. Eduardo Baraf of Pencil First Games is at the helm of Skulk Hollow to ensure it is the perfect balance of dynamic play, compelling choices, and amazing art in a fantastic package.
On the battlefields of Skulk Hollow, ancient relics can still be found amongst the various ruins that scatter the land. It's been said that crystalline bones of the wizards who sacrificed themselves during the creation of the Smallfolk still hold great power, even after being dormant for centuries.
All Kickstarter Backers who pledge for Skulk Hollow will also receive the Ancient Relics Mini-Expansion for Free. This expansion will be available for sale on BGG, at Conventions, etc, but will not be packaged within the base game.
In Skulk Hollow, one player represents a guardian trying to eliminate the smallfolk who corrupt their once pristine creation, while the other player represents a band of Foxen heroes bent on vanquishing the guardian in order to protect their people and homes.
Main Phase: During this phase, the active player may take as many actions as shown by the action limit on their player mat. With each action, they may play one card or prepare. They may also spend power to take additional actions. Actions may be taken in any order.
- Play Card: The player plays one card from their hand.
- Prepare: The player discards one card from their hand, then draws two from the deck.
- Spend Power: The active player removes one power cube from the guardian player mat or any hero unit card in order to take an additional action.
Cleanup Phase: Once the active player has taken all of the actions that they wish to take, or they no longer have any more actions available, they move to the Cleanup Phase of their turn. During this phase, they will allocate power and refill their hand.
More Details and all the Incredible Guardian and Foxen abilities can be found in the rules
DOWNLOAD FRENCH BACKER RULES (WORD DOC) Note: French Edition will have completed rules, components, etc. This is just a primer.
Board Game Closet - Skulk Hollow Preview
Tantrum House - Skulk Hollow Preview
Ant Lab Games - Skulk Hollow Rules and Playthrough
Board Game Spotlight - Skulk Hollow Preview: Pencil First Games paid to be included in a variety of media on the Board Game Spotlight channel.
Man vs Meeple - Skulk Hollow Preview: Pencil First Games paid to be included in this overview on the Man vs Meeple channel.
Board Game Revolution - Skulk Hollow Extended Preview: Pencil First Games did not pay for this review, however we are paying for some ad spots on BGR FB group and newsletter.
Keep up with Us
- Pencil First Games, Follow Ed on Twitter and Kickstarter
- Thunderworks Games, Follow Keith on Twitter
- Atomic50 for more Art from Dustin
- OK Art Studio for more Art from Sebastian
- Happy Valley Meeple Farm for more Meeples from Helen
KS Intro View VO: Dorsey' Jackson
Original Game Inspiration: Ethan Baraf
Risks and challenges
"Skulk Hollow" is Pencil First Games' Ninth Kickstarter. "Lift Off! Get Me Off This Planet!", "The Siblings Trouble", "GemPacked Cards", "Heroes and Tricks", "Herbaceous", "Legendary Creatures", and "Sunset Over Water" all successfully funded and shipped to backers. "Herbaceous Sprouts" and "Heroes Welcome" are on their way. We strive to run excellent Kickstarters and deliver fantastic products.
"Skulk Hollow" is well-tested and balanced. The graphic design is complete and the card art is final. Box and instructions are near final and we have been working closely with our printer. Limited amounts of work will remain based on how our planned Stretch Goals unfold.
There are inherent risks whenever undertaking a project as complex and large as producing and distributing a board game, but I have been making complex projects with countless moving parts and large budgets most of my career. I've gone out of my way to surround myself with experienced board game developers, distributors, and people who have run and launched successful Kickstarters. This team of friends has been exceedingly supportive and I'm sure will help as we hit any upcoming bumps in the road. And there are bumps. Strikes, shortages, shipping delays are all hard to predict.
Most importantly, if something does go wrong, I will keep everyone in the loop as the project moves forward and comes to market. This game will exist because you all will have made it happen.Learn about accountability on Kickstarter
- (23 days)