In terms of Stretch Goals, we've already achieved:
- unique art for all 4 Courts (see update #21 for example)
- thicker map tiles
- larger player screens
We have also converted many of our remaining stretch goals into Add-Ons (several of them free!), in an effort to increase the value of the game and make this a truly amazing first edition:
- Wooden blimps as score track markers (free!)
- Plastic stands for Discovery tokens (free!)
- Jumbo-sized Discovery cards (free!)
- Plastic miniatures for the Unique Units ($3)
- Gulag & Dynano territory hexes ($4)
- Academy & Volcano territory hexes ($4)
- Pre-painting option for Generals miniatures ($12)
Once our KS campaign is over, people will still be able to reserve a copy of the game (+ expansion) for $110 - and purchase all these add-ons at a slightly increased price. So pledge now and get a fantastic deal!
Thank you so much for visiting (and hopefully supporting!) our Kickstarter,
-- Hassan Lopez, designer of Clockwork Wars
Clockwork Wars will be available in the French & German languages, as well as English.
GERMAN: Wenn dieses Projekt erfolgreich ist, wird es eine komplett deutsche Version von Clockwork Wars geben! Ihr könnt uns helfen, unser Ziel zu erreichen, indem ihr unten eine komplett deutsche Version (Regeln & Material) unterstützt!
FRENCH: Si ce projet aboutit, une version française complète de “Clockwork Wars” sera imprimée! Vous pouvez nous aider à atteindre notre objectif en souscrivant ci-dessous à une version intégrale du jeu en français ! (règles et composants)
In Clockwork Wars, 2-4 players command a unique race of creatures in a brisk, tense war game set in a alternate universe where magic and steam-era technology collide. Take control of the calculating Purebreeds, the industrious Troglodytes, the mighty Rhinochs, or the proud Mongrels. Your goal is to vanquish your foes and accumulate the most victory points through seven turns of play. You earn points by fighting for control of territories that contain valuable natural resources. To win these battles, you need manpower gained by seizing villages and developing them into cities. Invest in research and discover astonishing new technologies, like Golems, Submersibles, and Analytical Engines. Position your troops, research powerful discoveries, employ espionage, and conquer your enemies to win the game!
- A modular map composed
of hexagonal tiles and nine territory types (including manufactories,
sorcerer's towers, and citadels) that allows for infinite replayability.
- Four different races to choose from, each with its own unique units.
- Hidden and simultaneous unit deployment that provides constant tension.
- Short turns packed with tough decisions.
- Simple, diceless combat resolution.
- A card-based espionage system.
unique "technology tree" that is different for every game. Research
discoveries in one of three different disciplines: Sorcery, Science, and
- Light civilization-building mechanisms, as players upgrade villages into cities and research discoveries through three successive, historical ages.
- Rules for either a "free-for-all" game or a 2 vs. 2 team game, where you and your ally combine forces and victory points.
Game Designer Video:
Complete 3 player Game:
Reviews & Interviews:
BGG mini-review by Troy
Note: Please keep in mind Clockwork Wars is a WIP (Work in Progress). We are actively working on and finishing up graphics for the game components, so don't assume anything is in its final form at this point.
• 4 sets of colored wooden discs (red, green, white, blue; 32 each)
• 3 types of influence tokens (Religion, Science, & Sorcery)
• 4 score markers
• 6 spymaster action plaques
• 6 unique unit tokens (1 Hunter, 2 Crashers, 1 Operative, & 2 Engineers)
• 1 turn marker
• 1 first player token
• 40 hex tiles, representing different territories (4 Capitals, 7 Villages, 5 Forests, 4 Lakes, 4 Towers, 4 Manufactories, 4 Shrines, 4 Citadels, 4 Barrens)
• 3 court tiles/cards
• 4 screens
• 3 general miniatures and cards: the Leviathan, Steamtank, & Guardian
• 45 discovery cards & matching tokens
• 15 espionage cards
• 1 game-board
• 1 deployment-orders pad
• 1 rulebook (Graphics still being laid out for final copy)
Dual Sided Map:
The hex tiles in Clockwork Wars are nice and large, measuring 3.75 x 3.25 inches. We also wanted to give players a choice in artistic style. One side of each hex features beautiful, "realistic" artwork (from a bird's eye perspective) of each territory type. The flip side of the hex features a highly functional graphic design that emphasizes the color and icon associated with each territory type. We leave it up to you to decide which side you want to use when you create your maps!
Miniatures: the Generals
Description: Each base game will come packaged with 3 gray PVC (polyvinyl chloride) miniatures representing the all-powerful Generals. Shown below are concept art images for the 3 miniatures, as well as our current factory molds that will be used to generate the final minis. As such, don't view these as identical to what you'll get in the box! The final plastics will be even better looking.
Note: Mini's will be free standing, without the bases you see pictured.
Purebreeds: Centuries ago, human scientists created the hybrid races through a combination of genetic engineering and arcane wizardry. Outraged by this act of hubris, many civilians flocked to the priests who pronounced all hybrids an affront to God. The “Purebreeds” are dogmatic and militaristic humans who devoutly believe in their own genetic superiority, and they want nothing more than to conquer the hybrids and suppress their rebellion. The Purebreeds’ unique unit is the Operative – a master of nefarious, black operations.
Troglodytes (Trogs): Trogs are human-chimpanzee hybrids. They are bright, curious, and resourceful – interested in experimentation and the development of new technology. Due to infighting and distractibility, Troglodyte society tends to be volatile, and their villages are little more than junkyards. But in war, Trogs attack in overwhelming numbers and possess extraordinary cunning and tactical ability. The Trogs’ unique unit is the Engineer – a brilliant researcher, adept in sorcery, science, and mysticism.
Rhinochs: Rhinochs are human-rhinoceros hybrids. Originally engineered by humans to serve as slaves for all forms of physical labor, the Rhinochs possess a deep hatred for the Purebreeds. They are fierce warriors, capable of valor and heroism in the face of insurmountable odds.Their unique unit is the Crasher – a humongous berserk Rhinoch who acts as a devastating siege engine.
Mongrels: Mongrels are human-dog hybrids. Their fierce loyalty and sociality has led to a strong, interdependent society where discipline and dignity guide cultural progress.They are skilled spies and assassins, while in battle their savage instincts and lightning reflexes make them formidable enemies. Their unique unit is the Hunter – a lone commando unit seemingly capable of appearing and disappearing at will.
Sentience is an expansion for Clockwork Wars. It adds a number of new Discovery and Espionage cards, many more hexagonal tiles to make even larger and more varied maps, a new Court, two new Territory types (the Observatory and Nexus), and a fifth race: the Inventions. This allows for 5-player games.
Inventions: The Inventions are autonomous, animate thinking machines.No one knows precisely how they arose, but some suspect the first Invention was created by Sir Erasmus Paniscus, the famous Troglodyte engineer. They have rapidly multiplied since their origin and are now a powerful army in the clockwork wars. The Inventions are gifted engineers, capable of building new Inventions in their astonishing magical workshops.Inventions often mimic the form of various natural species, especially insects and spiders. They are young, full of energy and naivety, but recognize that they must defend themselves in this time of war if they wish to survive as a free race.
In Clockwork Wars we've recruited artists from over 10 different countries to illustrate over 80+ original pieces of art for the game! The Digital Art Book will collect these illustrations, and show you how they evolved from rough sketch to final image. As all the art for the game has yet to be finished, the Digital Art Book is also still a work in progress.
All posters included in each pledge level will come folded inside the box unless purchased separately (at the $15 level).
All posters included in each pledge level will come folded inside the box unless purchased separately at the $10 pledge level.
Add-On #1 --
1x custom "Discovery Card Mat" on which to place and organize your discovery cards for easy viewing (this item is not included in the game). We will be printing these using the latest GripMat material, that "grips" your table, and is both durable and aesthetically appealing. Hit the link for more details! IMPORTANT NOTE: We DID get the minimum of 25 backers to order this ADD-ON so that we satisfy the Minimum Order Quantity (MOQ). Please send us a message if you are ordering (or have already pledged for) this ADD-ON item. Thanks!
Add-On #2 --
1x copy of a large wall poster (2' wide by 3' tall) featuring stunning steampunk artwork from the game!
Add-On #3 -- Gulag and Dynamo territory hexes
Two copies of each, 4 hexes total. See Update #16 for some details on what these territories add to the game. $4 ($6 after KS ends).
Add-On #4 -- Painted Generals
The three Generals (the Leviathan, the Guardian and the Steam Tank) will all be painted to match, as close as possible, the three prototype pictures of them shown above. $12. ($15 after KS ends).
Add-On #5 -- Wooden blimp score track markers
5 blimps in 5 player colors. Free right now ($3 after KS ends).
Add-On #6 -- Plastic Unique Unit miniatures
Sculpted plastic minis for 6 UU's in base game and 1 in expansion. $3 now ($10 after KS ends).
Add-On #7 -- Plastic discovery token stands
10 included (only 9 needed per game + 1 extra). Free right now ($1 after KS ends).
Add-On #8 -- Jumbo-sized Discovery Cards.
Larger discovery cards that really feature our fantastic art. Free right now ($2 after KS ends).
Add-On #9 -- Academy & Volcano territory hexes
Two copies of each, 4 hexes total. See Update #16 for some details on what these territories add to the game.$4 now ($6 when KS ends).
UPDATED on August 31st:
Several of our remaining stretch goals have been converted into add-ons. Please see update #23 for details.
Please refer to the introduction and/or the Add-on section above for greater details on this! The Chart below is inaccurate now. The $30K, $40K and $50K goals are achieved and many others are now free and achieved as well (please see above for details!) Thanks!
To figure out your shipping cost, first find the country you're shipping to listed in the below "Shipping Tiers" section. After that refer to the shipping chart below, reference your shipping tier with your pledge level to find your exact cost.
Tier #1 -- Shipping is FREE If you're shipping to: the USA (only the 48 contiguous states), Belgium, France, Germany, Luxembourg, & the Netherlands
Tier #2 -- Refer to chart: Australia, Canada, & The United Kingdom
Tier #3 -- Refer to chart: Austria, Bulgaria, Czech Republic, Finland, Greece, Hungary, Ireland, Portugal, Spain, Sweden, Denmark, Italy,Slovakia, Slovenia, Poland, Romania, Estonia, Latvia, Lithuania
Tier #4 -- Refer to chart: Argentina, Brazil, China, Japan, Malaysia, New Zealand, Singapore, South Korea, Taiwan, & Thailand
Tier #5 -- Refer to chart: Norway & Switzerland, Israel, South Africa
Tier #6 -- Refer to chart: Hawaii, Alaska, & Austria
Others in countries not on this list might consider using a US freight forwarder address in the US and we will ship to that US address for free.
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Eagle & Gryphon Games are committed to producing games of the highest quality, both in production and game play. We feel it is important that people who buy Clockwork Wars receive a game that is well made and will be in playable condition for many years. Clockwork Wars will be produced using the best printing, box and game components available.
Thanks for your support of Clockwork Wars! Please direct any questions to: firstname.lastname@example.org
Risks and challenges
We stand by our products, but sometimes issues do happen. Please contact our customer service with regard to any such issues within 90 days of receiving your copy of Clockwork Wars.
Shipping issues are relatively uncommon, but they do sometimes occur, especially when shipping to destinations outside of the US. We will obtain tracking information when it is possible, but sometimes it is not. We cannot guarantee that there will not be shipping problems, as we cannot guarantee the service and reliability of the various postal/delivery services involved around the world. You will have to assume that risk along with us.
Eagle Games (and its affiliate Gryphon Games) has completed and delivered on over 26 Kickstarter projects to date. Only two current Eagle Games are delayed with regards to originally-projected delivery dates: Dawn: Rise of the Accolytes is currently finishing production in China. We expect it to be shipped from China in August and delivered to Backers in September. And Defenders of the Realm: Minions will be completed in a week and shipped to the US in late July, arriving in August. We keep Backers notified by Updates about the status of their projects. We deliver on our promises reliably and usually on time (the very few delays we have had were related to production issues which we have only, at best, partial control over).
To put it simply, you will get everything you are promised when you pledge to one of our Kickstarter Projects, and it will be delivered to you in as timely a manner as possible.Learn about accountability on Kickstarter
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