The issue of giving the “designer” credit for this design
We are a games publisher. We are not lawyers or judges. It is not up to us to decide who designed this game, it is up to us to determine who has the rights to publish the game; and then to sign a contract with that person to license those rights; and then to publish the game to the best of our ability.
As we state in FAQ #1, it has been clear for over a decade, since 2008 at least, that John Bohrer owns the rights to publish this game. And so in 2008 we contracted with John Bohrer to license this game and have done so ever since then. We have not put any designer attribution on the box, in an attempt to stay out of further controversy. We certainly have no control over what Martin Wallace thinks or chooses to say publicly, he will say what he wants to -- regardless of its propriety or accuracy -- that much is clear. We simply do not choose to engage with him in further, meaningless “mud-slinging” and false accusations. And in my opinion, lawsuits over this would be a monumental waste of time, money and life’s limited energy.
We really continue to appreciate the support many of you are giving us for this reprint of Age of Steam Deluxe.
And for those of you who say you are not supporting this KS until the “designer” attribution matter is cleared up, we can only say that we believe that it is perfectly clear what we needed to do in order to publish this game 10 years ago and we believe we have done that and abided by the law—both morally and legally—then and since then. We further believe that there is likely no way that the situation regarding who “designed” this game will ever be resolved to the satisfaction of Martin Wallace but that is simply sometimes the way things are in life and there are clearly better ways to spend one’s time and life energy than to behave badly about them. For instance, one could rather choose to spend one’s time playing great games…………
Sincerely – Rick Soued, Owner, Eagle-Gryphon Games