About this project
Although we have reached our goal, we're still raising funds until June 1st!
All pledges of $75 or more remain guaranteed to receive a copy of the Deluxe Version, at least until they're all gone. (30 remain.)
We now return you to the description...
Inevitable is a satirical game set in a dystopian future. It was designed by us-- Jeremy P. Bushnell and Jonathan A. Leistiko. We were two of the co-founders of the pioneering print-and-play game studio Invisible City Productions. (www.invisible-city.com)
Inevitable contains a 76-square board; a deck of 63 cards; 20 1" Mylar-fronted buttons, corresponding to the 20 different playable Groups in the game; a fully illustrated manual; a Catalog of 20 different purchasable in-game items; and a treasury of play money. The prototype has been extensively playtested and revised -- it's currently in its seventh version and is getting a few final layers of polish this spring.
We intend to release it this summer, in three formats: the Demo Version (an abridged set of freely downloadable PDFs), the Standard Version (a pay-to-download PDF), and the Deluxe Version (a commercially-printed physical copy of the game). We're going to produce a "small batch" of the Deluxe Version--a run of 100--and we're planning to use the Kickstarter funds to help produce, promote, and distribute that run.
Our website: www.inevitablethegame.com
Our Facebook page: http://www.facebook.com/pages/Inevitable/192682438697
Our Twitter feed: http://twitter.com/dystopiangames
More About the Game
A little more about the game's mechanics
Inevitable represents a hybrid of...
- the chance-based pleasures of roll-and-move games
- the wheeling and dealing of negotiation-based games
- the drama and tension of collaborative beat-the-system games
- and the narrative richness of character-driven role-playing games.
Basically, we tried to put all the things we like about tabletop gameplay into a single game. Were we successful? Enthusiastic playtester response says "yes."
A little more about the game's story
In Inevitable, you play the chosen representative of a group running a political campaign against HappyCOM-9, the all- seeing, all-knowing computer that serves as the Exalted Decider in the post-apocalyptic world of the game. Today's political parties are long forgotten, however. Certain power blocs, such as the Church and the Mafia, still exist, and are available to play. But you could also be playing a representative of a corporation (ACME, UPS), or unorthodox new forces like Post-Apocalyptic Beasts or the Living Dead. In order to be successful, you will need to best your opponents, avoid HappyCOM-9's defenses, weather the twists and turns of capricious Fate, and, uh, not die. Or at least not die too often.
(You can read the full backstory here: http://www.inevitablethegame.com/content/leak-no-1-story-so-far )
Have a question? If the info above doesn't help, you can ask the project creator directly.
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