Dungeon Doors is a 1 vs. 2-5 game, where you pick from a dozen unique heroes, and fight against all the monsters, obstacles, and twisted treasure rooms the Door Master can deviously muster against you. Can you fight your way out, or will you die horribly to the sound of a Door Master’s raucous, villainous laughter?
Everyone chooses a Door Master, who takes the Door Master deck.
Everyone else pick a hero! Each hero has stats, quirks, traits and special abilities. Read the whole card so you know how to use them and their abilities most effectively in the dungeon to come.
The Door Master creates the first floor the party will encounter, consisting of 3 cards.
The party picks a door to open and the heroes crowd in, ready (hopefully) to tackle whatever Obstacle, Creature, Treasure, or Exit the card has to throw at them!
Continue deeper into the dungeon with your cool 20 and 6-sided dice, opening more and more doors while the DM lays down more and more floors. Keep going until all the heroes die (DM wins) or at least one hero escapes (heroes are victorious).
“Dungeon Doors … simulates a role-playing experience but on a smaller, faster scale. They do a smart job … of simplifying in ways that make it entertaining and rewarding.”
- Role for Crit
"Dungeon doors is fun for everyone! It's witty, funny, and easy to learn. Dungeon doors is a great way to spend time with the whole family!"
- Kari L. Riverside, California
"This game was legit! Kickstarter is coming August 3rd! If you like DnD and want a quicker game to play with friends, this is your jam."
- Matt W. "Love Thy Nerd"
Risks and challenges
We spent long hours exhausting our creativity and often our patience before we were all sure that we had created a game that, when it arrived on the doorsteps of the amazing people who backed us, would become an instant hit, with clear instructions, beautiful cards, and endless hours of exciting gameplay.
Of course we hope everything runs smoothly with the entire production and delivery of this game, but we know that’s unlikely, and certain elements of the game aren’t quite nailed down. We want to be upfront with you about the current state of Dungeon Doors so you can get your game with no unpleasant surprises.
First, we are very pleased, and confident in the fact that the gameplay and mechanics are done. Locked down. Tested and edited and tested and sweated over and finished. As of now, however, the art isn’t finished and the card design has not reached the final stage. As this is our first game, it is our first time working with manufacturers and shipping. Figuring out how to print and package and ship this game most efficiently has taken more time and struggle than expected, but we have whittled it down to a number of quotes from companies who seem to fit our needs and vision.
When you back us, we plan to have your back as well and get this game shipped to you quickly.
Thank you for your support, and happy dungeon delving,
The Dungeon Doors teamLearn about accountability on Kickstarter
- (30 days)