CA$ 5,840
pledged of CA$ 40,000pledged of CA$ 40,000 goal
173
backers
0seconds to go
Funding Canceled
Funding for this project was canceled by the project creator on Jan 28 2015
BearInMind GamesBy BearInMind Games
First created
BearInMind GamesBy BearInMind Games
First created
CA$ 5,840
pledged of CA$ 40,000pledged of CA$ 40,000 goal
173
backers
0seconds to go
Funding Canceled
Funding for this project was canceled by the project creator on Jan 28 2015

About

We have approved by the community on Steam Greenlight! This means when the game is complete we can release on Steam.
We have approved by the community on Steam Greenlight! This means when the game is complete we can release on Steam.

  DEMO DOWNLOAD NOW AVAILABLE. CHECK IT OUT HERE.

IGNEOS: The Last Phoenix

Igneos: The Last Phoenix is an aerial combat adventure game that combines open-world combat and discovery with Zelda-style dungeon exploration and problem-solving.

  • Aerial Melee Combat - Battle against aerial menaces like Crows and the vile Carrion, or strike from the skies against Reavers - armored husks that hunt your every move.  
  • Born from Ashes - Unleash the powers of fire, scorch enemies and burn away the decay that has consumed the world as you fly.  
  • Lost World - Explore the landscape and discover relics of the past at every turn. The highly detailed environment makes for exciting discovery and creates a world bursting with narrative history at every turn.
Join Pharos, the last remaining fire-bird as it awakens to discover a once-vibrant world covered in ash and frost. Soar through mysterious environments to uncover the past and find a way to save the dying planet before it shatters apart. Utilize the power of flight and fire to defeat the vicious Carrion, shadowy vultures who swept in across the sea.

A third-person view allows you to have a greater sense of your surroundings.
A third-person view allows you to have a greater sense of your surroundings.

Pharos the Phoenix has to contend with all sort of vile enemies as it explores the wastelands. Fortunately, Phoenix are natural predators and have a number of tools at their disposal:  

  • Flame Charge: This charge-based attack turns the Phoenix into a fire-ball and dive-bombs enemies that stray too close.  
  • Grapple: The talons of the phoenix are razor sharp and can snatch enemy crows out of the sky. Once entangled, they can be shredded with claws and beak, or thrown as a fiery weapon.  
  • Fire Storm: With enough power stored, the Phoenix can unleash a torrent of volcanic fury upon any nearby opponents or objectives.
Crows, Carrions, and Reavers are all vicious obstacles on your journey.
Crows, Carrions, and Reavers are all vicious obstacles on your journey.
Excited? Well don't take our word for it! We have a fully functional prototype available to download and play! Check it out here! Please remember to check the Readme file while installing for a smooth process. 



For millenia, the Phoenix maintained the balance of life and death of the planet. When Pharos is born from the ashes, it discovers it is the last of its kind in a world that is crumbling and fracturing - setting forth a mystery that must be solved to restore balance to the planet

When playing through the game, explore diverse and compelling environments. On each island you'll be faced with a puzzle or a challenge to overcome. If you succeed, you can progress or explore to discover new areas, story elements or upgrades! The game takes the joys of exploration to strange new heights.

Explore ruined wastes and frigid decay as you try to restore the world to life.
Explore ruined wastes and frigid decay as you try to restore the world to life.

40,000 - Base Funding Goals

This will give us the base money to make our game at the core level. Scoping out a satisfying game that you'll be able to enjoy. At this level, the game will launch solely on PC.

45,000 - New Enemy! Derelictor

This will give us the neccesary funds to add a new enemy to the game! The Derelictor is a fearsome enemy that has the ability to launch a beam of frost. If we can reach this stretch goal tier, the community will be able to vote on designs and help influence this enemy!
 
 
 

50,000 - Shade Vision

Shade Vision allows Pharos to see things invisible to the naked eye. Structural weaknesses, enemy weak points, or even easter eggs and unlockables.

62,000 - Final Boss Add-On

We feel the best games have a Final Boss, and we'd love nothing more than to provide a climactic final fight to the game.  This tier lets us craft one epic showdown for you to play.

More Stretch Goals to be unlocked! Feel free to comment on what you'd like to see on the Back Wall!






We're a group of nerds who want to make a game that calls back to the types of games that got us into this wonderful subculture in the first place. Metroid Prime, Legend of Zelda, Elder Scrolls, and Halo have helped shape Igneos in one way or another. 

Dave Dryden [@DWDrydenoriginally comes from the homebrew, modding community working on fighting and real-time strategy games. After working on the original prototype, Dave handles a lot of the leg-work of managing the project and building out the levels.

Jay Zhou [HeadcrabeD] is the artist behind our concept art and building out the majority of our 3D assets. A known Turtle afficianado and a concept artist with years of experience on various titles, I'm consistantly amazed at his artistic and technical range of ability.

Manuel G. Aguirre, also known as the "Sound of Man," has been been involved since the beginning of the project, recording some emotional, beautiful tracks for us. With one foot in gaming and the other in film, Manuel provides a lot of insight for giving critical moments a great impact.

Leigh is another indie developer that has stepped up to provide assistance on the art for Igneos. We will be upgrading a lot of the old models with an enhanced style, and Leigh is already blowing us away with his art-chops. With experience as both a Triple-A and Indie dev, his approach is always incredibly insightful.

This project has evolved a lot since it's initial creation as a four-month student project. After we completed it, we tossed it up on Steam Greenlight, not expecting anything to come of it. But... fans of the game saw it, shared it, liked it, and now we're here. We want to make a fun, engaging, game experience that comes as a love-letter to the games that inspired us to create it in the first place.

So, where's all the money going?

Additional Team Suport: For most of us, Igneos is a passion project. But we can't complete it by ourselves. So the bulk of funds will be toward paying outside help to come in and get the game to a point where we can complete it as we can.

Incorporation, Legal, etc.: There are also some legal, business-type expenses that are just neccesary for doing this. So we have a small amount budgetted to cover that.

Tech: We need to pay for some licenses to programs and some source-control/servers to make sure our work gets to teammates properly and doesn't break.


We originally made "The Last Phoenix" in 2012 as a four-month student project. After we finished the game, we put it up on Steam Greenlight just to see if people would like the game. Thanks to enthusiastic fans, we saw the game shared across Let's Plays, tumblr, and Indie portals. With this community passion, we were able to get the game Greenlit on Steam. Now we're able to actually revisit the game and make the changes we didn't have time or resources to make before.

Since our fans were so passionate to see this project come back, we felt Kickstarter would be the best way to ensure they could be involved with the development from start to finish. 

Thanks for supporting us so far, and we hope that you'll help us accomplish our dream of making Igneos: The Last Phoenix a game for everyone to enjoy.

Risks and challenges

Our first task will be upgrading the game engine to Unreal. Once we complete this stage, we'll be able to switch focus to content creation and building out the adventure. With this shift, we can improve our development cycle, allowing us the option to (hopefully) port to other platforms.

We learned from our original prototype that we needed to improve our visual design to help players keep track of enemies and objectives. To accomplish this we are subduing the original visual effects to help enemies really pop out on screen.

Learn about accountability on Kickstarter

Questions about this project? Check out the FAQ

Support

  1. Select this reward

    Pledge CA$ 1 or more About $0.77

    == IGNEOS Supporter == $1 Donation gives you access to a Digital Wallpaper and our thanks!

    Less
    Estimated delivery
    8 backers
    CA$
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  2. Select this reward

    Pledge CA$ 15 or more About $12

    == Crow Tier == Digital Copy IGNEOS: THE LAST PHOENIX [Steam or DRM-Free] and Digital Soundtrack. Access to Backer Updates, and a Backer name listing in the Credits

    Less
    Estimated delivery
    56 backers
    CA$
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  3. Select this reward

    Pledge CA$ 20 or more About $15

    == Phoenix Tier == [EARLY BIRD SPECIAL] Turn up the heat for this worm of a deal! Adds Digital Art Book, Instruction Booklet, and 8-Bit Soundtrack Cover. Also includes all previous tier rewards.

    Less
    Estimated delivery
    Limited 55 backers
    CA$
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  4. Select this reward

    Pledge CA$ 25 or more About $19

    == Phoenix Tier == Adds Digital Art Book, Instruction Booklet, and 8-Bit Soundtrack Cover. Also includes all previous tier rewards.

    Less
    Estimated delivery
    4 backers
    CA$
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  5. Select this reward

    Pledge CA$ 35 or more About $27

    == Frostfire Tier == Backer Exclusive Frostfire-Phoenix alternate costume. Fire not your thing?Chill out with this alternate set of effects. Also upgrades your Credits title [Backer to Elite Backer]. Also includes all previous tier rewards.

    Less
    Estimated delivery
    17 backers
    CA$
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  6. Select this reward

    Pledge CA$ 65 or more About $50

    == Carrion Tier == Exclusive Carrion-Phoenix alternate costume for use in-game. Fight fire with fire. See Pharos take on the form of a Carrion-styled Phoenix. EARLY ACCESS available at the Carrion Tier and above. Also includes all previous tier rewards.

    Less
    Estimated delivery
    10 backers
    CA$
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  7. Select this reward

    Pledge CA$ 90 or more About $70

    == Relic Tier == Like physical rewards? Try this DRM-Free Boxed copy of the game. Includes game and soundtrack on a disc. Also includes all previous tier rewards.

    SHIPPING: Anywhere outside Canada/USA, will need to add $15.

    Less
    Estimated delivery
    Ships to Anywhere in the world
    1 backer
    CA$
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  8. Select this reward

    Pledge CA$ 100 or more About $77

    == Relic+ Tier == There's just something timeless about Instruction Booklets. Adds a printed booklet which includes old-style controls, backstory for the game, and character profiles. Also adds in a printed map of the game world.

    SHIPPING: Anywhere outside Canada/USA, will need to add $15.

    Less
    Estimated delivery
    Ships to Anywhere in the world
    9 backers
    CA$
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  9. Select this reward

    Pledge CA$ 300 or more About $232

    == Shade Tier == Work with the Dev team to create a unique character to appear in the Shade Journals. Also includes all previous tier rewards. Gain access to the Launch Party here in Vancouver, BC. Does not include food or travel expenses.
    Also includes all previous tier rewards.

    Less
    Estimated delivery
    1 backer
    CA$
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  10. Select this reward

    Pledge CA$ 400 or more About $310

    == Islander Tier == Work with the dev team to design a small island in the open-world. The name of this island will appear on-screen when flying over. Also includes all previous tier rewards.

    Less
    Estimated delivery
    1 backer
    CA$
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.
  11. Select this reward

    Pledge CA$ 1,200 or more About $930

    == Spectre Phoenix == Help us design and name a unique Spectral Phoenix for use in the game! These ghosts of long-past phoenix will offer advice, lore, and side-quests through the game. Also includes all previous tier rewards.

    Less
    Estimated delivery
    0 backers
    CA$
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.

Funding period

- (35 days)