About this project
Welcome to Dwarven Forge’s City Builder System Kickstarter!
The City Builder System is fully modular, 25mm scale, hand-crafted terrain that unshackles your game from the dungeon and takes you nearly anywhere you want to go. These beautiful and nearly indestructible pieces – which are available fully hand painted -- will inspire a lifetime of adventures on your gaming table and allow you to build the Kingdom of your dreams!
Top of the Page News
- Watch Our Finale Video Here!
- New Photos of sample set-ups at using various pledge levels in our photo gallery. Watch all our videos here!
- See the entire assortment of Add-On Packs here! All Cottage, Undercity, Overcity, Hamlet, Village, Capital City and Empire Backers are eligible.
- Introducing Stefan's Volume of Maps & Secret Dungeons!
Stretch Goal Map -- The Bigger The Campaign, The Better It Gets
We founded Dwarven Forge in 1996 to offer the world’s finest quality, best designed and most useable 3-D modular gaming terrain.
Nearly 2 years ago, we launched our first Kickstarter, Game Tiles, made from a brand new casting material called Dwarvenite. Dwarvenite is a proprietary, nearly indestructible compound that feels great in the hand and captures exceptional detail. While Dwarvenite is more affordable than resin, the expensive steel molds it requires make funding from the Kickstarter community essential.
Backers’ support for that first Kickstarter, as well as a second one in 2014 ("Caverns") was overwhelming. And in the course of making the millions of pieces needed to fulfill these campaigns -- and in shipping both Kickstarters on time -- we made important advances in every step of the process, including our casting know-how, our painting team, our quality-control and our packing and shipping.
More than a decade ago, our founder, Stefan Pokorny set out to create a modular city terrain system inspired by the detailed maps he’d drawn depicting Valoria, the capital of his world of Mythras. But after months of testing prototypes, our plans were thwarted by real world concerns: the city was too costly to tool and too complicated to produce. We just weren’t ready for something so ambitious. But now, we are!
The base of the City Builder System starts with your main pledge (shown in the right hand column), which includes some amazing modular buildings. Qualifying main pledges also include a long list of Free Stretch Goals (which are added automatically in quantities that reflect your pledge level as the funding level grows). Then, if you want, enhance your pledge with a dizzying assortment of brand new Add-On Sets at backer-exclusive prices, including streets, sidewalks, alleys, underground sewers, ruins, balconies, figural minis, battlements.
Also keep in mind that these sets go beautifully with existing Dwarven Forge terrain. The end result: you'll be able to build an infinite number of highly detailed, incredibly sculpted settings for nearly any adventure.
One of the key things to keep in mind: you are the master builder, and what's shown here is just an example of what's possible. The floors, walls, posts and roofs can be reconstructed in many different ways. You can build a single story 4"x4" house. You can build multiple stories. You can increase the floor plan and build wider, deeper, or both. You can use Tudor or stone walls, wood or stone floors, slate or terracotta roofs.
And that’s just to start. Imagine an assortment of new rooftops, chimneys, different walls, shutters, interior accessories. Now add streets and sidewalks, townspeople, signs, lights, underground sewer pieces. With even a modest assortment, you can play for years and never build the same setup twice.
The sketch below shows how the basic building easily fits together.
How do you get in on the action?
1) Select a main pledge level (e.g. Tourist, Cottage, Book, Hamlet, Undercity, Village, Overcity, Capital City, Empire). These are shown in the right hand column and illustrated in the graphics below. Please note that Tourist, Cottage, Book, Undercity and Overcity DO NOT come with Free Stretch Goals; For qualifying pledge levels -- Hamlet, Village, Capital City and Empire -- the higher the pledge level, the more of each free stretch goal you receive.
2) Decide which – if any – Add-On Sets you want to include. (All pledge levels except Tourist may purchase Add-On sets.) Click here to see the Add-On Sets.
3) Visit our Pledge Calculator to add up the total pledge required for the items you want, or add them up on your own.
4) Go to the green “Back This Project” button at the top right of this page. Enter to the total for the Main Pledge + all Add_on sets you wish. Also be sure to select your Main Pledge Level (e.g. Hamlet, Village, etc), so Kickstarter registers your pledge. (Please note that Kickstarter does not capture specific Add-On selections; we will confirm this directly with you after the Kickstarter closes.) Kickstarter will then take you through the remaining steps.
Click here to see a variety of sample set-ups showing various pledge levels with selected add-on sets are outlined in our photo gallery.
If you have trouble seeing the pledge level graphics, please click here.
Dungeon Gray or Completely Hand Painted Dwarvenite
All of the pieces in this Kickstarter will be made of genuine Dwarvenite. You choose between unpainted sets infused with "Dungeon Gray," or sets that are completely painted by hand in intricate, exacting detail. The difference between these choices is highlighted below.
As our overall pledge total grows, so will the size and variety of your sets! When the campaign hits key pledge levels, we unlock Stretch Goals. Some of these are completely free pieces that we add automatically to your base pledge. Others are larger, paid Add-On sets that will add a vast amount of variety to the world you create.
The higher your pledge level, the more of each free stretch goal you receive. Here are the details:
- Tourists And Book backers do not qualify for Stretch Goals or the purchase of Paid Add-on sets.
- Cottage, Undercity and Overcity backers may purchase paid Add-On Sets, but do not receive free Stretch Goal pieces.
- Hamlet backers will receive 2X every unlocked free stretch goal (sometimes a mix of Stone and Tudor).
- Village backers will receive 3X every unlocked free stretch goal (sometimes a mix of Stone and Tudor).
- Capital City backers will receive 5X every unlocked free stretch goal (sometimes a mix of Stone and Tudor).
- Empire backers will receive 10X every unlocked free stretch goal (sometimes a mix of Stone and Tudor).
If you pledge for unpainted sets, your free stretch goal pieces will also be unpainted. If you pledge for painted sets, your free stretch goal pieces will come hand painted.
One other important point: just like our previous 2 campaigns, free stretch goals are exclusive to Kickstarter. After the campaign ends, free additions will no longer be available.
How do I figure out how much to pledge?
Use our Pledge Calculator. It lists all currently available items (with photos) and will calculate the total pledge required for your choice of Main Pledge, Add-On sets (and any non-US shipping). Then -- and this is important -- go to the upper right of the Kickstarter page and enter your pledge amount (you also have to select a base pledge level).
Please note: if you want Add-On Sets, all you need to do is add the amount of your main pledge and all additional pledges or Add-On Sets together. Then submit this total pledge amount on Kickstarter. You do not need to tell Kickstarter your Add-On Set selections; we will obtain these from you using our pledge manager software after the Kickstarter campaign closes.
Shipping and Delivery
As with our previous campaigns, US ground shipping (probably ground FedEx or UPS) is included.
Shipping outside the US requires an additional payment per base pledge and per Add-On set. All these charges are displayed on our pledge calculator. While we will make every practical effort to smooth your delivery through Customs, all backers are responsible for any applicable import fees. We deeply appreciate the interest of backers from all over the world, and we apologize that we aren’t able to make any exceptions to these charges.
We expect to deliver your Kickstarter product by January, 2016. While we're working toward an earlier date, we need to budget a little more time this year to test the fit of the vertical pieces, just in case.
If you like what you see, please spread the word and join the conversation in the Comments section. And if you have a chance, download our specially created avatars and downloadable posters, one of which we were honored to receive from artist and backer, Justin Martin.
Before closing, a few words from our founder, Stefan:
“This year’s Kickstarter is very special to me. While we actually decided to do a city years ago and are now able (with your help) to make it happen, you could say that this project has been a lifetime in the making. I grew up around architects and city planners in the greatest city in the world, NYC.
My father ran a small architecture firm right out of our 4 story Manhattan townhouse. His office and drafting studio were on the top and bottom floors – and we lived in the middle, with architects walking through our house from dawn to midnight. During the day they built miniature balsa wood models (I helped arrange the trees and the tiny people), and by night they drafted beautiful drawings. It fascinated my eager young mind and fueled my creativity.
My parents were European, and every summer they took me to Europe to visit relatives. From a young age I was deeply influenced by the ruins in Rome and Athens, and the storybook architecture of Prague, my father’s hometown.
So it’s only natural that when I started building my own RPG world, that all those projects and the magical places we visited came alive in my own work. I have never been so consumed by a project, or more proud of its result. This fully modular Old World city is an extension of my soul, in many ways crafted from the love that my parents gave to me when they adopted me so many decades ago. I present it to you with all my heart, and I ask you to have fun, and be the Architects of your own kingdom!
Thank you all so much. Now let the games begin!”
Risks and challenges
We have been the in the terrain business for nearly 20 years, with a constant dedication to quality and service. Importantly, the rewards from our two previous (and successful) Kickstarter campaigns ("Game Tiles" in 2013 and "Caverns" in 2014) were delivered as promised and on-schedule.
We are very familiar with the technologies, skills and resources required to produce and deliver the rewards promised in this Kickstarter. Several factors, however, could affect the delivery time. These include weather and labor related events that could slow down delivery, for example, the recent West Coast port shutdown.
We intend as before to have all our product tested for safety and reliability. All the of products shown in the stills and video are prototypes. While our actual production should be even more refined than these initial prototypes, there might be some differences in order to facilitate production.Learn about accountability on Kickstarter
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