This project's funding goal was not reached on January 18, 2013.
This project's funding goal was not reached on January 18, 2013.
Destroy All Slackers is a traditionally animated movie in the style of Mission Hill, Gravity Falls, or Regular Show that tells the story of a group of early 20's slackers from New Jersey who love video games, music, hanging out, and partying.
Kail is a 22 year old dude who starts a band with his friends Spade, Dazz, Squadman, and CJ as a way to hang out, party, and most importantly, impress Molly, the girl he's currently crushing on who's a regular customer at the video store he works at. Things start to go wrong when Kail takes an offer from a greedy record producer who wants to make him into a superstar. Thinking he's leaving behind a legacy that would make his late father proud, as well as impress the girl of his dreams, Kail leaves his friends behind in search of fame and fortune. Can the guys get their best friend and lead singer back? Should they even want him back?
The script was written by comedian Kris Kail and was partially based on real life experiences working at a video store, playing in a band, and chasing after girls. Kat Fajardo serves as the lead artist on the film, a student of cartooning at the School of Visual Arts in New York City, her unique style gives the small town of Mushroom Hill, New Jersey and its inhabitants their distinctive look. In the sound department we have original electronic music by Sam Glover, as well as songs from Harpoon Forever, The Indecision, Former Fat Boys, The Megas, Age of Animals, Smaller Than You, and more!
The main characters of Kail, Spade, Dazz, and Squadman were originally created for various webcomics in the early to mid 2000's by Kris Kail, Bill Sweet, Daniel Loyall "Dazz" Brown (from The Spriter's Resource), and Rikk Richardson (from The Indecision and Smaller Than You). With permission from their original creators, writer/director Kris Kail revamped these characters and repurposed them for Destroy All Slackers, while also adding new characters to fill the void (also based on people Kail knew through out the years).
Our goal is to make a feature length animated movie on a small budget for an older audience of video game and comic book fans, but can also appeal to a wider demographic.
I completed the first draft of the script in the Summer of 2010, following it with several drafts between then and May 2012. We began recording voices in the Spring of 2011, finished recording them in July 2012, and began assembling the audio into listenable audio tracks complete with sound effects and music which were finished in September 2012. As I was working on the audio, Kat was drawing storyboards for each scene based on my audio tracks, as well as finishing up character model sheets and other pieces of concept art.
Now that the entire film is laid out in front of us, the only task left is to have the animation produced and make any fixes that we can to make the overall project more polished and refined. Linterna Magicá, an Argentinian animation studio who worked on the 2010 Emmy Award winning PBS spot "Explore", will be handling the animation for Destroy All Slackers. We've already raised some funds for the project via private investors, but now we need to raise the rest of it. We set our goal at $75,000 because that's the bare minimum we can get away with for animation production to still have it look good, but if we were to raise $200,000 we could make Destroy All Slackers the best it can be and also give free HD digital downloads of the film to everyone who's backed the project, not just those who spent $10 or more, so get 200,000 of your buddies to back $1 each and we'll be in business.
Everyone from the musicians to the voice actors to the audio specialists to Kat and myself have worked on this project voluntarily as a labor of love with the hopes of it becoming successful. I personally want it to be a success, not so I can be a rich fat cat sitting atop a pile of gold coins, but so that I can share the gold coins with our loving crew and continue to make cartoons specifically for our audience.
For the incentives we tried to make them both cool and affordable, this way we don't waste our entire budget making cool merchandise for the backers and we're left with nothing to make the movie with.
Anything not listed above only comes in the package that it was mentioned in. If a package says "ALL OF THE ABOVE +" it's referring to anything listed above as well as whatever's mentioned in that incentive.
We're also going to be producing little things like pins, buttons, stickers, more postcards, etc that we'll throw in with packages on a random basis.
Remember, the more you spend the more you'll get, but we tried to make it so that even the people just chipping in $5 get something cool to hold on to.
This movie is for fans of video games, comics, movies, and anime, but can be enjoyed by anyone who's ever hated their job, thrown a party just to try and get with someone, or suspected the dude delivering their pizzas also deals drugs on the side.
There are tons of references and in-jokes throughout the entire film that’ll make any nerd smile, and even if you aren’t into Star Fox, Sonic the Hedgehog, Mega Man, Dragon Ball Z, Fist of the North Star, or Assassin’s Creed you can still enjoy the movie so long as you enjoy relatable characters in engaging situations.
Regards to Uncle Sonic for making us kids into the adults we are today, and for making this movie possible. You'll understand what I mean when you watch the movie.
For more information about Destroy All Slackers, check out our production blog on Tumblr: http://www.destroyallslackers.com/
Development on the film is 100% done. The script is written and finalized, the characters are designed, the final look of the film is done, and all the voices are recorded. The only thing left is the animation, which is why the budget on this movie is so low. In fact, most if not all of the money we raise is going straight to the animation studio overseas so they can keep working on the movie. The major risk/challenge here would be getting the animation done on time. As long as we have the money, there's nothing stopping this train, but there could be flaws and goofs in the animation that will need to be addressed and could slow the train down.
One thing people don’t take into account is Kickstarter and Amazon’s fee (5% each), as well as the cost for the incentives themselves. I estimate that the incentives will cost us up to $20,000 (this includes shipping), but this estimation leaves room for extra stuff we can sell off on our web store later. In a perfect world this Kickstarter reaching $200,000 would pay for everything just fine, and give us room to make some of the more important scenes that much better. Regardless, the latest the incentives will ship will be around the time the movie comes out on DVD, if we go over our goal though I'll make a point to ship some of the incentives early.Learn about accountability on Kickstarter
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- (30 days)