I'm releasing the second volume (Stencils) in my ongoing Daily Thumbprint Collection series, a recording project I launched 6 years ago to explore some longterm multi-revision compositions. The album is finished, and this is where you can get it.
It's not always easy to describe your own music, especially when it's an instrumental project that transcends different genres. This is the case with Daily Thumbprint Collection, a recording project where I compose the music using software, and then go back to record select parts with live instrumentation. The songs typically center around heavy rhythmic themes, while subtly exploring melody and harmony as combinations of sonic texture. The result is synthetically-human, a bit moody, but also driving and really cool.
Like most albums, producing this one required a lot of time, a good amount of money, and a healthy dose of insomnia-induced creative effort. It's done, and now I hope you enjoy listening to it as much as I do!
I'm using Kickstarter because this album is part of a series of albums that I am releasing. There's already two more albums completely composed and recorded. I need resources to finish editing and mixing them. The entire project has been in the works for well over 6 years, and releasing Stencils is going to help me complete the project.
With that in mind, here are the primary goals for this campaign:
- Share both Daily Thumbprint Collection Vol 1 and Vol 2 using some really cool rewards
- Recoup some expenses and raise additional funds towards finishing Vol 3 and Vol 4
Hello, I'm Caleb Dolister. I'm a drummer and have been playing and touring with multiple different projects for many years. My main project at the moment is The Kandinsky Effect, a quirky electronic/instrumental group based between Paris, France and NYC. Beyond the drums, I compose, engineer, and help other bands by running a small creative music label that helps creative music projects get off the ground. I'm also a web developer.
I started this project, Daily Thumbprint Collection, as a way to compose music that I want to listen to, and then produce it as I would like it to be heard. Often, that involves everything from writing & performance, to engineering & mixing. These songs are not meant really to be performed by a live group; they’re actually designed to exist as recorded music. That makes it special because the recordings are the only way that the music gets shared (there's no live outlet).
After many years of exploration, I released the first album in the series as "Daily Thumbprint Collection" in 2008. The experience of making that album inspired me to make the project an ongoing series where I would write more music, and eventually travel to collect recordings of the parts played by musicians I've either performed with or met throughout my career as a drummer.
As you can imagine, writing and recording four albums generates a much longer story, which you can read here. The important information for this campaign is that this is a project I have been working on for a long time (almost 10 years), and it's in the final stretch.
Contributing to this campaign and grabbing one of the rewards is a superb way for you to support the project, and finish this chapter of the Daily Thumbprint Collection series.
040823 featuring recordings of Sam Minaie on Bass, and Gavin Templeton on Alto Sax, released in 2008 as part of Daily Thumbprint Collection Vol 1
Here’s what you get for supporting this project
Each physical item produced in this campaign will include unlimited MP3 downloads of both my Daily Thumbprint Collection albums using Tunepatch (a public service I created that lets bands turn any physical item into mobile "content hotspots" by providing instant access to streaming and downloading). I completely encourage that you use this feature to share the album with your family and friends... or sign up for it with your own band.
The other point of interest is all physical items will be created using only on-demand merchandise. That means there will be no excess stock. Everything will be manufactured exclusively to create rewards for supporting this campaign.
Risks and challenges
The downside to on-demand manufacturing is that it's very expensive. The reward tiers might look like they are setup to collect hefty profits, but the truth is that they will generate only reasonable funds at best. Still, I think this is a fun way to provide a bunch of creative merchandise options without ordering excess stock in bulk.Learn about accountability on Kickstarter
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