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A board game that combines tile laying, deck building, a casual timed element, and a lot of strategic planning.
A board game that combines tile laying, deck building, a casual timed element, and a lot of strategic planning.
3,199 backers pledged $218,559 to help bring this project to life.

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$218,559

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Sorcerer City, from designer Scott Caputo (Voluspa & Whistle Stop) mixes tile laying and deck building into a strategic game that is kept moving by a casual timed element. Imagine if Carcassonne, Dominion, and Galaxy Trucker were combined into a magical strategy game of sorcerer architects competing to see who could gain the most prestige! Walk with us down the streets of Sorcerer City! 

 Building your city

Shuffle your starting deck of 12 tiles. Place them face down and prepare to start the round. Once the round starts you will place one tile at a time adjacent to a previously placed tile. 

Tiles can be arranged in any direction and they DO NOT have to match other colors when placed. Obviously, you will want to strategically place a tile to score the most points in whatever strategy you are attempting to construct. 

There are 3 different scoring goal types.

It can be any shape!
It can be any shape!
All tiles that form a straight line are counted.
All tiles that form a straight line are counted.
These tiles can be diagonal or orthogonal, and of any goal type or color.
These tiles can be diagonal or orthogonal, and of any goal type or color.
Prototype Rulebook
Prototype Rulebook
                                                                                                    

 
Raw Magic Conversion Cards: Each player secretly decides how to use their raw magic, as all raw magic is converted into one of the three other resources. Players reveal simultaneously.

Influence Rewards: The player with the most influence wins the reward for that year and the Prestige associated with it. The second place player chooses either the Prestige or the Influence Reward. Third place is rewarded the option that the second player did not choose. All remaining players receive 5 gold to spend at the market or an additional buy action.

Market Phase: In order of influence, players will buy tiles from the Market. Only 2 tiles may be purchased unless they have unlocked more buy actions from their player board, influence rewards, or tiles in their cities. 

Monster Phase: Each player receives a Monster from the current year. Players should review as a group the monster ability that everyone is receiving. 

Shuffle and reset: Players collect their Prestige coins from their supply for the amount they accumulated during the round. The player with the least amount of Prestige gains the free tile that matches the current year. Now players take all tiles, including newly acquired monsters and market tiles and shuffle them face down and prepare their deck for the next round. 

End Game: After the 5th year, count up all Prestige Tokens and determine the winner!

These items give players asymmetric starting abilities.
These items give players asymmetric starting abilities.
"Work in progress" - Subject to change
"Work in progress" - Subject to change
"Work in progress" - Subject to change
"Work in progress" - Subject to change
"Work in progress" - Subject to change
"Work in progress" - Subject to change

We are listening to your feedback!

LISTEN TO AN INTERVIEW WITH SCOTT CAPUTO
LISTEN TO AN INTERVIEW WITH SCOTT CAPUTO

Shipping is expensive and is a burden that we all have to share. We have subsidized the shipping costs so that you have very affordable shipping. We will be fulfilling the Kickstarter copies from strategic locations around the world. If you live in an expensive part of the world to ship things, it is a big advantage to secure this subsidized shipping through the campaign. 

Some backers will receive their games before others, that is just a fact of fulfillment. We will balance this the very best we can and we will do our very best to keep everyone up to date on where each region of the world is during shipping. There are things we cannot control, like sea freighters getting delayed or customs taking much longer than what is normal, these situations pop up, we will do our best. The region of the world we have the most control over is the USA, we promise that no retail sales or Amazon sales will occur until backers have been shipped. We will also do our very best to do the same for every other area of the world, but those areas are much harder to time fulfillment. 

When it comes to shipping and fulfillment, please be patient. There are a lot of moving parts to pull off shipping thousands of games to almost every country on this planet. We learned a lot in our previous campaigns, we have vetted great fulfillment partners, but ultimately once the games are put on the boats, we are at the mercy of a lot of other people. No matter what, we will make sure you get the game you pledge for!

Risks and challenges

If you are reading this, you are seriously considering supporting us. We want you to know that we take this very seriously. We promise to work as hard as we possibly can to deliver to you the best game experience we possibly can. We think if you look back over our previous campaigns, you will see that is our track record, but we aren't sitting on our laurels and we aren't getting complacent. We want to keep pushing, to keep getting better, and to continue to give you the most we can.

Thank you,
Team Druid City

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    Standard Edition

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    One physical copy of Sorcerer City. All unlocked standard edition stretch goals will be included.

    Subsidized shipping Worldwide!

    Extra copies are $49/each. Shipping costs for your first copy will be automatically added.

    Every additional copy will have an extra shipping charge. Refer to the shipping section for that cost to your region of the world. These charges will be collected in the pledge manager.

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    Deluxe Edition - Kickstarter Exclusive

    Pledge $69 or more

    One physical copy of Sorcerer City Deluxe Edition. All unlocked standard & deluxe edition stretch goals will be included.

    Kickstarter Exclusive - This version will not be available in retail including Deluxe Edition specific Stretch Goals.

    Subsidized shipping Worldwide!

    Extra copies are $69/each. Shipping costs for your first copy will be automatically added.

    Every additional copy will have an extra shipping charge. Refer to the shipping section for that cost to your region of the world. These charges will be collected in the pledge manager.

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    Deposit for 6 or 12 copies of the Deluxe Edition. You will pay the remainder of your costs (product and shipping) in the Pledge Manager.

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Funding period

- (24 days)