This game was created by three friends.
We have been inspired by Tim Burtons art, old USSR game and Texas Holdem Poker.
Every day we have to decide whether to tell the truth or to tell a lie; sometimes we are afraid of being deceived and we feel ashamed whenever we are caught in a lie. To train our intuition and to enhance our emotion reading skills in a fun environment, we have created “Raccoon Madness Game”.
We are confident as well as other like-minded members of the Kickstarter community, to join us in our efforts to make Raccoon Madness a household name, and allow millions of people from all around the world to spend countless hours of fun while playing Raccoon Madness with friends and loved ones.
With mad love,
- Yulia(Yum), Didi and Serg
We have been playing this game (original version) for a while now, but one time Didi said – let’s make it more interesting!
We like – what?! It was best idea ever.
Our ideas started to pour into the table of how to increase awesomeness of the game by introducing action cards to unbalance the scenario, thus making it more unpredictable, crazy and… MAD!!!!
We starter to work on a few possible scenarios. Some of our video preparation and early development:
Yum inspired by Tim Burton art had an idea to make cool illustrations instead of plain cards:
Now we are on the right course and would like to share with the world the game we have created.
Previous box version
To unlock stretch goals please take a selfie/photo with our challenges and don't forget to show somewhere the TAG:
FACEBOOK, WITH TAG: @RaccoonMadnessGame
TWITTER, WITH TAG: @RaccoonMadnessG
Like this we start unlocking achievements and show whole world how epic our backers are!
We ourselves love gathering at local game stores and we want to support your business. If you are a retailer, we are happy to offer you copies of Raccoon Madness Game that includes all stretch goals.
To help you succeed and be the go to place. We will limit initial distribution of Raccoon Madness Game to one local game store per city. We will make sure that you receive the game three months before we release regular retail games into distribution. The latter will happen at least 3 months after the initial release.
If you're a retailer, please email us at email@example.com
Risks and challenges
Warning! Risk of having fun for 2-3 hours at a time!
We have everything in place with manufactures and shipping company, we just need to know how many lucky EARTH CITIZENS would back our game on Kickstarter.
Small risks related to a purchase of permanent markers to sign “collector’s boxes”.
We have a working game prototype that we will use in upcoming updates on this project, although I had to steal my girlfriend’s sleeping mask, which was risky. (-Serg)
NSFW version is ready to print, but we still need to draw 5 cards for the CORE box.
Well there are few. Our main challenge is to make sure that you lie, cheat and steal.
Other less significant challenge – we have to make sure that this game trains your intuition, enhances your emotion reading skill and just gives you mad amount of fun.
On a serious note – we want to build a community around this game, so if you like to have fun, like/love raccoons and enjoy socializing – YOU ARE OUR CROWD!!!!
- (33 days)