Funded! This project was successfully funded on May 12, 2013.

Update #31

PAX East 2014 Recap

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We're back! The trip went very well - we met a ton of press, fans, and many Kickstarter backers. A lot of people got their hands on the new demo, and the impressions were very positive!

Jimi (Music/SFX), Tim (Programming), James (Producer)
Jimi (Music/SFX), Tim (Programming), James (Producer)
James doing an interview.
James doing an interview.

We also got to meet up with a bunch of our developer friends and heroes like Mo Broots (A.N.N.E.), Pixel (Cave Story), Takumi Naramura (La Mulana), Stephen Orlando (Treasure Adventure World), Michael Hartman (Dungeon of Elements), Coby Utter (Delver's Drop), and many more.

James and "La Mulana" Producer Takumi Naramura
James and "La Mulana" Producer Takumi Naramura

 We also did a ton of interviews! A couple have popped up so far:

Now it's time to get back to work! We'll have some awesome announcements and new stuff to show off in just a couple weeks, so stay tuned!


Update #30

Pax East 2014 / Indie Megabooth, Official Wiki

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Chasm is coming to Pax East 2014 in just two days, and we're super excited to announce that we will be a part of this year's epic Indie Megabooth lineup! You can check out our awesome official Megabooth page here. If you're in the Boston area, make sure to stop by and say hi!

We've decided to upload our 10 minute showfloor demo for our $25+ Alpha Access folk to get their hands on! This is NOT an epic demo like the one released for our Kickstarter, and only works on Windows machines. It's very cut down for busy showfloors and only features the first tutorial area - it does not include any procedural generation. You can grab it now on our Backer forums here. If you haven't registered your forum account yet, please see this post for details.

Here's a playthrough of the showfloor of the demo by a fellow backer and some new screenshots:

Some Updated Mine Graphics
Some Updated Mine Graphics
Charging up for an attack
Charging up for an attack
The New Charge Attack in Action
The New Charge Attack in Action

Official Wiki

Every deep, exploration-based game needs a wiki, which is why we’re happy to announce that we’ve partnered with Gamepedia.com to bring you the Official Chasm Wiki!

http://chasm.gamepedia.com

We will do our best to find the time to add content, but we would love it if Chasm fans could work together to make it a thorough and comprehensive resource for everyone. The wiki is up and running right now, so please feel free to start adding content to it!

Misc.

We'll have some awesome new Catacomb and Garden stuff to show off once we get back and recover from PAX. Until next time!


Update #29 - For backers only

Release Delay, Development Status, Third Area Revealed, Poster Pre-orders

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For backers only. If you're a backer of this project, please log in to read this post.


Update #28

Catacombs Teaser Trailer, New Website, Indiecade East

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It's been a long time coming, but we've finally released our first trailer since the Kickstarter campaign. We figured a short trailer to tease the second area of the game would be a great way to start marketing for the year. I've uploaded the trailer music especially for Kickstarter backers, so if you like it feel free to add it on to your Chasm EP! You can download the new track by Chasm composer Jimi Stevulak here.

New Website Launched

We've launched a new Chasm website featuring the new box art and branding we revealed in the last update. Check it out now at chasmgame.com and let us know what you think!

Indiecade East

If you're in the NYC area, make sure to stop by and see us this Saturday (February 15th) at Indiecade East! We're participating in the Show and Tell, and will be demoing Chasm from 11AM-1PM only. We've got some awesome new flyers to hand out featuring the new artwork so stop by and grab one!

Livestream Schedule

We're posting weekly livestream schedules now for our "Private Developer Forum" members at the $25+ tiers. You can check the schedule here with your forum account. If you haven't created your forum account yet, please see this post for details.

Etc.

In the next update we'll be revealing the concept for the third area of the game, as well as a big production update. We apologize for the wait to get to the really juicy bits, but things are finally heating up!


Update #27 - For backers only

Box Art Reveal, Updated Chasm Logo, Candy Jam Entry

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For backers only. If you're a backer of this project, please log in to read this post.


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