Soul Saga - Update 12
As shown in the Kickstarter, the majority of dialogue will be given in a 2D theater style. In this style we have a backdrop of the scene, and each character either on the left or right hand of the screen that are engaged in conversation. Here is a snapshot from the current build of the game:
During the Kickstarter there was a large dialogue box taking up a significant portion of the screen. Since then our art has developed into something so amazing that it really feels like it'd be a crime to not show off every beautiful pixel. To do this I've opted for a more minimalist dialogue box design. What do you think?
I'm always blown away with what Soul Saga fans come up with when they put their creative minds to it. So I wanted to show a little bit of what we've gotten so far:
Elise by Lemyngue
Elise Animated Spray by The Doctor
Straight Jacket Ai by Roy
Max and his friend by Bluswordgrl
Cake by Nozomi
The motivation your art gives us is priceless. Everyone is flattered that you love Soul Saga as much as we do, and we're honored to have you all be a part of Soul Saga's creation! Thank you!
Do you have any fanart to submit? There's a place on our forum for it, and you can also message me directly on Kickstarter or at the e-mail found here if you don't have forum access yet. Sometimes my e-mail is a little wonky and rejects some senders, so the forum is the best place for it if possible! If you should have forum access but don't, please e-mail email@example.com to get your forum registration key.
Attention $500+ backers!
If you pledged to have a custom character designed and have not gotten in touch with me yet, please check your Kickstarter private messages. We have gotten several backer characters done already, but there are a couple people that still need to get in touch with me. Since we're cruising through development as fast as we can, it's imperative we get these done as soon as possible to try and fit in schedule. Here is an example of one of our backer's, Neil Chatterjee's, characters, Deiser.
What do you think?
I love to hear your thoughts, so please let me know what you're thinking in the forums! You can join us in this update's discussion thread here: