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$128,238 pledged of $200,000 goal
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$128,238 pledged of $200,000 goal
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About this project

Like us on http://www.facebook.com/Digitilus

Follow us on https://twitter.com/alskyjacker

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WHAT IS SKYJACKER?

  • LOTR by its atmosphere of high adventure
  • GTA by its criminal background and freedom of choice inside the game
  • NFS by its energy and gameplay dynamics, and ability to customize the vehicle

And all of them together, in the deepest reaches of space.

Skyjacker is a first-person free-roaming space combat game with unique features rarely - or never - seen in other space games to date.

  • Travel from the surface of a planet to the tunnels and bays of orbital space stations, with no transitions or cuts in between.
  • Bump space hulks and asteroids into collision courses with your enemies and watch the pretty fireworks.
  • Disable and destroy component parts of a ship. Cargo ship's getting away?  Slow it down with some neighborly torpedoes to the engine.
  • Salvage the parts you didn't destroy and mount them on your own ship.  Add insult to injury - rip enemies apart with their own guns!
  • Swap out engine parts to change the behavior of your ship - play it like an arcade game, like a classic space game, or with full inertia and momentum.
  • And all this in professional graphics and gameplay.

These aren't idle dreams - we've already done it.  We just need to polish it up.

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THE GAME

Skyjacker is based on the "Abyss Lights" book series written by our project lead, Eugene Zhukov. The player is the lone human in a galaxy of conflict - abducted by aliens, raised by pirates, wanted by privateers and mercenaries alike.  You start on the bottom of the Pirate Stock Exchange and work your way up to the top, not by deliveries and fetch-quests, but through brutal missions like assassinations, sabotage, kidnapping, robberies, infiltrations and extractions.

There is no fixed path. You bid on the jobs you want, and if you screw up, the game doesn't end.  When you succeed, you grow in prestige and power; you'll start to receive exclusive proposals and rewards, customize your ship with high-grade parts that fit your style, and build up a crew of dangerous, hopefully-loyal wingmen.  And as you become strong, remember one thing: you're a pirate.  With great power comes no responsibility.

The Skyjacker universe is rich in details that unfold around you.  There are ten significant alien races, each with unique biological features, social structures, interlocking histories, and star faring technologies - some industrial, some organic, and a few biotech that literally farm their spaceships in deep space. 

We've developed a radical set of visual designs that don't rely on classic cubic forms, to really drive home the fact that you're not in Kansas anymore, and we've got the talents of composer Krzysztof Wierzynkiewic ("Witcher 2" and "Bulletstorm") to help bring out the colors of space.

On top of the single player campaign Skyjacker also features a robust MULTIPLAYER experience.  The standard game types are all available: Deathmatch, Team Deathmatch, Capture the Flag, and Last Man Standing. There’s even a Cooperative multiplayer mode, with a variety of encounters players can work together to survive.  We say “can” instead of “should” - you are pirates, after all.

This is our dream, so if there’s anything else you want to know, ask away - we promise to respond as quickly as we can! 

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DEMO ME!

You got it!

What you're about to experience is an alpha build of the game, a prototype.  THIS IS NOT A POLISHED END PRODUCT! It's going to be buggy, it's going to have placeholders, and it's going to crash. Here are some responses up front:

  • There will be several color schemes available for the HUD and in-game menus.
  • The voices you hear are the developers and are very much temporary, there to make sure voices work and offer the right "feel". Professional voice actors are another thing Kickstarter will be paying for!
  • Inverse flight controls are disabled in the current demo, but will be enabled in the final version of the game. Same goes for the chase cam and third-person views.
  • If you just can't get it running, let us know and we'll try to sort it out.

HERE is a list of links to download the demo. Please don't forget to PATCH the demo to get completely new experience!

Enjoy!

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SPACE COMBAT

Space combat is a large focus of the game. This is a place where the player uses all his skills and talents in tandem with battle features of his spacecraft to achieve mission goals. The intro video of this project's head demonstrates real gameplay of space combat in the current version of the game.

Such factors as Flight Model, vehicle physical parameters (mass, type of armor, engines power, etc.) and weaponry settings (number of fire points, types and quality of ammo, weaponry features) have a direct influence on the combat result. The player is motivated to progress in all aspects of the game to win his space battles.

The ability to break any in-game objects into their component parts is the key factor of space battle in SKYJACKER.

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LEVEL OF COMPLETENESS

Here's what we've got:

  • 100% of the know-how and features related to the controllable demolition of compound in-game objects, including a system for construction of ships in hangars.
  • Fully realized game design documents with all basic aspects of the gameplay, all single player mission descriptions, schematics of game locations, multiplayer mode balance tables and basic scenarios, etc.
  • 90% of the total art content is complete, including 300+ visual assets for hangar mode, 80+ designs of enemy ships, numerous types of asteroids, atmospheres, planets, etc.
  • A playable alpha build of the game as a proof in concept.
  • 16 tracks from the soundtrack, with more on the way.

Space Battle Mode screens

Game Menu screens

 And here's what we need:

  • Game missions for the campaign assembled according to the game design document, and multiplayer load balance and testing.  This is the biggest task that needs funding!  We have to weave the assets into an actual game.
  • The last 10% of art content, including solar plasma clouds, asteroids with armored tunnels for interior battles, more environmental parts to enrich locations, another pass on textures for spaceships, etc.
  • Voice recording and localization - especially to English.
  • Testing and debugging of the final game.

We are planning to reach beta in 8 months and a release candidate in 10.  Then, another 2-3 months to stress test and stamp out all possible bugs.  And then: we go gold!

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 WHY KICKSTARTER?

We’ve gotten this far through internal development, while running odd jobs for other developers and publishers to make ends meet.  We’ve already invested years of our time and savings into reaching this point.  We need your help to reach this last mark. We need your funding, because that’s how we’ll keep the lights on and our families fed. 

What do you get out of it? We’ve got loads of rewards lined up on the sidebar; the full game itself of course as a DRM-free digital download, but also the game soundtrack (equally DRM-free), t-shirts, boxed and unboxed sets, wallpapers for your phone and posters for your room, digital and hardcover Art-Books, your name in lights, early access to in-development builds and direct communication with the dev team, potential inclusion in the game, future content drops... all the great stuff a Kickstarter is made from.  And that’s just the start!  Good things are coming on the horizon, and we will always remember our friends.

So thank you!  Thank you for checking Skyjacker out.  Watch our trailer, try our demo, give us feedback, back the project, join our community, get some swag.  Help us bring space games back - and help Skyjacker rise!

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REWARDS

We prepared rewards spreadsheet to help you orient in our rewards chart. You can find it HERE

Furthermore, please read very important information HERE

Here is a small part of what is expected to be there in SKYJACKER ArtBook:

SKYJACKER official soundtrack examples:

BOLT-ONS FOR ALL

If you add $25 to a pledge (any pledge) we'll add to your reward. We're calling these extras "bolt-ons" because they add to your rewards, never replace them. The following bolt-ons are available:

  • SKYJACKER T-SHIRT - the same designs in the reward tiers.
  • PORTABLE SKYJACKER. - the Complete Edition of Skyjacker on a sleek 8GB USB flash drive.
  • SKYJACKER SKETCHBOOK - It’s a trade paperback collection of the sketches, roughs, blueprints and outtakes that set the stage forSKYJACKER’s unique style, all narrated with inside information and development trivia.
*** As usual, customers outside the US should add $15 for shipping. 

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WHO WE ARE, TO PROMISE SUCH GOOD THINGS?

(Game Convention in Leipzig; 2005; Days when SKYJACKER was just an idea in Eugene's mind)

Our professional background was and is the core team of Abyss Lights Studio. It was the first company of Eugene Zhukov (CEO and Producer of Digitilus), where SKYJACKER went from by its program technology, art design and gameplay features.

We’ve been developing Skyjacker for years now as our own property.We paid the bills by working internally with over100 clients and 400+ projects under the name Abyss Lights Studio. We’ve produced content for titles like Need for Speed, League of Legends, Asterix & Obelix, Batman & Robin, World of Tanks, Penumbra, Aliens in the Attic (everyone's gotta eat), and the children's TV show "Lazy Town". You can check out our professional demo reel here, and our new web-site here.

Recently we made the decision to focus on in-house game development. The result: Digitilus LLC, with its two offices based in Los Angeles (California , United States) and Kiev (Ukraine). Our mission is to aggressively promote the theme of space exploration, using our talents and passion to bring the genre back to life.  SKYJACKER, with years of development already behind it, will be our first step on this road.

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THANK YOU!

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Update #16: THIRTY-TWO AND THIRTY

New patch to the demo FREE-FOR-ALL

Update #15: THE FINAL COUNTDOWN

  • Our little way of saying thanks - REWARDS TO VERYBODY.

Update #14: DIGISTORE

Our store page is open! Visit us at http://store.digitilus.com (we work with PayPal there now).

Update #13: FRIDAY #13

Update #12: A PERSONAL MESSAGE

Update #11: THE REAL ONE

Update #10: THE TENTH UPDATE EVER

LIST OF ALL LINKS: Bolt-Ons, Documents , Official Videos, Music, Fan Videos, Screenshots, Operation "Destroy The Silence", Gameplay Demo, Starship Disassembly App, Help Us Out

Update #9: BACK THE PLANET

Update #8: MEET THE DEMO

  • Shaarkarians in a Gallery
  • CARGO PINATA - custom LEVELVIDEO and MUSIC
  • PSA#2 - Skyjacker demo flight models (video)
  • Fan video - Skyjacker custom level (video)

Update #7: BY THE NUMBERS 

Update #6: BEHIND THE SCENES

Update #5 MID OF JUNE 

  • YATAGOOSHEE FLEET - screenshots in a Gallery
  • STARSHIP DISASSEMBLY (first edition)
  • BOLT-ONS FOR ALL - Skyjacker T-shirts and USB card

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We solemnly pledge 5% of the profits from the finished product back to the Kickstarter community to help fund other people's dreams.


More information on Kicking it Forward.

Questions about this project? Check out the FAQ

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  1. Select this reward

    Pledge $5 or more About $5

    WALLPAPER SET: A large collection of Skyjacker wallpapers for your PC, Mac, tablet or mobile device, along with our heartfelt thanks. We appreciate your contribution!

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    Pledge $10 or more About $10

    SOUNDTRACK PACK: As the Wallpaper Set, plus: the complete game soundtrack (DRM-free digital downloadable version, 320k or lossless). Take Skyjacker on the road!

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    Pledge $15 or more About $15

    COMPLETE EDITION: As the Soundtrack Pack, plus: THE GAME in all of its unearthly beauty on PC or Mac (DRM-free digital downloadable version). Walk the ruthless path of Ael-Skyjacker, the lone human in a galaxy of conflict, as he tears apart the stars in search of fame and fortune. Sabotage, assassination, robbery, grift - all in a day’s work! This includes everything - all cutscenes, voiceovers, missions, and content.

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    Pledge $20 or more About $20

    COMPLETE BUNDLE: A bundle of two Complete Editions, for you and a friend. Every bundle contains a spare of everything that isn’t physical; in this case, you’ll receive two wallpaper sets, two soundtrack packs, and two Skyjacker games to play together. Or maybe you want one for your PC and one for your Mac? We can do that.

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    Pledge $25 or more About $25

    COMMUNITY EDITION: As the Complete Edition, plus: exclusive access to the beta release of the game and its private discussion community. We'll keep you in the loop and include your feedback in the game creation process, and we’ll grant you the title of Beta Tester on all our forums, public and private. You’ll also get the PDF version of the Skyjacker artbook, with 100+ pages of concept art - detailed illustrations of alien races, planetary habitats, designs and technology, and extras left on the cutting-room floor.

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    Pledge $35 or more About $35

    COMMUNITY BUNDLE: A bundle of two Community Editions. You’ll receive two PDF artbooks, two voices in everything we do, two early downloads of the game in progress, and two logins with the title of Beta Tester on top of the Complete Bundle.

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    Pledge $40 or more About $40

    SETTLER EDITION: As the Community Edition, plus: all future content we make for Skyjacker for free, forever! We already have post-launch plans for an EXPANSION PACK of a few dozen additional missions where you step out of the shoes of humans and become the aliens - on both sides of the conflict. Smash the planetary colonies in the name of the pirate brotherhood, or fight to the death for the honor of your race! (Check out the FAQ for more details on the expansion pack.) Of course, we’ll promote you to the title of Settler on all our forums, so everyone knows you’re not afraid of commitment.

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    Pledge $60 or more About $60

    SETTLER BUNDLE: A bundle of two Settler Editions. You’ll receive two of everything Skyjacker in the future (as long as it’s digital), on top of the Community Bundle. Since you’ll both be beta-release backers, you’ll get in on the beta release of future content too. Pretty nifty, huh?

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    Pledge $80 or more About $80

    PIRATE EDITION: As the Settler Edition, plus: special thanks in the game credits as a Skyjacker supporter! We'll thank you by name, or the name of your choosing (subject to editorial approval). And we’ll upgrade your title to Pirate on the forums too, so everyone can shiver in terror at your presence. But here’s the best part - we’ll take all the downloads and put them on a professionally-packaged, pressed DVD. Then we’ll put it into your hands. No firewall in the world will stop you! (All physical items are exclusive to the campaign, and ship free within the US; please add $15 to your pledge for international shipping.)

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    Pledge $100 or more About $100

    CAPTAIN’S EDITION: As the Pirate Edition, plus: one t-shirt of any design. Protect your frail human flesh from the dangers of space! We’ll also ship you a limited edition print of the game poster in full size (36” x 24”) for your bedroom, barracks, hangar or gun cabinet. But what’s a Captain without a crew? We’ll give you TWO downloads of everything. All rewards from this point forward are bundle packs! This includes 2x beta releases, 2x forum handles, 2x wallpapers, 2x soundtracks - everything that isn’t physical. And we’ll thank you both in the credits, in even BIGGER letters, and on the forums with the even SNAZZIER title of Captain. We’ll thank you right now, just for reading this! Thank you!

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    Pledge $150 or more About $150

    COLLECTOR’S EDITION: As the Captain’s Edition, plus: we’ll go even further. We’ll put together a physical game box for all this loot, with the soundtrack on CD as well as the game DVD. It’ll be personally signed by Eugene Zhukov and the rest of the team leads, unless you ask us not to. In fact, we’ll sign everything we can get our hands on; the jewel cases, the poster, even the t-shirt (and those aren’t easy). Of course you’ll still get your downloads, so you can leave the box in mint condition.

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    Pledge $200 or more About $200

    WOLFPACK EDITION: As the Collector’s Edition, plus: we’ll hook all your friends up too by giving you FOUR downloads of everything and sending you FOUR Portable Skyjacker USB drives, each preloaded with the Complete Edition game. We’ll set you all up with the title of Privateer on the forum, and for the credits, we’ll thank all four of you by name, under the clan name of your choice and billed proudly above the Captains. Added bonus: we'll send out a second t-shirt of any design!

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    Pledge $250 or more About $250

    MEMEPACK EDITION: As the Wolfpack Edition, plus: we’ll add your message to the credits as your clan motto, anything you like (subject to editorial approval; keep it around Twitter-length, please). Plug your website, propose to your girlfriend, throw out your favorite quote, or make us spout memes and in-jokes at everyone who plays!

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    Pledge $500 or more About $500

    HARDCOVER EDITION: As the Memepack Edition, plus: the hardcover Skyjacker art book. Yes, we’ll sign it with pride! We’ll wrap it up in a third t-shirt of any design, a total of three, and call you out in the forums and credits as a Broker. Then we'll further acknowledge your financial acumen by putting your name in the game, as the designation of a weapon, part, planet, or ship (we’ll make sure it’s something you like). You’ll be a part of the Skyjacker universe from here on out.

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    Pledge $1,200 or more About $1,200

    BOSS EDITION: As the Hardcover Edition, plus: our designers will draw YOU, in full space pirate regalia. And then we'll put it on an exclusive jacket of your very own! Materials and exact design to be determined - but it'll be nice. We won’t try to sign this one. While that’s happening we'll attach your name to a character in-game (or leave it as a designation, your choice), and elevate you to the regal position of Boss on our forums and in the credits. Don't worry about the cost of shipping; even if you're outside the US, we'll take care of it. Nothing but the best for the Boss.

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    Pledge $5,000 or more About $5,000

    EPIC EDITION: As the Boss Edition, plus: we'll put you in the game. We'll animate YOU in 3D as the subject for a CUSTOM PLAYER CHARACTER. This includes your face and proportions, a personal logo, and the highest category of criminal community rating in the game. Only you can play as this character (we'll give you a secret code to activate it) but other players can hire you as an NPC, so they'll get to enjoy it too! You will be known across the skies as a true Hero... or a Villain, your choice.

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    Pledge $10,000 About $10,000

    LEGEND EDITION: As the Epic Edition, plus: with your permission, we'll use your character in our promotional campaigns. You'll be on our posters, in our trailers, and on whatever other media we produce. Your name will, in fact, be Legend. Furthermore we cordially invite you to come hang out with us in Los Angeles, CA, USA. We're from Russia - we know how to party. (Please contact us directly to make personal arrangements before the end of the campaign.)

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Funding period

- (58 days)