cloudBoard: keep curiosity alive with hands-on gaming
A child of boardgames + videogames, cloudBoard keeps kids curious through playful learning. Or develop your idea via the API.
cloudBoard is great for the young and young at heart that love exploring new ideas. You can also play cloudBoard together. cloudBoard was tested with boys and girls, ages 4-12, but Cork The Volcano is generally best enjoyed by ages 6 and up. We've even had grandparents and their grandchildren walk up and play within one minute.
cloudBoard articles from around the web:
cloudBoard is a new gaming system that brings together the play patterns of real-world toys, like Lego and Lincoln Logs, and modern videogames, such as Angry Birds or Super Mario Bros. This connection of real and digital play is achieved by using toy puzzle blocks to play videogames.
As players combine and arrange the pieces, the game detects and responds to the physical relationships the player is creating.
One of the effects of separating gameplay between physical and digital play is that it slows the games down, making cloudBoard a great platform for educational and enriching experiences. Another effect is that cloudBoard removes the isolation of a single player on a tablet and opens up a social space, inviting more children to play or observe. We know that cloudBoard is great for these types of enriching games because we've already made one.
Cork The Volcano is the game that we've developed alongside the cloudBoard itself. It introduces skills such as planning ahead and trial-and-error problem solving, which are the basis of computer programming. Cork plays like Super Mario Bros. making the character run and jump through the world to get to their goal, but with one big difference: instead of controlling the character in real time and reacting to what happens, the player has to plan everything the character will do ahead of time.
There are three steps that children have to take to beat each level:
1. Plan - Look at the level and decide on the best path to take through the level to the golden puzzle piece, using simple commands like 'go left', 'go right', and 'jump'.
2. Program - Place instruction blocks on the board to write a program to guide the character along that path.
3. Execute - Test out the program, one instruction at a time. Each tap on the screen runs the next step of the program.
Once the child understands the basics, we give them more advanced features like loops and modifiers that really let them flex their new skills.
Learn more at digitaldreamlabs.com
- (28 days)