Funded! This project was successfully funded on May 4, 2013.

Update #14

Sea of Stars Update - November 2013

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Hi all, Sorry for the lack of video this time. There are some neat things I'd like to show you in motion, but it takes a few days to put together a proper presentation and I've been busy with other stuff. Maybe I'll put up some quick gameplay footage next week. Anyway, let's see what's been going on:  

That's right, the Purple Void is getting purple and fluffy with nebular clouds! We now have 3D volumetric nebula masses populating the map and slowing down your movement if not equipped with a nebular drive. A handy upgrade for your ship is the "Nebular Extent Calculator" that highlights the edges where dense nebula meets deep space. This will also make the travel time estimates accurate when navigating in and out of the nebula.

Now, as you explore a planet you are given the description of the newly found planet and any item you find.

Various starships are rolling out of the orbital construction facilities at Bandur, and the notorious steelyards of Gnaz.  Some of these guys are getting pretty heavy, you wouldn't want to run into them alone!

Finally, I'd like to announce a new addition to our art team, JP Farquar. He's a Seattle-based artist with an eye for the weird, just the way we like it. Here are some of the first pieces we have received from him, a new Garthan and a mysterious starship system:

Thank you all for responding to the surveys. We're now in the process of shipping various rewards for the $50 and above tiers - I think you'll like them! The art prints and posters turned out great, and the 3D printed metal ships are really cool. There are a few people in these tiers who still haven't responded, please check if you're among them!

Koshinator, Godewijn, and 9 more people like this update.
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