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A three-dimensional follow-up to our classic indie space-roguelikes, Strange Adventures and Weird Worlds.
A three-dimensional follow-up to our classic indie space-roguelikes, Strange Adventures and Weird Worlds.
1,764 backers pledged $36,661 to help bring this project to life.

Sea of Stars Update - 9/8/2015

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Hi everyone, we are back to work and mostly recovered from the Seattle Indies Expo. What a show! The two of us (Rich and Iikka) were there all day from 9am until 7:30pm, demonstrating the game to a constant stream of people who wanted to try it out. We even had a few players finish the game by winning one of the new major quests! The overall tone of the feedback we received was overwhelmingly positive, and we caught a number of bugs that we have been fixing in the last several days. Big thanks to the Seattle Indies for organizing this event! You should check out all the other games that were at the show as well, there was some true indie spirit and imagination on display!

As for Sea of Stars development, we have now completed building the content as well as all the major features we'll be launching the game with, and are concentrating on overall polish. In about a week, we will start a new beta testing phase that will for the first time include the Mac OS X build. Our cyborg fish-slaves are hard at work to make it happen. Stay tuned!

Koshinator, Arren Frank, and 7 more people like this update.

Comments

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    1. Peter "araziel" Cruickshanks
      Superbacker
      on September 9, 2015

      Good to hear, I've already been enjoying it. Still wonder if the 3d map couldn't be made clearer somehow, but it's workable as is.

    2. Ernest W. Adams on September 9, 2015

      Great news! Hadn't heard from you guys in a while, glad to hear of so much progress!