THE BIG BUNDLE and The Little Girl
HANNAH COBB – THE LITTLE GIRL
Investigators were shocked when they found her: a little girl huddled all alone in the dark bowels of Kadath. She clutched her stuffed brown bear to her as if it would ward off the evils surrounding her, grime streaking her skin and matting her hair. The investigators asked her name, and she said it was Hannah Cobb. Then they asked where she came from. She replied that she didn’t know. All she could remember was the horror, the screams, and the facility.
Amanda Weaver took Hannah under her wing. She cleaned her up, she got her food, and she started to forge a bond with the girl. She asked how Hannah had survived so long on her own. Hannah replied that whenever she got scared she’d close her eyes and hide, and the monsters eventually went away. Amanda inquired where her parents were. Hannah told her she didn’t know her mom, and she only vaguely remembered her father. She did know, though, that she had a different last name than him. She remembered him saying that was partly for protection, and partly for fun. He always called her a character.
The greatest shock came, however, when the investigators’ makeshift camp was overrun with horrors. It was then that Hannah closed her eyes and vanished completely, right in front of them all. When the battle was over, Hannah reappeared. But her new friends were wary now. What if they actually knew precisely who the girl’s father was? What if she was a creation from that greatest of minds, Dr. William West? And, if she was, how could they ever truly trust her again?
When we reach $900,000, Hannah will be joining every box of The Oracle’s Betrayal. Hannah is an investigator with some very special skills, like the ability to choose who sees her and who doesn’t. She can also completely upset the board by willing a devoured tile to revert to its original state (though not without some negative side-effects.) Perhaps someday we will even learn the answers to the burning questions about Hannah: is she a real little girl with incredible gifts? Or is she only a clever construct from William’s imagination? And, if she’s the latter, can she truly possess free will, or just its illusion?
THE PENITENT FORSAKEN, AND THE BIG BUNDLE
Do you want to help us reach some of the incredible stretch goals coming up shortly, like Hannah, Obscure, the new scenarios and those beyond 1M? Are you also a sucker for deals? Or maybe you just love big, nasty monsters. (Or maybe all three? ;)
Today we are pleased to announce a new add-on: our Expansions Bundle! Now, when you buy the Expansions Bundle you will receive The Oracle’s Betrayal, Rise of Dagon and a very, very special gift: a brand new Epic Monster! Or perhaps it would be more accurate to say Monsters. That’s right, the Expansions Bundle comes with not one, but two monsters: Penitent and Forsaken. Or are they really one? I suppose only time will tell.
Through the screeching and gnashing of violent terrors you hear the soft sobs of a woman weeping. The sound is so out of place that it jars you for a moment, and you find yourself snapping your gaze back and forth as you scramble away from the oncoming onslaught of twisted horrors. Then you see her. And you gasp.
The woman sweeps toward you through an archway, her massive bulk of tentacles pulling her onward. There are a myriad of wailing faces pockmarking the writhing mass that composes her being from the waist down. From her waist up, however, she almost looks like a human. The monsters pause to look back at her, and as they do her tentacles unfurl and wrap around the terrors. In stunned silence you watch as the weeping woman devours every single one of the monsters attacking you, absorbing them into her squirming substance as her mouths chew.
“Th-thank you,” you stammer. “They nearly had me. You saved my life.”
“I’m sorry,” she whispers in reply, covering her twisted face. “You have me mistaken. I can’t hold her back any longer. She’s coming again.”
You frown. “Who’s coming again?”
The woman screams from her hundreds of mouths, and her bottom half begins thrashing ferociously. Then her lower body peels open like an orange, and a new creature erupts from inside her. This new creature is brutally savage and utterly monstrous. It bellows as its conglomeration of massive barbed tentacles unfurl. Turning, you flee. Behind you there is the sound of wet flesh slapping steel as the tentacles surge toward you. Somehow, though, you make it through the hatch and slam it shut.
The monster doesn’t directly take up pursuit. Frowning, you turn and look through the hatch’s porthole. You can still hear the woman through an open intercom to your left.
“You don’t have to do this,” she says. “You can break the cycle. We can be free.”
That is as far as she gets. Her new form lunges on her and mercilessly rips her to pieces. Then it devours every last inch and ounce of her. Clamping a hand over your mouth, you flip around and run as fast as you can. There is no way you will survive that thing. Your only chance is to escape.
You don’t know how long it hunts you. Hours? Longer? But always you hear it right behind you, screeching and bellowing. Finally, though, you enter a room with no exit. A knot forming in your belly, you turn around to face your pursuer. There is nowhere else to go.
Slowly it pulls itself into the room, a thrashing mass of terror. It has you at last, and it knows it. Closing your eyes, you await the inevitable. The slippery, barbed end of a tentacle brushes your face. And then the beast chokes and gurgles.
Opening your eyes, you watch in astonishment as the beast folds back into itself. Its tentacles contract and the upper torso of a woman slowly pulls itself up from its depths. The beast moans as hundreds of mouths push through the skin of its appendages. Opening their taught lips, the mouths begin to weep.
“The cycle begins again,” the woman says, covering her face. “Run.”
Penitent was a woman who, in her battle against the Sphere, absorbed too much of the dark soul poisoning the world around her and found herself twisting and warping into the very horror she fought against. As if pronouncing a final cruel judgment against her, the Sphere then trapped her in a perpetual cycle of death and birth. When you first encounter her, Penitent will attack your enemies, absorbing them and their distorted souls into herself. At this point she may seem even like an ally of sorts. But then, when she can no longer contain all of the terror she has consumed, it literally explodes out of her in the form of Forsaken. For a time Penitent and Forsaken will inhabit the board together, but eventually Forsaken will turn on its older form, savagely murdering herself.
At this point Forsaken becomes incredibly powerful. Almost unstoppable, in fact. But, if you can survive, over time Forsaken slowly weakens until at last she metamorphoses back into Penitent. Even if you are somehow able to kill Forsaken, it really doesn’t matter. She will just become Penitent once more, and the cycle will start over. Each phase of the Penitent Forsaken cycle is unique, with its own challenges and terrors. But the cycle is always doomed to repeat itself. So, if you live long enough, you might begin to have the strangest sense of déjà vu – almost as if you have been here before, and time has been set on endless repeat.
Separately, Penitent Forsaken will retail for $25. But you can get them for free by including the Expansion Bundle in your pledge today! The Bundle is available for $100 and includes both Rise of Dagon and The Oracle’s Betrayal! (If you don’t wish to receive Penitent Forsaken in the bundle, pay only $90 and you’ll receive the whole bundle minus the two figures.)
Note: The Translation Packs for Rise of Dagon and The Oracle's Betrayal are not included in this bundle. However, multi-language cards are included in the Penitent & Forsaken Epic Monster box.
So what are you waiting for? Click on “Manage Your Pledge” on the Kickstarter page, click “Change your pledge”, and then add the total for the bundle to your pledge before hitting “Continue”. We’ll figure out what your additional money was for when the pledge manager goes out after the campaign.
Thanks for being a part of all the madness!