Diehard Miniatures: Oldhammer Fantasy Miniatures (Canceled)
Diehard Miniatures: Oldhammer Fantasy Miniatures (Canceled)
Our aim is to give you high quality sculpts with more than a nod to the past. Combining 'Oldhammer' with new cutting edge designs!
Our aim is to give you high quality sculpts with more than a nod to the past. Combining 'Oldhammer' with new cutting edge designs! Read more
This Kickstarter will allow Diehard Miniatures to fund production of 9 Oldhammer fantasy factions, each of which will have 6 miniatures, tiered from small to large. Our funding level will start with the first 3 figures (warrior, spell caster and ogre sized character), once we hit our target it will unlock the stretch goal levels. It is then down to you to see how far we can push these goals and unlock more beautifully crafted models! Freebies will also be interspersed throughout the stretch goals!
All the models featured here will be high quality, pewter castings. Most will be multiple part models that will require assembly. Some of the larger models (most figures that come on the final tier) will be cast in resin to reduce weight.
A quick disclaimer: All models will come with basic plastic slotted bases, and will be unpainted. Bases shown with the painted figures have been supplied courtesy of Fenris Games.
Listed below are the nine factions. The first three figures in each faction are the funding level figures. Once funded the stretch goal figures will be released as each goal is hit. More detailed descriptions will be given as each goal is reached.
Eru-Kin: Warrior, Tech Mage, Troglodyte. Stretch Goals: Eru-Kin on Frost Blood (lizard mount), Troglosaurus, Tezcacoutl (Winged Serpent).
Goblinoids: Orc Warrior, Goblin Caster, Troll. Stretch Goals: Orc on beast mount, Orc War Beast, Orc Wyvern Rider.
Undead: Skeletal Knight, Necromancer, Undead Minotaur. Stretch Goals: Liche Lord on Shattered Mount, Undead Construct, Skeletal Giant.
Humans: Knight, Wizard, Hillsman (Half Giant). Stretch Goals: Knight on War Horse, Cannon and crew, Giant.
Chaotic: Warrior, Wizard, Chaos Ogre. Stretch Goals: Chaos Knight on Hell Steed, x2 Snakemen, Abyssal Dragon.
Bestiary: Hawkman, Harpy, Dwarf Centaur. Stretch Goals: Manticore, Jabberwocky, Lesser Spined Dragon.
Dwarf: Dwarf Fighter, Gnome Warcaster, Bound Ethereal. Stretch Goals: Dwarf on Mountain Goat, Gnome on Stone Golem Construct, Cave Dweller and handlers.
Wood Elf: Warrior, Sorceress, Giant Elk. Stretch Goals: Elf Princess riding a Dryadic Wood Dragon, Treeman, Cyclopean Forest Giant.
Dark Elf: Fighter, Sorcerer, Under Wyrm. Stretch Goals: Dark Elf on Lizard Mount, Shadow Beast, Ebon Dragon.
Yaotl, Eru-Kin Warrior
Yaotl represents one of the elite Eru-Kin, still owning an almost full suit of armour. Their old tech not only shows their rank but also gives them an advantage when travelling in more arid environments. Pouches and pockets on the suit allow for collection and distribution of fluids around the surface of the Eru-Kins skin.
Meztli, Eru-Kin Tech Mage
The ‘Tech Mage’ derive from the Engineers of their space brethren. Smarter and more industrious than the nobles, the Techs forge the new world armour and weapons, also using their gene tech knowledge to breed adapted species to their allotted jobs.
‘The Trog’s’ (Troglodytes) are originally of a breed of medium sized lizard men, through selective breeding the Eru-Kin have bred a stronger, larger, more aggressive creature, hardly recognisable from their original form. These brutes wear basic armour and charms given to them by the overlord masters. Weapons are larger cruder versions of the Eru-Kins.
Gorebag, Orc Warrior
Orcs are often mistaken as large goblins, but this is not so. As Goblins are a malicious mockery of mankind, the Orcs are the vilest and cruellest. Never pausing for reflection, creativity, love, or joy, the Orc is a person that lives to destroy all he sees, and then boast of their deeds over the wreckage. When Goblin armies fight in large numbers, Orcs will be seen charging forth from the center or the flanks, intent on bringing ruin.
Gorebag is the toughest, tightest fist in his particular band of Orcs. His group has scrambled over stone, through woods, and around open fields, seeking the perfect vantage point from which to spring a bloody ambush. To see their surprised faces, and to smash all of their belongings, and the skulls of their loved ones before them, is the sweetest joy in the world.
Loki Fernstaff, Goblin Caster
Loki tittered with glee. Never before has a Goblin lead so many others to victory for so long. His mastery of the magical powers he watched other wizards use is now complete, and with it, he shall set their ramparts ablaze and shatter their gates asunder.
Snot Lugg, Troll
Trolls arise from the vast bogs to the East. Their sense of malice is overshadowed by their stupidity and their instincts to eat. Their ability to regenerate from the most grievous of wounds causes them to behave recklessly and with almost no concern for safety. Trolls may be found allied to a goblin army, but any such alliance is tenuous, as they could turn about and begin eating the stray goblin just as easily as they might the enemy.
Sir Basil Rathbone of Black Mere, Skeletal Knight
Undead Knights and Lords have an aura of their past, a muscle memory of who they had been, their training and desires, revenge rules them. They will have their armour and to some extent their earlier fighting skills. They lead the armies the Liche command.
Balthazar Reed, Necromancer
‘Necromancers’, or lesser Liche and the dark evil wizards that dabble where they shouldn’t. There one goal of controlling the undead will eventually lead them to their ultimate sacrifice, to join their ranks as a Liche. The Necromancer has power over the newly dead and those preserved in some way (mummies etc), to truly control the dead, they have to become it. The Liche despises necromancers for their dabbling in the arts, a true lord of the dead, must be undead!
Grom Durr, Undead Minotaur
Many creatures fill the ranks of the dead, not just humans. The Rotting Minotaur a once proud beast now shackled in death to the bidding of the Liche, towering over his fellow humanoid undead. Armed and armoured with whatever he died using, this beast is more formidable than when alive!
Lord Burkhart, Human Knight
Lord Burkhart is a minor noble and renowned for his courage. When confronting evil, he strides forward unmounted, and prepared for any duel by single combat, or to vanquish any cowardly beasts that might attempt to surround him. He never hides among the spears of his entourage, but will sometimes fight at one side of them, in order to ensure he or his men might flank either's opponent.
Mikhail Angelinus, Human Wizard
Mikhail, the Court Wizard, is a brilliant scholar and advisor to his Duke on matters both mystical and mundane. He has studied the most diabolical tombs with great care, and has emerged unchanged and loyal to his people's cause.
Lokh Kif Rukh, Hillsman (Half Giant)
Lokh Kif Rukh’s tribe comes from an outpost on the fringes of the Black Forest and the mountains, these tribes are so long removed from average society, that they have become isolated and inbred giants of people. While not true giants as those that came before man, these people will occasionally be employed as mercenary fighters for the human kingdoms.
Darias Black Blood, Chaos Warrior
This battle veteran has seen enough blood and carnage to unhinge the strongest mind. He will never see his homeland or family again, would he even recognise them even if he did. Lost to war, death is all he sees, blood for the dark gods and an abyssal ending.
Zabann Darkfire, Chaos Wizard
Just like in Event Horizon, Zabann has gone places he should never have wondered, and he has not returned alone. A symbiosis of original owner and demon are now at home in his flesh.
Son of Slomm (Chaos Ogre)
No creature escapes the touch of chaos not even such elemental creatures as ogres or trolls. Son of Slomm has been so touched, and twisted were the gods that produced such a loathsome creature as he.
Hawkmen are rarely seen in the Empire, and keep to themselves in their eerie kingdoms high above in the Storm Mountains. They are patient warriors who hunt down their prey or their enemy with incredible eyesight. But socially, and especially when dealing with men, they can become very easily aroused to boastful challenges or even dares to rash acts.
Voltan the Blessed is usually such a happy and jovial Hawkman. He enjoys his wine and his women, and enjoys roasting his kill for himself and his nest. But these upstart groundlings show such gall in their demands to fight some such or another Undead host for them, that he has a good mind to step down among their leader and challenge him to a duel!
The Harpy is a rare and fearsome monster that haunts the mountains and rocky outcroppings across the kingdoms. Large dead trees are her preferred perch. She primarily hunts by scent, and can smell fear from a great distance. Thus, one of the keys to avoiding or combatting the Harpy would be to not feel any fear. But therein is a problem, since the creature also places a curse of dread and despair into the hearts of men whenever she looks into their eyes.
Nysis believes that she has the most beautiful singing voice in the world. Perhaps enchanting enough to entrance even an elf, or so she would like to believe. Oh, the sweet taste of elf flesh is something she seldom gets to savour. To see their beautiful bodies ripped apart is one of her life’s sweetest pleasures.
Dwarf Centaurs are seen among evil armies, particularly those rallied by dark wizards. No one knows where they come from, whether they ride from beyond the mountains, or are a magical abomination created with magic. Wherever seen, a dwarf centaur knows no peace. Unlike Orcs, who at the very least might stop for food or rest, a dwarf centaur never stops fighting. If a dwarf centaur is not fighting someone or something, it is crafting armour and weapons with which to fight better, or on a journey to a specific confrontation somewhere else.
Kor-Vas The Brutal sits in contemplation, do not disturb him. He is surely calculating the best means of killing his enemy, and we wouldn't want him to be thinking of anything else, so long as his enemy also happens to be ours.
Grimm BaneThrall - Dwarf Warrior
Sharp axe and room to swing, that still gives me pleasure. But so much we have lost, green skins run amok in the lower halls, and the Sundered lurk in the shadows.
Sigurson Frosthane - Gnome Warcaster
Even with the long ears help, catching this wretched one was a long and bloody struggle, still it was pleasing to see so many fall to their once comrade. Even though channelling the Bound leaves me tainted and spent tis a small sacrifice.
Korfah - Bound Ethereal
Soon.......... Soon we will drink... Soon. The burning Elf fire, the cold Frostbane will be lost in the joy of the quench. Soon....
Aairian of the Bow. Willow whip of Green Realm
It was good to be away from the rest of the throng – the dwarves were more nervous than usual and she had received enough insults to claim blood right before the sun had risen – and then there was the smell – rending corrupted souls was small compensation for both but duty was duty.
Fianna Seilie - Wyrd Word Binder
I ache for cleansing – the proximity of that corrupted abomination taints me –its every use adds corruption. The Viridian flames painful stroke would absolve my digressions. But the wait between grows longer, and taint grows deeper.
Fian Arkiss, BloodWall Defender
Food for my blade you tainted whorespittle – you are all just food for my blade. Thrice cursed all of you, but for you we would still commune with our god. When you are all sacrificed to him – we will reknow his voice.
Jarvikk - Soul Render, Dark Elf Sorcerer
He had drunk deep this battle. Every corruption pleased the one god. Every death brought him nearer. This was his purpose this was his duty – this was his honor.
Jarrvikk watched as the death ward marked the first wave of defenders. Unleased the Wyrm would hound them to their or it’s death, either way they were chattel.
Stretch Goals and Freebies
Stretch goals release the option to buy the goals character in 'Add Ons', you may buy as many of the same pieces as you wish but only 1 freebie for that stretch goal will be given.
Freebies are rewards given as a thank you for helping us fund our project. One freebie will be given along with its linked stretch goal. As an example if you were to buy 3 Eru-Kin Frost Blood Riders and 2 Mounted Orcs in Add Ons, you would receive the 5 riders as requested, plus 1 Eru-Kin Faction ring and 1 Orc Faction ring in your shipment.
Each individual ring will have the faction symbol lovingly wrought upon its surface.
Optional Add-ons are for those who have backed at least one Starter and Monster Level or have backed at the Collector level or higher.
Simply add the cost of the Add-ons to your Pledge amount. Details of which Add-ons you want will be gathered at the successful completion of the project when you fill out your Kickstarter Survey.
We will charge shipping after the Kickstarter based on the actual costs. This will be collected via our pledge manager after the campaign ends.
Calculating shipping this way is fairer to all backers and easier for us to work out. By not including shipping in the pledge level, it also means we can concentrate on the stretch goals!
As a rough estimate, the basic Starter and Monster pledge level will cost about £5 to ship in the UK, £7.50 in the EU, £5 to the USA, and Canada. and around £20 to Australia and the rest of the world. This may increase or decrease based on the quantity of stretch goals we might unlock and your carrier choices.
There will be 3 waves of shipping starting with the Funding level orders. Anyone ordering only figures from the Funding level should expect delivery of goods by March 1st. As we have most of these figures already master moulded it should be a pretty quick turn around to have them produced and shipped. Second wave will include orders of any Stretch goal (not including resin figures) plus Funding level figures, these should be delivered by June 1st. Third and final wave will include Funding level, and Stretch goal orders as well as any resin figures. Expect these no later than July 1st. Hero and Goliath pledges we have placed in the final wave to give us time to fully process the order, depending on how quick we can turn around these orders (and dependant on stretch goals and resin castings being added to these orders) they may come earlier than predicted.
Pick Up: If you live in and around Nottingham (UK) and want to save on shipping you can pop in to our offices and take possession of your goodies for free!
Tim Prow has over 22 years experience as a professional miniature sculptor. Starting out at Games Workshop as miniature painter on the Eavy Metal Team, he was first introduced to sculpting, there he learnt his craft, and never looked back.Tim works as a freelance sculptor primarily but has worked in house for both Ral Partha and Wizkids. Some of his more recent work has seen him producing for Mantic, Reaper, Mierce, Avatars of War and Fenris. He has also sculpted for toy companies outside of the gaming industry and produced figures for licensed properties such as Marvel, DC, and Yu-Gi-Oh! GX to name a few.
More AncientHammer than OldHammer. 35yrs of creative input in the Hobby Games industry has left it’s mark. While Chaz still has most of his teeth everything else has been sold off to various demons/deities as part exchange. Warhammer, Warhammer 40K, Warmachine are just a few of the myriad brands that he has contributed to. He now shares his life with Tracey, 6 cats, 32 chickens and 6 months of galeforce winds. Do not approach if spotted – has been known to bite.
Drew Williams has been sculpting miniatures professionally for over seventeen years. Graduated from Maryland Institute College of Art in 1996 and the Academy of Art University in 2009, Drew applies his knowledge of maquette sculpture, ecorche, comparative anatomy, and creature design, to his work in the miniatures field. Besides toy, gift-ware, and novelty businesses, he has also worked as a freelancer for numerous miniatures businesses big and small over the years, including Wizkids, Reaper, and Privateer Press.
Richard Luong has 10 years of experience in video games and illustration. He has worked as a concept artist and illustrator creating art for games such as Cthulhu Wars the board game. He now works as a freelance artist through his website: Tentacles and Teeth.
Risks and challenges
The biggest challenge we face is getting the backer rewards shipped in a timely and affordable fashion. We want to exceed expectations on this our first Kickstarter project. So to support this goal, we have already completed almost all of the sculpting for the funding level, and master molding on these miniatures is well underway. We have already had our metal and resin casters set aside casting and packing time so we can quickly get a head start on production as this campaign is underway. We will keep our backers in the loop with frequent updates throughout the run of this new Kickstarter project. All of our production and packing/shipping for the UK and the rest of Europe will take place in Nottingham, England. Home to possibly the worlds largest miniatures manufacturing hub. For our customers in America, Canada and the rest of the world we have a second manufacturer based in the US, this should cut down on costs and shipping time for our friends across the pond!Learn about accountability on Kickstarter
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