Shipping Has Begun!
Wow guys. Seriously. I've got tears in my eyes as I hold copies of this book that took me and Matt a long time to translate and perfect, and Daniel to lay out. It is gorgeous. Flat out gorgeous. It represents the best of what we have to give, our life literally put into every page, and I'm so happy with the end result. I hope you will too.
Our warehouse (Indie Press Revolution) now has most of the copies of the book. We will be sending them out in a trickle this next week, and then from the week of October 5th we'll be pushing the rest hard into mail. In short, the printer finished printing two weeks earlier than expected. But that left us in a situation where our warehouse (who were ready to sprint with the book on the 5th) got the books but without the manpower (vacations) and resources (packing materials on way) to do more than a trickle. So we're sending out some books this week, and the following week the rest will go out in one giant batch to everyone: Kickstarter backers first, then pre-orderers and the like.
Special note to foreign backers: Since this was a reward for backing our game, I made sure that our customs forms will all say "Gift" on it so you don't get beaten by local customs collectors. That's important to us. Future purchasers will be buying "merchandise" via a normal merchant-buyer relationship, but you guys, the folks who supported us all this time with your support and patience, will be getting it as a Gift.
Want to see what they look like? I kinda want it to be a surprise, but hey, here you go:
WHAT TO EXPECT
So, with the brilliant help of Jason Miller, I was able to get all the addresses and address changes and order amounts and book type to our warehouse for shipping, so everything should be on point. However, there's always the possibility of things like:
* Shipping mishaps
* Order mishaps (you clearly said "regular", we accidentally sent you a "limited")
* Count mishaps (you paid for two, but for some reason only got one)
* Book damage (IPR is EXTREMELY careful with packaging, I confirmed; but your local post office may be run by sociopaths that love to destroy awesome things)
* Shipping mishaps redux: It just doesn't arrive, etc.
In any of the above cases, please make sure to contact us directly. Please do not post a public post here or on some remote blog if you have an initial problem with the shipment (not because we want to cover it up, but because we ABSOLUTELY want to know in the fastest, best way possible), but contact us directly so we can work it out.
I expect all books, for Kickstarter backers and pre-orderers and the like, to arrive globally before October 31st. Please do not contact us about missing shipments before that, give it time; but we'll send out another notice around 10/31 just as a reminder to make sure everyone got their reward.
Much! So for now, the warehouse will be busy with fulfilling orders. I'll be later working to start getting Ryuutama into regular game distribution, posting the book to Indiepressrevolution.com as well. We'll also be working on a way to open a store from the Ryuutama page for folks that are interested in purchasing the unique Ryuutama 3D collectible miniatures. By this time next month, though, we plan to have for all the "ALL SUPPLEMENTS" backers a draft copy of the text that will later appear in the first Ryuutama supplement. We'll share that in a few weeks. It won't be the "please give us text corrections!" version yet, just a "we want to show you what we've got" version.
I'm also continuing to work on the Ryuutama Director's Cut, which will appear in PDF format by the end of the year. In it will be explained all the strange spell names (where they came from), the connection between Ryuutama and the Japanese Grand Shrine at Ise, and the various answers to questions posed by you all to us, Atsuhiro Okada, and others. We're also working in the background to complete all of the character and group illustrations.
We'll also have more information about our next game project (which will also appear on Kickstarter, come November, once shipping is complete) called Shinobigami, a story-focused one-night game of contemporary ninja drama and shadow warfare. Imagine a very scene-structured and goal-oriented version of the World of Darkness "Vampires", but with Ninja instead of Vampires, and which plays out from start to finish in 3-4 hours. More on that later, that's for the "future", and the "now" is getting you your Ryuutama books and rewards!