After the campaign ends, we will finish designed the soundtrack for the game, the backgrounds needed, edit the script and then code all of this with the character sprites into a fully functioning version of the game (minus certain components and illustrations).
Once all of that is completed (we expect it to take roughly 3-4 months = May/June 2019) and the game is in a functioning build we will begin Beta through the Steam platform.
During Beta we will finalise the code, finish editing, fix bugs and issues within the game, add the games many illustrations, complete design of the music videos for the game and complete all additional game pieces such as the unlockable gallery, achievements and so forth.
Around 1 month before release the game should be in a release build, where it will be submitted for review by Steam, during which time we will focus on finishing any physical rewards offered, manufacturing them and shipping them to backers.
With the aim for the rewards and game to all arrive/release during Summer 2019.