An open-ended sandbox RPG that combines immersive fiction and procedurally generated worlds. Read more
This project was successfully funded on July 5, 2012.
Building system teaser, new audio track, and new stretch goals!
Wow - we're already past our first stretch goal!
There have been a number of requests for new stretch goals, so I've settled upon two. Both are user-suggested (thanks, Thomas Keene and Philip Clements!), and I'm excited about the possibility of adding both of them.
I've also put together a teaser video for the new building system so everyone can get a closer look at what will be released with the new tech demo within the next week. I'll let the video do the explaining for me.
On top of that, Joe Morgan has finished up the battle track, and I think it turned out as awesome as the rest of his work. There's a dark, metal undertone to this one that will be perfect for adrenaline-pumping, large-scale battles. You can listen to the track at the bottom of this update.
Finally, we've had a request for a Facebook-size banner, so here's one of those (preview below).