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An open-ended sandbox RPG that combines immersive fiction and procedurally generated worlds.
An open-ended sandbox RPG that combines immersive fiction and procedurally generated worlds.
1,267 backers pledged $34,026 to help bring this project to life.

Building system teaser, new audio track, and new stretch goals!

Wow - we're already past our first stretch goal!

There have been a number of requests for new stretch goals, so I've settled upon two. Both are user-suggested (thanks, Thomas Keene and Philip Clements!), and I'm excited about the possibility of adding both of them.

I've also put together a teaser video for the new building system so everyone can get a closer look at what will be released with the new tech demo within the next week. I'll let the video do the explaining for me.

On top of that, Joe Morgan has finished up the battle track, and I think it turned out as awesome as the rest of his work. There's a dark, metal undertone to this one that will be perfect for adrenaline-pumping, large-scale battles. You can listen to the track at the bottom of this update.

Finally, we've had a request for a Facebook-size banner, so here's one of those (preview below).

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    1. Devon Rampe on

      I can't delete what I just wrote. I meant for my pledge level. I'm half asleep. LOL

    2. Devon Rampe on

      Thanks for the Facebook banner! Added to my FB page. :) Cool stretch goals too. Looking forward to testing out the building system to so I can start early on how I'm going to build my city for my strech goal. :)

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      Adauli, Red Wizard of the Obisdian Order on

      Interesting stretch goals! About the $25k one I wondering if it can't be done via text files that also accept mathematic functions? Or would this slow down the game to much?

    4. Pål Solberg Trefall on

      The new stretch goals sounds great, music sounds great and building system looks really intuitive! Great job! I really want to see the $25k now! :)

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      Gus Mcbean on

      These are some great stretch goals, really realistic and good for what you're going for. Some projects ask for way too much or give stupid goals, these are all perfect good work.

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      Johbson on

      Music sounds good, sounds like it would fit a strategic style of combat.

    7. Quarex on

      I appreciate any effort to deviate from super-stereotypical battle music; the extremely slow opening produces a great atmosphere for the whole track.

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      Michael Klamerus on

      Looks cool so far and the music sounds nice too. Keep up the great work.

    9. Daniel on

      Looking forward to the tech demo. Love everything about this so far.

    10. ChristonianA Youtube on

      cant wait to show off this game on my channel with the new build

    11. Shawn Dolen on

      Very cool! Keep up the good work.