Remember? (PS4, PS Vita, Xbox One, linux, Mac, Windows)
Remember? (PS4, PS Vita, Xbox One, linux, Mac, Windows)
A RPG style Game, a story of how an assassin had been torn apart from the one he once served, and the discovery of the truth.
A RPG style Game, a story of how an assassin had been torn apart from the one he once served, and the discovery of the truth. Read more
Hello and thank you for viewing our project. We have decided to make a game as we are a very good story writers and we are very good with computer software too. At the moment we are a small team, with ALOT of motivation, so we generally work well and are very patient, We hope to find new people while making this project to come and help us build this project, so give us a message if you are interested in the games criteria. Check out the softwares we use below, and tell us if you have any experience with them.
If you speak Russian, or use google translate, here is our project on a journalists website already!: http://www.psvitanews.ru/ps-vita-news/474-remember-dlya-playstation-vita-novyy-proekt-na-kickstarter.html
This is a story of how a assassin once worked with a corrupt assassin guild, who wanted you dead for knowing how corrupt the guild was. A rich noble (One of the assassins) stole a large quantity of priceless items claimed by the assassins, and it was up to you to stop the noble as everyone else had been murdered. While you were chasing the noble, one of his henchmen pushed you off your horse, resulting in you falling off and hitting your head against a rock. You fall unconscious, brain damaged too. You wake up in a prison, later finding out you are to be killed by a guillotine. Before having your head chopped off, the henchmen pay a visit to the prison to kill you, as they still think you know about the corruption. You manage to take cover and hide, and while you are hiding and the henchmen are looking for you, one of then is oblivious of your location, and you get a sudden flashback, in a sepia coloured vision, you go back in time to your first silent assassination. once completed, you go back to the games time, and kill the henchman, and take his clothing and sword. Disguised as the enemy, you manage to escape the prison. Once outside, you get a flashback of where you fell off your horse. What you do next is your story to be told.
About The game:
·Free roam- roam around the open game, going to cities, travel through forests, and so forth...
·Trading- a game without the function of collecting things, trading things and discovering new things is just plain boring. usually. This includes swords, bows, arrows, food, ok, I'm too lazy to list the other many hundreds of possibilities, so I hope you get the idea of what we mean.
·quests- The main quest is to get your knowledge back via your flashbacks, doing so gives you new skills and parts of your memory back, unlocking new side quests and activities for you to do.
·skills- even though you get skills from flashbacks, that doesn't mean you cant learn them. By reading books, doing activities, missions, and many more possibilities of gaining skills.
Our team thinks that kickstarter is the best starting place for our funds to develop this game. We love kickstarter and its community, so we decided to go with kickstarter. if we become successful, we will have a golden plaque in our office, saying "Kickstarter are Number 1!" (guaranteed)
Here are some screenshots of the game, we played around with the software for a while. We can probably guarantee that the graphics will be better when the game is finished too! (only samples, the entire map isn't yet completed, so the finished map may vary.) Graphics are not rendered to production level:
A big Thank you to anyone who donates, and you will be named on our site in the "Thank you!" section (website will be up soon!)
If you use steam, you get trading cards when the game comes out!
A very special thank you in the ending of our games credits! how cool is that? now you can brag to your friends how you helped out make this game! hurry, its limited!
You know you want it! the game, only for what easily fits in any mans wallet.
The premium game, just like the regular game, but more premium, therefore containing more awesome.
beta access to the game. get the game a few months earlier and help us fix those small glitches that may occur. For that, you may even get a special reward.
Everything. Just everything. The game, beta and all future DLC free.
Woodn't(spelt wrong on purpose) it be cool to have a hand crafted wooden map of the games map? imagine actually having one of 100 in the world, now that's really something you can brag about.
Have the name and the looks of a regular NPC in the game! show your friends you, and watch them say, "wow! what a coincidence!"
Become a character in the main quest of the game! now your name will be remembered for a REALLY long time!
In all pledges, you will get frequent updates via our site.
£400,000 - We will have a store called Kickstarter (review note, can we do this kickstarter team? COMFIRMED)
£450,000 - Design a level for the steam workshop!
£500,000 - Online mode, what could be better? a MMO is always fun!
Unreal Development Kit
we want our graphics to look real, so we are going to use unreal engine 4.0. If you are curious, here's the website to try it out yourself! http://www.unrealengine.com
we will use this for the graphics, seamless textures, and to give those graphics that little extra "Shine"
Sony Vegas Pro 11
we like Sony, first for the PS3, PS4, and the PS Vita, and hopefully we can get our game onto those platforms too and secondly Sony Vegas is a tool used for video editing, rendering and can handle many plugins too.
Autodesk Maya 2013/2014
our characters, small detailed props such as potions are all made with autodesk maya. This powerful software has high quality rendering, texture support and many more features. Why not give it a try? http://www.autodesk.com/products/autodesk-maya/overview
So basically we get only 70%-73% of the funds you give us, due to transaction fees and Tax. we should be able to finish the project with the money we get after Tax and fees.
We have one challenge, getting a bigger team together.
Fortunately, we see no risks in the future of this game, we have everything set!
Song in the main video:
"Devotional" by James Beaudreau (http://www.jamesbeaudreau.com)
Song in the second video:
"Jupiter The Blue" by Gillicuddy (http://www.gillicuddy.net)
Risks and challenges
We have one challenge:
Getting a bigger team together.
we see no risks in the future of this game, we have everything set!Learn about accountability on Kickstarter
- (60 days)