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Hand of Fate brings card gaming to video game life.  An infinitely replayable series of quests; build your deck, then try to defeat it!
Hand of Fate brings card gaming to video game life.  An infinitely replayable series of quests; build your deck, then try to defeat it!
Hand of Fate brings card gaming to video game life. An infinitely replayable series of quests; build your deck, then try to defeat it!
1,395 backers pledged AU$ 54,095 to help bring this project to life.

Alpha is out

14 likes

Our Alpha backers now have access to the first Alpha build (we'll do at least a couple more in preparation for beta) and are starting to provide feedback and playthroughs, which is awesome!

If we've missed you out somehow, please let us know and we'll sort things out ASAP.  Over the holiday break, we'll be on email for support, with big fixes coming in the new year.

Hope everyone enjoys their holidays!

Kimberly Allom, Eric Royal, and 12 more people like this update.

Comments

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    1. Lord Porksword on

      Ahh, I've only got beta access..so scratch my previous comment! :x

    2. Lord Porksword on

      Howdy,

      I also haven't received an email or code for the alpha! :(
      Looking forward to giving it a shot!

    3. Defiant Development Creator on

      Hey Yuliya, sorry for the delay getting back to you (we were away over the Xmas break). I've just checked your account, and you backed at the Beta level - that means you should get a build in the new year (end of Jan, most likely).

    4. yuliya marchak on

      I was one of the alpha backers, where do I get the code/download from? I haven't received anything yet..

    5. J.R. Riedel on

      Thanks for the update Dave.
      Sounds like I should plan to use my logitech controller
      (I hadn't expected that, but I'm cool with it)

    6. Dave Douds on

      Very good thoughts! :)
      Runs very smoothly for an alpha.
      Doesn't require an install.
      Doesn't auto-select full screen (thank goodness!).
      Non-combat story progression is interesting enough.
      Can play with mouse & keyboard but combat REALLY wants a 360 controller (I don't remember this being brought up during the campaign at all, but maybe I missed it?). The on-card instructions are all X, Y, A, left trigger, right bumper. The out of combat (table) instructions were in keyboard but you can click through most things.
      Overall I'm enjoying it but I suspect I will enjoy it a lot more after I charge up my 360 controller. :)

    7. J.R. Riedel on

      Any alpha backers have thoughts to share yet?
      Any lets play videos being posted?