Deep Water Games is proud to announce, in partnership with Blue Cocker Games, the worldwide Kickstarter release of Welcome To… !
1-100 players out of the box in only 25 minutes?! It's true! Do you play games with family? Friends? Veteran Gamers? Well, no matter the size of the group or the experience of the players, Welcome To... will be the perfect fit for your game night.
In Welcome To... players compete to be named Best Suburb by giving the houses in their developments the best parks, pools, and curb appeal. The game supports 1 to 100 players out of the box and is perfect for any size playgroup, because everyone takes their turn at the same time!
Every round players select which house they want to build out of 3 available, writing their selected house onto their player sheet. They’ll then have the option of taking a bonus action, based on the house they picked. In addition to competing for the title of Best Suburb, they’ll also be racing to complete objectives set by the city. There’s multiple ways to score big in this game, and no two plays are the same.
Thematic Neighborhood Sheet Packs serve as refill packs for the base game. They are more than just some pretty decorations for the neighborhood. These packs come with new ways to score as well!
WELCOME TO... HALLOWEEN!
In this spooky neighborhood when players build houses they get to choose a trick or a treat, circling either a ghost or a candy. The first player to reach a certain amount of ghosts or candies can declare it to use the bonus. Once used, it's no longer available to other players; who will then cross the bonus off. Only 1 ghost and 1 candy bonus per player!
Welcome To... Outbreak!
You're going to have to protect the Neighborhood from a zombie invasion while building your community. Build barricades and collect ammo to fend off the zombies. Will you be able to survive the zombie horde?
Welcome To... Winter Wonderland!
In Winter Wonderland rules remain similar to the original, but now every house that you build in numerical order will have lights strung between them and contribute to scoring points at the end of the game. Everyone's longest string of lights on each street will score them points!
Welcome To... Doomsday
In Welcome To... Doomsday players are trying to save as many people as possible from impending nuclear destruction! When you build a house with a bunker you also save people equal to the house number! At the end of the game the person who saved the most people on each street will score bonus points!
Here are some videos of people playing Welcome To...
Rahdo does a great video showing you how to play!
In this video, Heavy Cardboard plays the game live online.
These folks normally review & play heavier games, so watching them enjoy this family weight flip & fill was a real treat!
Learn how to play with Danny and Derek!
We know we have taken a non-traditional approach to Kickstarter Stretch Goals and we are correcting that moving forward. Due to licensing and distribution agreements, we have a limited number of things we can use as stretch goals
To be absolutely crystal clear - Add-Ons are not Applicable Stretch Goals.
*SHIPPING will be added after the campaign for Add-ons* The addons we're creating add a lot of weight to a package. So, we do need collect shipping.
Here are more of the kind words people have shared about Welcome To...
We do everything we can to keep shipping costs low and we subsidize a substantial portion of the actual shipping fees we are charged when we fulfill your rewards.
This project is Canada friendly and rewards for those backers will be handled through our continuing partnership with Dude Games.
This project is UK friendly as we will be shipping to a warehouse in the UK and they will ship to all UK backers.
This project is AUS friendly as we will be shipping to a regional warehouse and they will ship to all AUS backers.
We pay VAT when we import the games and utilizing the shipping hubs means you do not have to pay customs fees.
SHIPPING NOTE: We are sorry to announce that due to licensing and distribution agreements we cannot ship to the EU (other than the UK)
Gamers in Brazil, Mexico, and Russia, have a much higher risk of package "loss" once it reaches the local post offices. For this reason, we need to ship your packages by a registered delivery service like FedEx, UPS, DHL, or Global Priority. The higher costs we incur are reflected in the shipping fees added automatically when you make your pledge.
We like to support game stores around the world by offering the Kickstarter versions of our games to retailers during the campaign. We treat retailer backers just like other backers in that they receive their rewards before we release the regular retail versions into distribution, giving you a head start on your competition. You can see the Retailer 6-Pack pledge level in the right-side column of this project page.
By pledging at the retailer pledge level you're committing to purchase 1 case (6 units) from us at a special price. We'll have to verify that you are a retailer, then you'll get access to special Retailer add-ons in the pledge manager after the campaign. And our team will work with you on shipping or special packages.
Surely if you've read down this far you'll have heard us mention a "Pledge Manager"; that's Backerkit! What is Backerkit? Backerkit is a way for you to access and adjust your pledge after the campaign! Shortly after the campaign ends we'll send out surveys via Backerkit. It'll ask for things like your shipping address or if you added any special rewards. From there you'll be able to access our add-on store and make adjustments to your pledge or address before we ship you your rewards!
We’re coming to the Kickstarter community because we have some great new ideas on how to spruce up the neighborhood and we need your help! Starting in 2019 we want to put out fresh new content for Welcome To... on a regular basis!
We're hoping our excitement about and success with Welcome To... will give you the confidence to support us. We promise to communicate clearly and openly about our process and keep you informed if the project hits any unforeseen challenges.
Risks and challenges
Deep Water Games is committed to delivering quality products on time. We realize that the publication of a tabletop game can be complicated and, no matter how experienced the project creators and mangers are, some problems may occur. In an effort to reduce the likelihood of delays and mistakes, we have taken several steps to prepare for success:
1. This game project, as well as the Kickstarter campaign itself, are in the hands of several well-seasoned professionals; Nolan Nasser, Travis McIntire, Jacob Way, and Levi Mote. All have been involved extensively in the successful completion and delivery of over 50 total Kickstarter campaigns
2. We are dedicated to backer communication and feedback. Throughout every campaign, we are as transparent about the process and as open to feedback as possible without jeopardizing production and delivery timelines. Whether the news is good or bad, you can expect us to report it honestly and openly.
3. We have done significant pre-production. All the art and graphic design for Welcome To... are completed with the exception of the stretch goals content. The art and design for the stretch goals content has been sketched out and is ready to push forward as soon as each goal is achieved.
4. We have our manufacturer lined up and ready to begin the pre-press process as soon as the files are delivered. We hope that everything goes as planned, but if something falls through the cracks, we are ready and willing to employ every tool at our disposal to get the project back on track and running smoothly.
Thank you for your support!Learn about accountability on Kickstarter
- (21 days)