An example of the Strategy Cards
We're now over 400% (thank you!), and I think it's about time that I reveal what's currently in the works. Tomorrow I shall release a play-through video to better explain the mechanics of the game, but for now I'd like to share with you many of the cards that are very likely to make it into the final game (the art, language, etc., will likely change, however). Your suggestions have been absolutely fantastic by the way, please keep them coming (thank you again), as many of them will certainly be utilized.
While the game will partly rely on luck (like life itself), without a strategy you'll almost certainly lose. In fact, it is for this reason that I keep loosing to my table-top fanatic friends! The mechanics have been designed to heavily favour those who can think ahead, recall what's been played, and call their opponents bluff.
Similar to other table top card games, there will be duplicates of some card types (such as "steals") but each card will have unique art and subtext. For example, one "distract" card will feature Zeus' Witnesses (as shown below), while another will feature a Red Herring. The plan is to ensure that what's featured makes sense with what the card does. A Hitchslap, for example, won't destroy someone cards, but rather will instantly debunk the argument.
Anyhow, here's some of the cards!
Much more to come soon!